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  Why do players find Deity so difficult? (Page 2)

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Topic:   Why do players find Deity so difficult? Format for Better Printing
solo


b.02-15-99
posted April 27, 2001 22:00   Click Here to See the Profile for soloClick Here to Email solo Visit solo's Homepage!
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And along this broad spectrum of play-styles, the AI is strongest in the middle. The two ends of the spectrum can be exploited strategically for easier victory. ICS occupies one end of the strategic spectrum and OCC the other. ICS expands more rapidly than the AI, builds bigger armies, becomes Supreme, demands tribute and goes for early conquest. OCC forms peaceful alliances, builds caravans, becomes Pathetic, requests gifts, and goes for early AC Landings.

Most people who have difficulty at Deity, I think, play a style that is in the middle of the strategic spectrum where the AI is toughest.

samson

A very succinct and well written analysis. It's funny how we players gravitate towards one or both extremes in attempts to excel at the game. Perhaps the better challenge would be to purposely avoid either extreme and find the best way to beat the AI where it is strongest, in the middle.

Edward


b.02-15-99
posted May 01, 2001 15:10   Click Here to See the Profile for EdwardClick Here to Email Edward Visit Edward's Homepage!
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The two ends of the spectrum can be exploited strategically for easier victory.

samson,

Well said. In any game that allows a lot of flexibility in building your persona (e.g. role-playing and empire building games) you can almost always become very powerful (albeit lopsided) by throwing all your resources into one area. As Rufus T. Firefly pointed out, once you play a game for a while it becomes more interesting to use sub-optimal strategies and see what happens.


I'm with Kitana and Mixam. I most enjoy the beginning when everything is undiscovered and new. Dealing with a lot of cities and units in the late game can get to be a drag. Also the ancient units, like the past, hold some romantic sway over my mind that machine guns and nukes just don't have.


VetLegion,

Great advice! This is what East Street Trader was alluding to in his earlier post and is a strategy I use every game. Rapidly explore in the beginning and fence in the AI with well-placed units. Then you can settle/conquer at your leisure.

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