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Topic:   Something to LOL about 2 Format for Better Printing
SilverDragon


b.02-15-99
posted December 04, 2000 19:37   Click Here to See the Profile for SilverDragonClick Here to Email SilverDragon Visit SilverDragon's Homepage!
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Another proof of ai stupidity...
I gave the AI a starting site of four whales, 1 extra ocean, 16 river squares, and the terrain was a mix of grassland and hills. No huts were in the area, and it looked like this. This might not work though...

H = river hill
G = river grassland
W = whale
O = ocean

O O O O O O O
O O W G H O O
O H O H G W O
O H G H G H O
O W H G H G O
O O H G W O O
O O O O O O O

I started the AI on the hill in the middle.

I revealed map in 395O. The AI had moved one space to the right.

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Go Redskins!

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SilverDragon


b.02-15-99
posted December 04, 2000 19:39   Click Here to See the Profile for SilverDragonClick Here to Email SilverDragon Visit SilverDragon's Homepage!
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All right, it wasn't perfect, but you get the idea.

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SandMonkey


b.02-15-99
posted December 04, 2000 22:05   Click Here to See the Profile for SandMonkeyClick Here to Email SandMonkey Visit SandMonkey's Homepage!
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of course the AI won't build on a hill... i haven't seen one do that yet. I'm not saying they won't do it, i'm sure SOMEONE out there has seen it... I never call a bluff to things like this anymore, I always get proved wrong

But anyways... If you had given them plains/grassland, they surely would have built there (hopefully).

Ming


b.02-15-99
posted December 04, 2000 22:07   Click Here to See the Profile for MingClick Here to Email Ming Visit Ming's Homepage!
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Yeah... I'm sure somebody will claim that they have seen the AI build on a hill... But I've never seen it!
Mercantile


b.02-15-99
posted December 04, 2000 22:35   Click Here to See the Profile for MercantileClick Here to Email Mercantile Visit Mercantile's Homepage!
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if you watch a game and skip your turns you will see the ai i am sure 99.99% of the time move if it starts on a hill or forest. My understanding is that the ai will only build its capital on grass or plains and nothing else. Of course i am not willing to bet money on this just as one of the two posters above stated as well.
Dissident Aggressor


b.02-15-99
posted December 05, 2000 05:16   Click Here to See the Profile for Dissident AggressorClick Here to Email Dissident Aggressor Visit Dissident Aggressor's Homepage!
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the scary thing is I used to beleive the ai was right about this, and I used to always build on plains or grass . hill locations are nice in some cases. you just don't have good initial trade.
Deity Dude


b.02-15-99
posted December 05, 2000 11:34   Click Here to See the Profile for Deity DudeClick Here to Email Deity Dude Visit Deity Dude's Homepage!
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it's been my experience, regardless of hill or not, the AI always moves one square off what would appear to a human to be the best site for maximizing specials.
i've seen this time and again after conquering AI cities. its always one square off where i would have built the city.
Hermann the Lombard


b.02-15-99
posted December 05, 2000 14:47   Click Here to See the Profile for Hermann the LombardClick Here to Email Hermann the Lombard Visit Hermann the Lombard's Homepage!
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<<
i've seen this time and again after conquering AI cities. its always one square off where i would have built the city.
>>

Typical programmer's error.

Off by one.

Blaupanzer


b.02-15-99
posted December 06, 2000 14:02   Click Here to See the Profile for BlaupanzerClick Here to Email Blaupanzer Visit Blaupanzer's Homepage!
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In random starts, our own settlers usually start one off of the dead center of a potential four special location too. May be a game logic (read: programming) "feature." [A "feature" is any glitch that can be rationalized.]
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