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Topic:   Solution to a Bug Format for Better Printing
MrFun
Warlord
United States, Iowa
Nov 2000
posted December 04, 2000 01:14   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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I tried locating the post where the person helped me so I could mention his/her name, but could not find it, so when the person reads this post, please stand up and take credit. Thanks for the person for his/her insight.

The solution to the "Ruin Bug".

The "Ruin Bug" basically terminates your game whenever you enter a ruin if you have made modifications in your tech tree or elsewhere.

The solution? According to the person who helped me, you need to close any loophole you might have accidentally left intact after modifying your tech tree.

For example, if you modified Facist advance to appear later in the tech tree, make sure you correct the prequired advance for Nationalism - it requires Fascism. Thanks for the guy who gave this answer!

I can now play the game with no problems and hope I don't run into new bugs.

wheathin
Prince
columbus, oh, usa
Apr 99
posted December 04, 2000 08:34   Click Here to See the Profile for wheathinClick Here to Email wheathin  send a private message to wheathin
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Not a bug.

Its a feature!

Its an easy method of checking the internal consistency of your tech tree mods...

MrFun
Warlord
United States, Iowa
Nov 2000
posted December 04, 2000 10:18   Click Here to See the Profile for MrFun   send a private message to MrFun Visit MrFun's Homepage!
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Wheathin - the error was obvious once I knew that was what was causing it.

I just didn't realize I had a loophole in my tech tree until this was pointed out to me. A basic error but one that might not get caught all the time.

Chronus
Chieftain

Aug 2000
posted December 05, 2000 00:40   Click Here to See the Profile for Chronus   send a private message to Chronus
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You're killin' me, wheathin :-)
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