|
Author
|
|
Topic: What things affect the power graph? |  |
|
Mixam
b.02-15-99
|
 |
posted April 19, 2001 13:58
 |
 |
 |  |
I read a post on a few things that effect the power graph including specifics such as ?# people increase graph by one and 2.?? techs = one point on power graph and approx 250 gold = 1 point on the power graph. I can no longer find this post. Can someone point it out to me. I am doing some research and this info is essential to it. Thanks  |
Chris1111
b.02-15-99
|
 |
posted April 19, 2001 14:23
 |
 |
 |  |
I found this thread by Adam Smith ../../forums/Archives/Archive-000005/HTML/20000207-3-000365.html might be better ones though [This message has been edited by Chris1111 (edited April 19, 2001).] |
Mixam
b.02-15-99
|
 |
posted April 19, 2001 14:57
 |
 |
 |  |
I don't believe that that formula is correct for Civ II. It is from Civ I and it contradicts some of the stuff I have seen in my games. I believe that 2.67 or so techs = 1 point on the power graph for instance whereas for that formula it would be 1 tech = 8 points on power graph. Anyone have a link to a more recent thread? |
debeest
b.02-15-99
|
 |
posted April 19, 2001 16:43
 |
 |
 |  |
Somebody recently posted a link to some other site where there's a clear explanation that supports you. Sorry I don't have time to find it right now. Search for "power graph" in posts during the last 30 days. |
Mixam
b.02-15-99
|
 |
posted April 19, 2001 17:27
 |
 |
 |  |
Debeest, I believe that is the link i was referring to. I remeber reading it recently but can't remember where. I don't know how to search anyways. Maybe i can figure it out. |
SlowThinker
b.02-15-99
|
 |
posted April 19, 2001 17:55
 |
 |
 |  |
The link you are talking about goes to War academy at CivFanatics http://www.civfanatics.com/civ2powergraph.shtml |
Mixam
b.02-15-99
|
 |
posted April 19, 2001 17:59
 |
 |
 |  |
Thanks ST,I have been looking for this all day. I thought I found it on Apolyton but i musta found a link to it from here. Now i can get on with my research. Not sure if that is a good thing or a bad. It is so boring  |
weird god
b.02-15-99
|
 |
posted April 21, 2001 12:09
 |
 |
 |  |
the formula is missing one important thing: vet-units |
Mixam
b.02-15-99
|
 |
posted April 21, 2001 12:32
 |
 |
 |  |
Weird God: Are you saying vet units effect the power graph? Non vet ones don't seem to I don't see why vets would. |
weird god
b.02-15-99
|
 |
posted April 21, 2001 14:12
 |
 |
 |  |
i donīt think units donīt have an effect on the pg. even more i think vet-units increase it even more. i havenīt hardcore-tested this but i played more than hundred of pg-games......and it really seems to play a major role.just ask some other pg-ecperienced players |
Smash
b.02-15-99
|
 |
posted April 21, 2001 14:22
 |
 |
 |  |
Nope.Ando has proven beyond doubt that units play no role what so ever. Population techs gold |
Mixam
b.02-15-99
|
 |
posted April 21, 2001 14:31
 |
 |
 |  |
I agree with Smash. If you can prove differently be my guest. |
Ming
b.02-15-99
|
 |
posted April 21, 2001 16:54
 |
 |
 |  |
Man... we've gone through this before, and ABSOLUTE proof was provided. Pop, Techs, and Gold... That's all she wrote  |
SlowwHand
b.02-15-99
|
 |
posted April 22, 2001 09:44
 |
 |
 |  |
It's population, by far. Which makes the graph, especially with Pyramids built, bogus.When a newbie, I tried playing League games. Always heard, we'll play until 1 A.D. Boom, somebody builds Pyramids and done deal. Tribes? A different thing. ------------------ It's In The Way That You Use It Tuatha De Danann Tribe |