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Topic: AI's Invasion |  |
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Dida Warlord
Jan 2000
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posted November 09, 2000 11:37
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A major flaw of the AIs in CTP1 is that they are not capable of launching a big scale invasion and always left their city undefended. Also, they never REALLY tried to recapture their lost cities. You can reduce a mighty AI civ to a tiny civ by just eating up his cities slowly. I would like to ask Mark the following questions: (1) Are the AIs capable of launching a big scale invasion in your ctp2 game? (2) Do they do a good defense job? (3) Once you capture their important cities, do they concentrate their troops to try to take it back?(in ctp1 the AIs never recapture a lost city) |
Karol Settler Poland Nov 2000
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posted November 09, 2000 12:05
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Assume I have a fortress on the mountain placed in narrow piece of land between two seas. I can't imagine AI to omit my army using ships and making an invasion behind my fortress  |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted November 09, 2000 17:02
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I too have seen this very often that the AI left cities undefended with some soldiers fortified outside of the city(!!) Also I have noticed that: I had a stack of 9 soldiers outside of an enemy city (which had a city wall and was placed on mountains, I had no chance of winning this battle), but the AI took 2 units and moved them out of the city, while it must have known that then I would have not much trouble taking the city! Why did he move those 2 out?Thats what I call stupid actions that mustnt appear in CtP2. aTa |
Tical_2000 Settler
Oct 2000
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posted November 09, 2000 21:34
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According to Mark's Day 3 preview, it seems that AI's are still not capable of launching MAJOR offensives. Its seems the AI is now more concentrated on defense than offense. |
MarkG Apolyton CS Co-Administrator Greece b.02-15-99
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posted November 10, 2000 03:10
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i fail to see how you got that. this is what i said quote:
 I didnt see something like that in the 10 hours I've played the game so far. Dont ask too much guys!
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