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Topic: Alrighty then, you Map Drawers, Scenario Writers and generally Knowledgable Civers... |  |
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Oldman
b.02-15-99
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posted August 23, 2000 10:37
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Ok, i've tried asking the creation people this, but there is hardly ever anyone there?!?!!?So, do you guys know how the size of a random map affects the research rates of techs during a game? Is it on a scale based on the large/med/small map system? and is it based on the actual number of squares rather than dimensions, or is it more complex!??! and does a flat world make any difference? Cheers guys, just had a bit of an idea...  |
Sten Sture
b.02-15-99
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posted August 23, 2000 12:05
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Oldman - I haven't tested maps other than standard small and large, and I haven't tested flat maps. I don't think Caesar has tested them either; I would bet that area is the driver and flat doesn't matter - but that is a total guess. I am messing around with the rules text to try to improve AI research paths, so I am testing some games now, I'll check out a couple of other maps (at least for the first 10 techs) |
Caesar
b.02-15-99
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posted August 23, 2000 12:37
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Yes its on a scale of small/medium/large. Sten is correct, flat maps make no difference what so ever, I just completed up to tech 20, identical results. |
Oldman
b.02-15-99
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posted August 24, 2000 05:01
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Cheers Guys, much appreciated!!!!  | |