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Topic:   Minimum size of spaceship Format for Better Printing
Fritz1970


b.02-15-99
posted May 03, 2001 16:57   Click Here to See the Profile for Fritz1970Click Here to Email Fritz1970 Visit Fritz1970's Homepage!
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What is the minimum set of requirements for a spaceship? I've seen the AI build rather small spaceships and get them off quickly, but every time I build one to the specs I see when I view their spaceships, it won't let me launch. Clearly, I'm missing something (probably the obvious). I've only played Bloodlust, so this is my introduction to the SS side of the game. Any help would be appreciated.

Thanks,

Fritz1970

Scouse Gits


b.02-15-99
posted May 03, 2001 17:46   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
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Check out this thread ../../Forum3/HTML/000740.html
the smallest-fastest (OCC style) 100% ship is 15-3-3-1-1-1, butif you launch a ship with less than 100% chance of success it will reach AC, but your spaceship bonus will be reduced in line with that percentage

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Scouse Git[1] -- git1@scousers.net

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East Street Trader


b.02-15-99
posted May 04, 2001 07:23   Click Here to See the Profile for East Street TraderClick Here to Email East Street Trader Visit East Street Trader's Homepage!
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Speaking from memory I [i]think[\i] the smallest non 100% ship is 17, 1,1,1,1,1. That is 17 structurals, one engine, one fuel plus one each habitation, solar power and life support.

But that's a slow ship really only used for OCC. You will want to go for a faster one to be sure you're not overtaken in flight.

Paul


b.02-15-99
posted May 04, 2001 08:19   Click Here to See the Profile for PaulClick Here to Email Paul Visit Paul's Homepage!
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Actually, 15 strucurals is enough for the smallest ship. The ship with one of each component is used in OCC games when you launch while the turns are still in 10-year increments. In that case the slower ship will still get an earlier landing date because the turns go to 1-year increments when you lauch.
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