|
Author
|
|
Topic: Great Library Discussion |  |
|
Scouse Gits
b.02-15-99
|
 |
posted April 19, 2001 12:22
 |
 |
 |  |
Please post any comments you may have on the revised Great Library Index which will shortly appear as a new thread.Ming will lock the Index thread - so PLEASE MAKE YOU COMMENTS HERE -------------- SG(2)
|
Xin Yu
b.02-15-99
|
 |
posted April 19, 2001 13:30
 |
 |
 |  |
Congratulates! This is a very clever way to summarize ideas.I'd like to see a link to my secret weapon, the (never seen in combat) X-pack (formerly called wolfpack but the name had a copy right problem ). X-pack
|
Marquis de Sodaq
b.02-15-99
|
 |
posted April 19, 2001 14:20
 |
 |
 |  |
Welcome to the Great Library!  The Great Library is an index linking Apolytoners to the collective knowledge found on these forums. There are different types of information to be found - discussions, condensed threads, documents, strategies. It is a work in progress. As such, there is much to do. You can help! ************************************************************************* Info: threads contain all the tested knowledge about a particular topic. The archives have been scoured, and all relevent info condensed into one complete thread. See for topics.There has been interest shown in expanding the number of Info: threads, as they are a one-stop authority on the topic at hand. Use this thread to post:
- What you are working on for submission to the GL
- Requests for testing for your Info: thread
- Other relevent comments or helpful insights
This way, we won't have two people compiling the same info. This type of thread demands some time and attention once it is "completed", as new information surfaces and will need to be updated. For current examples of this type of thread, see Info: Diplomats and Spies, or info: Combat (GL)
************************************************************************ Current work:
- I will create a document for all city improvements and wonders.
- I call for someone to make an Info: thread about the engineers/settlers, as the Multiple Engineers Working as a Team or The Lone Engineer at Work threads and others contain valuable info.
- I call for someone to make an Info: thread about trade, as well. This is another valuable topic that would be wonderful to have condensed.
[This message has been edited by Marquis de Sodaq (edited April 30, 2001).] |
Ming
b.02-15-99
|
 |
posted April 19, 2001 14:52
 |
 |
 |  |
The deed is done. The OLD Great Library thread has been archived and can be found at: ../../forums/Archives/Archive-000005/HTML/20010419-3-001371.html I've left a copy of it in this forum so people know what is happening, but it is now closed to new posts, and will drop like a rock  The index thread is now locked on top, and the discussion thread is locked in place right below it. I hope this arrangement will work for everybody. Let's stay in touch so I can help you update the index as needed. Again, A BIG THANK YOU to ALL the people that have contributed in any way to this important project. The Civ Community is better off because of it! Keep on Civin' ------------------ Ming ACS Civ II & OT Forum Moderator Ming@Apolyton.net |
SlowThinker
b.02-15-99
|
 |
posted April 19, 2001 15:29
 |
 |
 |  |
SG, There is too much of empty lines in your "Great Library Index" IMHOSince we know thread by their name, I would keep both - original name of the thread - short description (Next available technology) (using two columns in a html table) I would start the first post with internal links to NEW TO THIS SITE?, NEW TO CIV2?... (see a start of my or Marquis' condensed thread) quote:
 Originally posted by Scouse Gits Many interesting threads have probably not been included, so please tell us about them.
 |
You should start a new thread for that purpose and include a link. quote:
 Originally posted by Marquis de Sodaq Finally, I think the compiled "info" type threads (diplo/spy variety) should have precedence over other threads with the same topics.
 | SG, you could just accentuate these threads (using bold or another color) and to say what this accentuation means.[This message has been edited by SlowThinker (edited April 19, 2001).] [This message has been edited by SlowThinker (edited April 23, 2001).] |
SlowThinker
b.02-15-99
|
 |
posted April 19, 2001 17:45
 |
 |
 |  |
SG, could you add the link to archived "Apolyton's Great Library" thread in your first post here?Ming, many links refer to "Apolyton's Great Library" thread now. Could you add one post that will explain that the debate continue here and add a link?
quote:
 Originally posted by Marquis de Sodaq I will create a document for all city improvements and wonders.
 | Did you read my comment on the beginning of page 5 of "Apolyton's Great Library" thread? quote:
 I call for someone to make an Info: thread about trade, as well.
 |
I think La Fayette is specialized to trade, but he is at holiday...
Marquis de Sodaq, SG(2), I have a suggestion: I would split Marquis' post "Welcome to the Great Library!" into two parts:1st part would contain sentences that describes what is a "info" thread. SG would add it as one paragraph (besides NEW TO THIS SITE?, NEW TO CIV2?... ) to the first post of "Great Library Index". (Marquis, could you add a link to "The Great Library: a hierarchical structure" thread in part 1? ) 2nd part (related to the purpose of this thread) would be added to SG's first post here.
I have upgraded "The Great Library: a hierarchical structure". Marquis, could you improve the english? But you have to be successful with a transfer of html.
[This message has been edited by SlowThinker (edited April 19, 2001).] |
Ming
b.02-15-99
|
 |
posted April 20, 2001 08:47
 |
 |
 |  |
quote:

Ming, many links refer to "Apolyton's Great Library" thread now. Could you add one post that will explain that the debate continue here and add a link?
 |
I have edited my message to do just that. And that is another reason why I left a closed copy of the thread in this forum... this way, any links will still work  |
Marquis de Sodaq
b.02-15-99
|
 |
posted April 20, 2001 10:09
 |
 |
 |  |
SG2, when you swipe the needed text from my post 3 for your first posts (in this thread and the GL), I'll remove it from mine. [This message has been edited by Marquis de Sodaq (edited April 22, 2001).] |
Carolus Rex
b.02-15-99
|
 |
posted April 20, 2001 10:13
 |
 |
 |  |
Great work everybody, I'm stunned!Carolus |
Mixam
b.02-15-99
|
 |
posted April 20, 2001 10:27
 |
 |
 |  |
I am working on some research to replace a list of data and another list of data in the GL. I find that those lists are far from complete and so far seem to be the maximum beakers required for each tech. I have been posting some of my unexpected findings to This Thread I expect to be done the beaker count tables for small medium and large (both min and max) within four or five days. |
East Street Trader
b.02-15-99
|
 |
posted April 20, 2001 10:57
 |
 |
 |  |
A lot of work on show here, and very polished. We all benefit.Congratulations and thanks to those who have done the work. SGs - the Library was your baby at the outset and you have been at the forefront throughout the process that has made it serviceable. Your offspring does you proud. I started a thread to-day about the (possible) sneak attack bonus. If confirmed it would (I think) merit a line in the combat paper. I could undertake a more extensive test but lack the arithmetical skills to arrive at a value for the bonus (assuming it is confirmed). So if any with more skill wish to open their lab on that one please say. Must say, this forum really rocks just now. A great place to visit!!!  |
Mixam
b.02-15-99
|
 |
posted April 20, 2001 11:21
 |
 |
 |  |
EST I am pretty good at math. After I am done my pet project I will help you on yours msg me if you want any help.  |
SlowThinker
b.02-15-99
|
 |
posted April 20, 2001 14:29
 |
 |
 |  |
Anybody who uses html tables and has problems with empty rows (Mixam...), see a bold text here. [This message has been edited by SlowThinker (edited April 20, 2001).] [This message has been edited by SlowThinker (edited April 23, 2001).] |
Mixam
b.02-15-99
|
 |
posted April 20, 2001 15:35
 |
 |
 |  |
Ok ST I don't get it I tried and found no info on how to get rid of blank space. |
SlowThinker
b.02-15-99
|
 |
posted April 20, 2001 18:34
 |
 |
 |  |
Mixam, you have to substitute every EOL in the html source by a space.I use MSWord and Ctrl-H. [This message has been edited by SlowThinker (edited April 20, 2001).] |
Mixam
b.02-15-99
|
 |
posted April 20, 2001 18:44
 |
 |
 |  |
ST What does Ctrl-h do? I spent like an hour going through my table and removing all the EOLs. Never mind ST I figured it out you just search/replace for ^p and replace it with a space. Thanks again  [This message has been edited by Mixam (edited April 20, 2001).] |
SlowThinker
b.02-15-99
|
 |
posted April 21, 2001 06:57
 |
 |
 |  |
Mixam, my Word has a Ctrl-H shortcut for the search/replace function...Edited: I hope you know the "replace all" button [This message has been edited by SlowThinker (edited April 21, 2001).] |
Mixam
b.02-15-99
|
 |
posted April 21, 2001 12:03
 |
 |
 |  |
Yep know the replace all button. All came into place after I realized you could search for end of lines. It took me a while to figure out that end of line was ^p though  |
solo
b.02-15-99
|
 |
posted April 21, 2001 22:46
 |
 |
 |  |
I predict that this Great Library will become very famous.Well done, Scouse Gits, a labor of love! |
Marquis de Sodaq
b.02-15-99
|
 |
posted April 22, 2001 23:37
 |
 |
 |  |
Get to Work!There are many specific situational tests that need to be run to verify certain defense modifiers in the info: Combat (GL) thread. My time is rather limited, please help with testing! [This message has been edited by Marquis de Sodaq (edited April 30, 2001).] |
airdrik
b.02-15-99
|
 |
posted April 27, 2001 16:47
 |
 |
 |  |
quote:
 Originally posted by solo on 04-21-2001 10:46 PM I predict that this Great Library will become very famous.Well done, Scouse Gits, a labor of love!
 |
And then when civ 3 comes out, we can use the orginization of the civ 2 GL to construct a civ 3 GL. Combine that with all the civ-hungry play-testers and we'll have mastered every aspect of civ 3 in no time . Of course even that will take a little while, but less time than if we didn't have a civ 3 GL . Anyway, keep up the good work. |
Scouse Gits
b.02-15-99
|
 |
posted April 28, 2001 05:02
 |
 |
 |  |
GL Index UpdatedWe have now included further information on beakers/tech gifting, OCC logs for size one cities and Xin Yu's X-Pack. Many thanks to all the posters above who have offered their approval of the Great Library Index.  ----------------- SG(2)
|
East Street Trader
b.02-15-99
|
 |
posted May 04, 2001 07:38
 |
 |
 |  |
I propose William Keenan's slot property paper for inclusion (unless it's there somewhere already and I'm missing it).'Fraid I can't remember where it is to be found but the librarians or I could ask him for a link. |
kcbob
b.02-15-99
|
 |
posted May 04, 2001 12:45
 |
 |
 |  |
As if this game didn't waste enough of my time already!!! Now I've got to contend with digesting information that will make Civ II even more enjoyable.The Great Library in Apolyton is absolutely the most incredible piece of work I've seen in years. Congratulations to all who put this together. The game, this site (Apolyton), and the people I've met here are the best. 'Nuff said.  ------------------ Frodo lives! |
SlowThinker
b.02-15-99
|
 |
posted May 04, 2001 19:53
 |
 |
 |  |
|
Gastrifitis
b.02-15-99
|
 |
posted May 07, 2001 15:05
 |
 |
 |  |
I suppose I should get to work on that soon. I wrote a good piece of it. All right, I'll download the discussions and dust off my old copy of Frontpage and see if I can make sense of the madness and whip up an HTML.  |
East Street Trader
b.02-15-99
|
 |
posted May 09, 2001 12:10
 |
 |
 |  |
I can't get those links to work, SlowThinker. But I found one that does in a "trade routes" thread in Civ2 Strategy archives (it doesn't seem to cut and paste into this post). Do we have any process to follow to arrange the addition of material to the Library index. PS One of the links now works (my machine must have been running slow) but it is to William's Barbarian paper. I am proposing the addition of his paper entitled Advance Slot Properties which helpfully lists out all the effects of each advance, including for example some of the effects on trade where the demand for or supply of commodities is triggered by a particular advance. [This message has been edited by East Street Trader (edited May 10, 2001).] |
Marquis de Sodaq
b.02-15-99
|
 |
posted May 09, 2001 21:37
 |
 |
 |  |
quote:
 Originally posted by East Street Trader on 05-09-2001 12:10 PM Do we have any process to follow to arrange the addition of material to the Library index [This message has been edited by East Street Trader (edited May 09, 2001).]
 |
Yes, either post it here or send SG2 a personal message. While on the topic, SG2, the GL Index link to Combat is to the wrong thread. It should link to "Info: Combat (GL)." If I already sent a message, nevermind, as it's probably on your to do list... (I can't remember if I did) Thank you! the link: ../../Forum1/HTML/001944.html |
Gastrifitis
b.02-15-99
|
 |
posted May 16, 2001 23:07
 |
 |
 |  |
quote:
 Originally posted by Marquis de Sodaq on 05-09-2001 09:37 PM Yes, either post it here or send SG2 a personal message.
 |
I have a file to send in HTML format, but the PM screen doesn't seem to allow for attachments, and SG2 isn't listing an email address. Where should I send the file? |
Scouse Gits
b.02-15-99
|
 |
posted May 17, 2001 07:49
 |
 |
 |  |
Our e-mails are in the profiles, but I SG1 am git1@scousers.net and SG2 is (surprisingly ) git2@scousers.net------------------ Scouse Git[1] -- git1@scousers.net "Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij "The Great Library has been built!" "A short cut has to be challenging, were it not so it would be 'the way'." - Paul Craven [This message has been edited by Scouse Gits (edited May 17, 2001).] |