|
Author
|
|
Topic: CTP2 looks good, can someone answer this one simple question for me? |  |
|
moocow17 Chieftain Canada Apr 99
|
 |
posted November 23, 2000 19:46
 |
 |
 |  |
there was the pollution bug in ctp1. this was the one thing that made an endgame unplayable for me. what happened was it would appear that their is no pollution in your cities, it would just vanish. but it would continue piling up behind the scenes. can someone tell me if this has been fixed? this is the only thing keeping me from buying the game. |
John-SJ King of Silicon Valley since Aug 1999
|
 |
posted November 23, 2000 22:51
  |
 |
 |  |
I'm not sure if this is fixed or not, but I do know that pollution can be turned off completely at the start of a game. (as an option) John-SJ
|
DarthVeda King of Flatulence! b.02-15-99
|
 |
posted November 23, 2000 23:18
  |
 |
 |  |
Yes, pollution can be turned offNo, the bug does not appear to be present (as my cities were notorious polluters throughout the game). However, it must be said that the pollution model in the game is REDICULOUSLY PAINFUL to those who like big industrial cities. Hey--I WANT to be able to build a nuke in 1 turn! |
MarkG Apolyton CS Co-Administrator Greece b.02-15-99
|
 |
posted November 24, 2000 03:31
  |
 |
 |  |
quote:
 Originally posted by DarthVeda on 11-23-2000 11:18 PM However, it must be said that the pollution model in the game is REDICULOUSLY PAINFUL to those who like big industrial cities.Hey--I WANT to be able to build a nuke in 1 turn!
 | i see so you want an unbalanced game where you can build 10 nukes in 10 cities in 1 turn and have no problem with pollution or anything like that. and where the game ends when one civ manages to achieve something like that and nuke everyone off the face of the earth. cool...  |