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  2300AD too short a time to build?

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Topic:   2300AD too short a time to build? Format for Better Printing
GodsAciver
Settler

Nov 2000
posted November 24, 2000 16:21   Click Here to See the Profile for GodsAciverClick Here to Email GodsAciver  send a private message to GodsAciver
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Hello, having watched the 1st CCTP board for six months before buying it and loving it, I have a questien based on playing my friends copy which may influence this purchase of CTP2.

In the first one you could just reach for anything it seemed that there was always time to build alot of stuff. In this new one for example, I set a goal target like Robotics, wanted my war walker :?) but I will be danged if by time I reached that or any goal the game was over with the score being tabulated. I know I could continue, but what fun is that. In the first one at least I could get acheive mostly anything I aimed for while heading for the Alien Technology. Isnt this a bit of a drawback. Would appreciate comments on this.

P.S. If you are in the USA Frys Electronics has it on sale for 30.00 US$. Would like to have reason to snag it at that price

Anunikoba
Warlord
Michigan,USA
Sep 1999
posted November 24, 2000 18:00   Click Here to See the Profile for Anunikoba   send a private message to Anunikoba
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I don't feel it is too short. SMAC had only 400-500 turns before game's end, and that really wasn't all that short, given the amount of micromanagement involved with that game.

I know that in other CIV games you can change the number of years until game's end, but I haven't checked for this one yet.

hexagonian
Prince
hither and yon
Jun 99
posted November 24, 2000 21:16   Click Here to See the Profile for hexagonian   send a private message to hexagonian
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Supposedly, on the higher levels, CTP2 goes 900 or so turns, as opposed to the 450-500 in CTP1.
jkadabomb
Settler

Nov 2000
posted November 24, 2000 22:02   Click Here to See the Profile for jkadabombClick Here to Email jkadabomb  send a private message to jkadabomb
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Alright I figured it out, CTP2 on beginner is 1100 turns, on easy 1000 turns, on medium 900 turns, and so on you get the point. But trust me it is at least 3 times longer then the first.
joey802
Settler
Los Angeles, CA
Nov 2000
posted November 25, 2000 01:16   Click Here to See the Profile for joey802Click Here to Email joey802  send a private message to joey802
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too short? im shocked? i thought that the genetic age and the last age are pretty irrelevant [even on the impossible, gigantic, 24 players]. With the addition of many turns conquering civs is pretty easy, you have quite a lot of time to build up an army and smash away.
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