Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums-archives
  
  Bribing a city

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Bribing a city Format for Better Printing
Jack American


b.02-15-99
posted August 20, 2000 04:41   Click Here to See the Profile for Jack AmericanClick Here to Email Jack American Visit Jack American's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
There are so many threads here that I can't find all the answers so here's a question. Why is it that when I attempt to bribe an AI city and I am just short of cash, I can go around from another angle and the cost is less to convert the city to my side? Are there other tricks to bribing cities or armies?
tonic


b.02-15-99
posted August 20, 2000 07:08   Click Here to See the Profile for tonicClick Here to Email tonic Visit tonic's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
See http://ltswww.epfl.ch/~winkler/civ2.html
finbar


b.02-15-99
posted August 20, 2000 09:10   Click Here to See the Profile for finbarClick Here to Email finbar Visit finbar's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
How do you mean "go around from another angle"? Geographically? That shouldn't affect the cost of the city. If an AI city goes into revolt, it will only cost 50% of what it would cost when it's not in revolt. Apart from that ...

------------------
finbar
Mono Rules!
#33984591

SandMonkey


b.02-15-99
posted August 20, 2000 09:13   Click Here to See the Profile for SandMonkeyClick Here to Email SandMonkey Visit SandMonkey's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
finbar -

Attempting to bribe a city from different squares will have an effect on the cost. Try it some time. I think it has to do with the distance that changes from the AI civ's capitol.
[This message has been edited by SandMonkey (edited August 20, 2000).]

Sten Sture


b.02-15-99
posted August 20, 2000 11:17   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture Visit Sten Sture's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
tonic's link spells it out, and you are right it has been posted in a couple of threads here in the past, but I don't have any idea which one either!

The bribe cost is affected by the distance from your dip or spy to the enemy capital, which will be different depending on which direction you are approaching from. Try it out in cheat mode, it can be a pretty big difference.

Kitana


b.02-15-99
posted August 20, 2000 15:13   Click Here to See the Profile for KitanaClick Here to Email Kitana Visit Kitana's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yes, trying to bribe cities from different directions can cost more or less. I read this in a FAQ but can't remember who wrote it. Also, when attacking cities attacking from different directions can increase your success. Don't ask me why though. Maybe you should check out the Cheat Thread, don't know which forum in it is in though.

------------------
Kitana
Shogun of the Japanese

Shadowstrike


b.02-15-99
posted August 20, 2000 20:18   Click Here to See the Profile for ShadowstrikeClick Here to Email Shadowstrike Visit Shadowstrike's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
IIRC, the direction opposite to that nation's capital will have a lower bribing cost. Need to try this out someday.
finbar


b.02-15-99
posted August 20, 2000 21:37   Click Here to See the Profile for finbarClick Here to Email finbar Visit finbar's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by SandMonkey on 08-20-2000 09:13 AM
finbar -

Attempting to bribe a city from different squares will have an effect on the cost. Try it some time. I think it has to do with the distance that changes from the AI civ's capitol.

Gee. I knew the distance from the capital affected the price, but I didn't realise a couple of squares made that much difference.

------------------
finbar
Mono Rules!
#33984591

Ken Hinds


b.02-15-99
posted August 21, 2000 00:14   Click Here to See the Profile for Ken HindsClick Here to Email Ken Hinds Visit Ken Hinds's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Finbar,

For a large fundy city I've had it make 1000 or more gold difference in the price. Not that it helped all that much since I still didn't have enough gold.

Ken

Apolyton Civilization Site Forums-archives
> > > Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site