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Topic: OCC for latecomers |  |
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Hermann the Lombard
b.02-15-99
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posted December 05, 2000 17:49
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I'm a "returnee" here. I was in at the beginning of the OCC quest, when we weren't sure it was possible, at least at Deity. I remember when 1951 was roundly cheered, and then Paul blew us away with 1775 or so. I was Very Proud of my first OCC win on Deity, and I can still call to mind the layout of the continent, and the aggravating city some irritating ally managed to sneak in on me (had to take it and disband it). I tried "4whales" when it first came out, and won, though the timing wasn't stellar. Then I put Civ2 aside for a while. So now I tried OCC20, and got my first 19th Century deity OCC win. However, I'd be mildly embarassed to post the log, compared to Paul and Smash, much less to Ribannah's amazing log. Let's see . . . by now there are 20 Fortnight Comparison games and about five "earlier" comparison games. I've come back to the party quite late, so basically I'm asking which of the exisiting challenges--in your humble experiences--are the most fun or the most interesting, and why. |
Smash
b.02-15-99
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posted December 06, 2000 00:44
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Well I can't remember the numbers but there was one where you start and play in Fundy government.Another good one was where you controlled the barbs in addition to your 1 city civ.Another interesting one featured a completely isolated spot.No early contact was possible.Who remembers the #s? |
SilverDragon
b.02-15-99
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posted December 06, 2000 15:26
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Not me!------------------ Go Redskins! Email me at SilverDragon141@aol.com |
Hermann the Lombard
b.02-15-99
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posted December 06, 2000 16:28
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Smash: I have Paul's document which briefly mentions each comparison game up through #16. None mention Fundy govt, but I notice that #12 includes a Fanatic along with the two starting settlers. Seems like a hint to me. For isolation, Polar sounds chilly (#7). Nothing obvious on controlling barbs, unless it's the Rebels civilization (#4).SD: "Go Redskins" ? Go where, this year? Sheesh, some idiot even stepped in front of the Giants' train (a new approach to "take one for the team") and we couldn't stop 'em. "Hail to the Deadskins!" [Hope springs eternal, and usually falls eternally.] |
Smash
b.02-15-99
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posted December 06, 2000 21:38
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Yes thats the one.Very interesting.You will get the option to switch governments but don't.Just stay Fundy. |
Ribannah
b.02-15-99
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posted December 07, 2000 10:00
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In OCC#17 you have control over the Barbarians in addition to your own civ. It is played in hotseat mode.------------------ If you have no feet, don't walk on fire |
Hermann the Lombard
b.02-15-99
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posted December 07, 2000 17:05
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Smash: AH! I'll try it as soon as I wrap up OCCSmash.Rib(not Adam's): Hotseat? Must require MPG, which I have avoided like the plague. Multi must be an even *worse* time sink...or frustrating when others are not as stupidly stubborn as I. The game sounds interesting, though. Intelligent barbs is a scary thought . . . unless it's MY intelligence, of course (and you can take that either way). |
Paul
b.02-15-99
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posted December 08, 2000 00:52
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You don't need MPG to play the barbarian OCC. It also works in 2.42. |
Hermann the Lombard
b.02-15-99
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posted December 08, 2000 16:12
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Thanks Paul, I'll try the barb OCC.And thanks too for the yeoman work in playing, learning, and teaching the nuances of OCC. You have saved me hundreds of hours, so you must have saved the collective users tens of thousands of hours. If I were to add a signature line, it might be: "Learn from the mistakes of others; you don't have time to make them all yourself." |