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Topic:   Help for the new help file Format for Better Printing
Gastrifitis


b.02-15-99
posted May 18, 2001 09:59   Click Here to See the Profile for GastrifitisClick Here to Email Gastrifitis Visit Gastrifitis's Homepage!
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I've sent the new Settlers/Engineers file in, but AFAIK, it hasn't been posted yet. It's not every day the GL gets updated, though, so it might take a while. The thing is, this file is ambitious. I tried to put everything about worker units in one file, and I'm sure there's stuff I didn't add that should be there. Just looking over the file I sent in, I see that I forgot to mention one point that's in the manual, so who knows what else I might have forgot to mention.

That's where you come in. When we get the file up, I want to know what it needs for the revision. Hopefully, the info already included is accurate, but if you think there are errors, let me know that too. Other things I need:

--I usually don't know who came up with all the great ideas that I hear about in the forums. If you know someone definitely came up with one of the ideas or discoveries I listed, and I didn't give them proper credit (which is likely), tell me and I'll fix it.

--SlowThinker, if you have some keywords the file needs, you can PM them to me (so they don't show up in this topic).

With everyone's help, I'll have the file perfected in no time!

Marquis de Sodaq


b.02-15-99
posted May 18, 2001 12:04   Click Here to See the Profile for Marquis de SodaqClick Here to Email Marquis de Sodaq Visit Marquis de Sodaq's Homepage!
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ST and I have posted our "Info" threads in the General/Community forum because that one allows html. You don't need to use the format of the Diplomat/Spy and Combat threads, but it is very useful for both you and the readers. Feel free to plagiarize our threads:
  • Post 1 contains all the information on the topic at hand.
  • Post 2 contains directions for use of the special thread
  • Post 3 contains references, namely links to your source threads. Names are good, but necessary.
  • Post 4 contains the GL keywords
  • Post 5 can be reserved for future use

Readers can post comments or new information that you can then edit into post 1. This way the first post remains a one-stop source for all the apolyton community knows about settlers and engineers. Posts containing discussion and responses can be edited to be empty (minimum one character, I think); keep only those that are unresolved or provide details readers might find useful. Thanks for the effort!

The Combat thread.
The Diplomat and Spy thread.
[This message has been edited by Marquis de Sodaq (edited May 18, 2001).]

Gastrifitis


b.02-15-99
posted May 19, 2001 00:22   Click Here to See the Profile for GastrifitisClick Here to Email Gastrifitis Visit Gastrifitis's Homepage!
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Thanks, I'll have to check this out. At least I can correct my one obvious mistake before everyone sees it. I'll have to just post it and see what happens; one or two of my graphics are a bit wide.
SlowThinker


b.02-15-99
posted May 19, 2001 18:07   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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Gastrifidis,
"The Great Library: a hierarchical structure" thread includes ideas how to manage an "Info:..." thread.

quote:

Originally posted by Marquis de Sodaq
ST and I have posted our "Info" threads in the General/Community forum because that one allows html. You don't need to use the format of the Diplomat/Spy and Combat threads,

Html was turned on in Civ2-Strategy now.

quote:

Originally posted by Gastrifitis
SlowThinker, if you have some keywords the file needs, you can PM them to me (so they don't show up in this topic).

See "The Great Library: a hierarchical structure" thread again: there is only a {settlers} keyword (1st level).
I think we could discuss 2nd level keywords in "The Great Library: a hierarchical structure" thread.
Gastrifitis


b.02-15-99
posted May 19, 2001 19:47   Click Here to See the Profile for GastrifitisClick Here to Email Gastrifitis Visit Gastrifitis's Homepage!
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All right, I just tried to post my main topic and it's too large to fit. Plus, none of my formatting seems to be taking. Is there any way we can just put my HTML file directly in the GL and then form the Info topic with a link to it?
SlowThinker


b.02-15-99
posted May 19, 2001 21:17   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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quote:

Originally posted by Gastrifitis
All right, I just tried to post my main topic and it's too large to fit.
Too long? Longer than Post 1 of "Info: diplomats and spies" thread? What happened exactly?
(But you may divide "Post 1" into two or more posts...)
quote:

Originally posted by Gastrifitis
Plus, none of my formatting seems to be taking.

Where is your topic? I would like to see the result, then I could tell you whats a problem.
quote:

Originally posted by Gastrifitis
Is there any way we can just put my HTML file directly in the GL and then form the Info topic with a link to it?

You need a disk space on a web server and you must be able to edit it. Ask your Internet provider.
Anyway, I think that the simplest solution is to insert your html code into "Post 1": I believe we will solve all problems.

[This message has been edited by SlowThinker (edited May 19, 2001).]
Gastrifitis


b.02-15-99
posted May 20, 2001 11:11   Click Here to See the Profile for GastrifitisClick Here to Email Gastrifitis Visit Gastrifitis's Homepage!
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quote:

Originally posted by SlowThinker on 05-19-2001 09:17 PM
Anyway, I think that the simplest solution is to insert your html code into "Post 1": I believe we will solve all problems.
[This message has been edited by SlowThinker (edited May 19, 2001).]

I think the solution may be to eliminate almost all my HTML code; I have too much. I just tried it, and it was a huge mess. I can't even eliminate the topic, it says only forum leaders can do it.

SlowThinker


b.02-15-99
posted May 20, 2001 13:09   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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quote:

Originally posted by Gastrifitis
I think the solution may be to eliminate almost all my HTML code; I have too much.

don't panic my "Info: diplomats and spies" thread is full of html.

could you e-mail me your html source as an attachement?

quote:

Originally posted by Gastrifitis
I can't even eliminate the topic, it says only forum leaders can do it.

you can post a PM to Ming.

SlowThinker


b.02-15-99
posted May 20, 2001 13:31   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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html testing...

xmlns :o="urn:schemas-microsoft-com :office :office"
xmlns:w="urn:schemas-microsoft-com :office:word"
xmlns="http://www.w3.org/TR/REC-html40">








< !--[if !mso]>

< ![endif]-->
Task
< !--[if gte mso 9]>

Brian Miller
Brian Miller
3
124
2001-05-19T22:08:00Z
2001-05-19T23:19:00Z
15
5778
32940
Miller Window Service
274
65
40452
9.2720

< ![endif]-->< !--[if gte mso 9]>

9.35 pt
9.35 pt
0
0

84.95 pt
99.35 pt









< ![endif]-->

< !--[if gte mso 9]>


< ![endif]-->< !--[if gte mso 9]>




















< ![endif]-->

Post 1:style="mso-spacerun: yes">  This is a special topic, please read Post 2 below for
instructions on posting.

< ![if !supportEmptyParas]> < ![endif]>

CONTENTS

< ![if !supportEmptyParas]> < ![endif]>

< ![if !supportLists]>1.     
< ![endif]>Settlers and Engineers

< ![if !supportLists]>1.1.  
< ![endif]>Comparison

< ![if !supportLists]>1.1.1.     
< ![endif]>TABLE 1

< ![if !supportLists]>1.2.  
< ![endif]>Support

< ![if !supportLists]>1.3.  
< ![endif]>Getting
Settlers/Engineers

< ![if !supportLists]>1.4.  
< ![endif]>Veteran
Settlers/Engineers

< ![if !supportLists]>1.5.  
< ![endif]>NON Settlers/Engineers

< ![if !supportLists]>2.     
< ![endif]>The Commands

< ![if !supportLists]>2.1.  
< ![endif]>Build City

< ![if !supportLists]>2.1.1.     
< ![endif]>TABLE 2

< ![if !supportLists]>2.2.  
< ![endif]>Early Commands

< ![if !supportLists]>2.3.  
< ![endif]>Automate Settler

< ![if !supportLists]>2.4.  
< ![endif]>Build Fortress

< ![if !supportLists]>2.5.  
< ![endif]>Changing Terrain

< ![if !supportLists]>2.5.1.     
< ![endif]>Clear

< ![if !supportLists]>2.5.2.     
< ![endif]>Reforest

< ![if !supportLists]>2.5.3.     
< ![endif]>Transform

< ![if !supportLists]>2.5.4.     
< ![endif]>CHART 1

< ![if !supportLists]>2.5.5.     
< ![endif]>Hidden Specials

< ![if !supportLists]>2.5.6.     
< ![endif]>CHART 2

< ![if !supportLists]>2.5.7.     
< ![endif]>CHART 3

< ![if !supportLists]>2.6.  
< ![endif]>Build Railroad

< ![if !supportLists]>2.7.  
< ![endif]>Improve Farmland

< ![if !supportLists]>2.8.  
< ![endif]>Build Airbase

< ![if !supportLists]>3.     
< ![endif]>Time

< ![if !supportLists]>3.1.  
< ![endif]>Travel time

< ![if !supportLists]>3.2.  
< ![endif]>Work time

< ![if !supportLists]>3.2.1.     
< ![endif]>TABLE 3

< ![if !supportLists]>3.3.  
< ![endif]>Charges

< ![if !supportLists]>3.4.  
< ![endif]>Assessment order

< ![if !supportLists]>4.     
< ![endif]>Teams

< ![if !supportLists]>4.1.  
< ![endif]>Using two workers on the same
task

< ![if !supportLists]>4.2.  
< ![endif]>Using several workers on the
same task

< ![if !supportLists]>4.3.  
< ![endif]>Using many (12-30) workers on
the same task

< ![if !supportEmptyParas]> < ![endif]>

< ![if !supportLists]>1.   
< ![endif]>Settlers and Engineers

< ![if !supportLists]>1.1.              
< ![endif]>Comparison

The Settler is the first
unit owned in a standard game.  In
addition to being needed to found new style='color:windowtext;text-decoration:none;text-underline:none'>cities,
the Settler has a variety of simple style='color:windowtext;text-decoration:none;text-underline:none'>tasks
it can perform to improve the terrain.  
The Engineer unit becomes available for building when you learn the
advance of Explosives.  If you have
Leonardo’s Workshop, and have not yet learned the advance of Automobile, all of
your Settlers will be upgraded to Engineers. 
In addition to the differences in the table below, Engineers are the
only unit that can perform the Transform command, and
they perform all work at twice the speed of Settlers.  See Section 3.2.style="mso-spacerun: yes">  The exact statistics are given below.style="mso-spacerun: yes">  Settlers and Engineers cannot initiate
attacks, but they can capture undefended enemy cities.


[This message has been edited by SlowThinker (edited May 20, 2001).]

SlowThinker


b.02-15-99
posted May 20, 2001 13:53   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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Gastrifidis, check e-mail.
I will be off line soon.
SlowThinker


b.02-15-99
posted May 20, 2001 14:19   Click Here to See the Profile for SlowThinkerClick Here to Email SlowThinker Visit SlowThinker's Homepage!
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Gastrifidis, my e-mail was not delivered, I post it here:


I am a html greenhorn, but I think that

1. Apolyton doesn't understand the new version of html code of Word 9 (and it is XML instead of HTML probably: xml is an advanced version of html). You should try to export it to Word 8 or Front Page Express (it is included in MS Internet Explorer; I use Front Page), save it via Word 8 or Front Page Express and post the content of .htm file.
(Try to choose a better format under "save as..." window of your MS Word. Or Front Page Express might load worker.htm sucessfully...)

If you won't be succesfull with the export/import, you can follow instructions in "The Great Library: a hierarchical structure" thread (Condensed threads: How to build them) and take my "Info: diplomats and spies" thread as a template.

2. After you will solve 1., you may find out that Post 1 is too long: you will have to divide it into two or more parts.

3. You will have to delete EOLs in your html finally. See Condensed (Info:...) threads: How to build them).

4. You may post just the content of .html file: you have to keep imagexxxx.gif files outside of Apolyton, i.e. on your own web space (ask your Internet provider for example). Or I could put them to my pages.


[This message has been edited by SlowThinker (edited May 20, 2001).]
[This message has been edited by SlowThinker (edited May 20, 2001).]

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