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Topic: OCC fortnight #13 - discussion and logs |  |
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Paul
b.02-15-99
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posted July 12, 2000 10:06
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As I mentioned in the occ12 thread vik sent me a scenario for occ13. Download it here. |
Scouse Gits
b.02-15-99
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posted July 12, 2000 10:38
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I'll be there - got to finish #12 first - what a slog I'm making of it 1864 just researching Combustion, but top of the tree with an enormous non-army and everyone else still in Monarchy!!  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
Tom DeMille
b.02-15-99
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posted July 12, 2000 10:48
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SG1, the AI is stuck in Monarchy, just as you are stuck in Fundamentalism. I purposefully switched all the AIs out of despotism before saving out the scenario. |
Scouse Gits
b.02-15-99
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posted July 12, 2000 17:31
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Thanks for that Tom - I've been sh*tting myself thinking what will happen when the English or French switch to a representative government (or even Commie) and their research rockets - hence the large army and the even larger Spy Corps in reserve for that fateful day .... Cool:  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
tonic
b.02-15-99
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posted July 12, 2000 20:00
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Tom, a quick clarification on the AI govt. fix in OCC12 - it's not Monarchy all the way through is it? I was having the trouble in my game because there were two Democracies and two Republics from the mid-game onwards! |
Tom DeMille
b.02-15-99
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posted July 13, 2000 08:30
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Tonic, I set all of them to Monarchy initially, and assumed that since I was forbidden to switch governments, they would be too. They all stayed Monarchy in my game, but maybe they have the same option as you do when they trade for a government advance - a one time chance at revolution.So SG1, you might still have to contend with a Democracy or two.  |
Tom DeMille
b.02-15-99
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posted July 17, 2000 10:36
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Good setup Vik. I expect your intention was for our reputation to take a beating so that diplomatic relations would suffer for the rest of the game. My reputation fell to dishonorable until 880AD, when it changed to questionable. With my bad reputation, AIs refused to form alliances with me. I started to prepare for a build up of my military by building a diplomat in 950BC (a secondary purpose of this was to bribe a boat). In the end bribing a bunch of NONE units for defence proved unneccessary.Strangely, when I switched to Republic, I was able to form alliances with all 4 AIs I had contact with. This made the rest of the game pretty straightforward. It took me a while to get all my land improved, but once done I had plenty of gold coming in with 1 advance every 2 turns. I was even able to keep up that advance rate after flight. v242, deity 3950BC - chariot (hut) Bronze Working (Persians destroyed) Ceremonial Burial (Vikings destroyed) Alphabet, Code of Laws (Carthaginians destroyed) Sioux destroyed founded Cardiff 3900BC - Monarchy! (hut) 3850BC - switched to Monarchy 3800BC - 50 gold (hut) 3700BC - built warrior 3500BC - Mysticism (hut), built warrior 3300BC - archers NONE (hut), built warrior 3250BC - chariot NONE (hut), peace with Indians 3200BC - archers NONE (hut) 3150BC - built Temple, Pottery (hut) 3050BC - Warrior Code (Japanese), peace with Japanese, barbarians (hut) 3000BC - barbarians (hut), 50 gold (hut) 2700BC - 100 gold & peace with Spanish 2650BC - 25 gold (Indians, Japanese) 2450BC - barbarians (hut) 2350BC - Currency (hut) 2150BC - Trade 2050BC - 50 gold (Japanese) 2000BC - built Colossus 1800BC - built Gems caravan 1500BC - built Hides caravan 1450BC - Writing, 50 gold (Indians, Japanese), 25 gold (Spanish) Germans - Masonry, 100 gold, peace 1400BC - 168 gold - 1st trade route (Dye to Madrid), 150 gold (barbarian ransom), built wine caravan, disband warrior 1350BC - built Library 1300BC - Map Making, Feudalism (Spanish) share maps with Spanish and Germans 1250BC - built Marketplace 1050BC - 56 gold - 2nd trade route (Hides to Madrid) 1000BC - begin WLTKD (pop is 6), 44 gold - 3rd trade route (Wine to Seville) 950BC - Construction, built diplomat share maps with Japanese 900BC - Mathematics (Germans), Iron Working (Spanish) 825BC - Legion NONE (hut) 800BC - 50 gold (Japanese), 25 gold (Spanish), 100 gold (Indians) 750BC - Literacy 600BC - 128 gold (Hides to Toledo), 50 gold (hut, Indians) 525BC - Philosophy, The Republic, revolution, siwtched to The Republic, Legion NONE (hut), begin WLTCD (pop is 6) 500BC - built Colosseum, 140 gold (Hides to Toledo), disband warrior 475BC - built Aqueduct, disband warrior, 184 gold (Hides to Osaka) Alliance with Japanese, Spanish, Germans, Indians 425BC - 172 gold (Hides to Toledo) 400BC - Astronomy 375BC - built Copernicus' Observatory, sold colosseum 350BC - end WLTCD (pop is 12) 300BC - Medicine 200BC - The Wheel 175BC - Seafaring & 100 gold (Spanish), 75 gold (Japanese), 50 gold (Germans), 25 gold (Indians) 75BC - Engineering, sold temple 50BC - built Sakespeare's Theatre 40AD - Sanitation, begin WLTCD (pop is 12) 60AD - built Sewer System 100AD - built settler 120AD - end WLTCD (pop is 15), 250 gold (from AIs) 140AD - University 180AD - built University 220AD - Bridge Building 260AD - Navigation (Spanish), 175 gold (from AIs) 280AD - Theory of Gravity, Bribed Greek Trireme 300AD - Chemistry (Indians) Greeks - Polytheism, peace, share maps 360AD - Invention, begin WLTCD (pop is 16) 420AD - end WLTCD (pop is 18) 460AD - Banking 480AD - built Sir Isaac Newton's College 500AD - Democracy, revolution 520AD - built Bank, disband settler 540AD - switched to Democracy, built spice caravan Americans - peace, share maps 560AD - begin WLTPD (pop is 18), 175 gold (from allies) 600AD - Gunpowder, war with greeks 620AD - size 21 640AD - Explosives, end WLTPD (pop is 22) 660AD - 220 gold (spice to Toledo), built Engineer 680AD - Economics, Physcis (Spanish) 700AD - built Engineer 720AD - Magnetism 760AD - Metallurgy 800AD - Electricity 840AD - Refrigeration 860AD - built supermarket 880AD - Steam Engine, alliance with Americans (reputation has changed from dishonorable to questionable), 300 gold (from allies) 920AD - Railroad 960AD - Industrialization, 142 gold (spice to Barcelona) 980AD - begin WLTPD (pop is 20) 1000AD - The Corporation, 200 gold (allies), 150 gold (wine to Satsuma) 1020AD - built Engineer 1040AD - Steel, peace with Greeks 1060AD - built Darwin's Voyage, Refining, Combustion, Conscription (Americans), Chivalry (Greeks) 1100AD - Automobile, sell sewer system 1120AD - build superhighways, end WLTPD (pop is 25), sell aqueduct 1140AD - Electronics 1180AD - Leadership 1220AD - Tactics, Atomic Theory (Indians) 1260AD - Machine Tools 1300AD - Miniturization 1340AD - Mass Production, 1074 gold (Cloth to Washington) 1360AD - Computers 1380AD - Mobile Warfare 1400AD - Robotics, built Factory, 494 gold (Spice to Barcelona) 1420AD - Flight, built Hydro Plant, 765 gold (Wine to Washington) 1440AD - Radio 1480AD - Advanced Flight 1510AD - Rocketry 1530AD - Space Flight 1540AD - Apollo Program, disband 3rd Engineer 1550AD - Plastics 1580AD - Nuclear Fission 1610AD - Nuclear Power 1640AD - The Laser 1670AD - Superconductor 1700AD - Nuclear Power 1750AD - Stealth 1756AD - Launch 15-3-3-1-1-1 spaceship built a bunch of defensive units, but they were'nt needed 1758AD - Communism 1771AD - Landing on AC
[This message has been edited by Tom DeMille (edited July 17, 2000).]
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vik
b.02-15-99
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posted July 17, 2000 13:14
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Tom, That's pretty cool you managed to get some workable alliances. Although I fear once again I have submitted a scenario that will be doubly difficult for the MPGE players. It seems like (you and me, anyways) have evolved our scenarios into taking one important OCC aspect away. Last time, you took WeLuv and the extra trade arrows out of it, this time I took away your spotless reputation. Earlier, I tried to take away contact (for as long as possible) and trade routes. It's pretty interesting. Luckily, when I test played, the spanish always built a city two squares south of my southern rock. That way, I could post a sentry there and not violate his city squares. I was able to bribe several barbs that went to attack this city. Cheap NON units. take care. |
Tom DeMille
b.02-15-99
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posted July 17, 2000 14:56
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quote:
 It seems like (you and me, anyways) have evolved our scenarios into taking one important OCC aspect away.
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Yes, although for me it's a matter of just making the scenario "different". Speaking of which, I've just thought up my next scenario. It will involve only a single AI opponent (with no restarting dead civs). Kind of the opposite of the current scenario where you have to kill off 4 neighbours right away. This time, if you kill the AI civ off the game ends. I'm going to play the game through to see if Raging Hordes produces too many barbarians for the AI civ to handle. Might have to lower the barb activity in this one. |
Scouse Gits
b.02-15-99
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posted July 18, 2000 09:26
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Well -- I refused to play the game and migrated to an alternative site to the East - result - a fairly abysmal game, but I enjoyed it after the monster slog of FOCC ------------ "Boxed in" OCC - v2.42 - deityMonarchy -1250 Republic -125 Democracy 860 Colossus -1100 Copernicus 280 Shakespeare 580 Newton 980 Darwin 1300 Apollo 1790 AC 1853 Trade#1 -425 Trade#2 -275 Trade#3 -200 Size 12 120 Size 21 720 --------------------- Comments: Moral dilemma on turn 1 - this could be the shortest ever OCC I have ever played, but I'm not going to take out four civs at 3950BC - [self-justification]it's not the greatest starting site anyway [/self-justification]. The hut is East so we go East ... --------------------- 3950 hut: Warrior Code; Bronze Working & Ceremonial Burial from our friends 3900 Sioux: Alphabet & Code of Laws + Alliance; 3700 found river complex with Whale, Silk, blank & ? 3550 hut: Chariot 3500 hut: Writing 3400 Settlers arrive at potential city site Whale, 2*Silk + 3 river squares not bad, but is it good enough???; hut: Archers 3350 Its going to have to be: Liverpool FOUNDED 3250 hut: 50g; hut: Currency 3150 hut: 25g; now I find a 2 Whale, 2 Wheat, 6 river square site - such is life! 2750 hut: Archers (Liverpool) 2700 Library 2200 hut: 100g 2000 Japanese: The Wheel & Horseback Riding 1350 Monarchy; Revolution 1250 MONARCHY 1100 COLOSSUS; Spanish: Alliance, 50g 0900 Japanese: Alliance, 200g 0875 Marketplace 0750 TRADE; hut: 50g 0725 Temple; hut: 100g 0700 allies: 100g 0650 allies: 100g 0425 DYE to MADRID: 76g 0400 hut: Horsemen 0375 allies: Map Making, Iron Working 0350 allies: 400g 0300 allies: 325g 0275 SILK to PERSEPOLIS: 96g 0225 allies: 50g 0200 GEMS to LITTLE BIGHORN: 132g; Philosophy -> The Republic; Revolution 0150 allies: 100g 0125 REPUBLIC 0100 WLCD starts @ 4; allies: 25g 0050 Colosseum ------- AD20 Aqueduct; 0040 Size 8 0120 Astronomy; allies: 125g + War with Sioux & Carthage; WLCD stops @ 12 0200 allies: Bridge Building & 150g; Hides to Toledo: 140g 0240 Astronomy; Hides to Toledo: 140g; Vikings dissolve alliance 0280 COPERNICUS' OBSERVATORY 0300 Hides to Toledo: 140g 0340 allies: 50g 0420 Engineering; allies: 25g 0500 Beads to Madrid: 104g; allies: 75g 0520 Sanitation 0540 Sewage System; WLCD starts @ 12 0580 SHAKESPEARE'S THEATRE; allies: Invention 0600 allies: 50g 0640 Gems to Madrid: 210g 0660 allies: 50g 0680 Seafaring 0720 WLCD ends @ 21; allies: 100g 0740 Banking 0780 Bank 0800 allies: 200g 0820 Democracy; Revolution 0860 Democracy established; allies: 250g 0900 Gunpowder 0920 allies: 175g 0940 Theory of Gravity 0960 Coal to Madrid: 74g 0980 ISAAC NEWTON'S COLLEGE; Chemistry; allies: 300g 1020 Explosives 1100 Navigation; allies: 200g 1140 Physics 1180 Steam Engine; Dye to Madrid: 150g 1200 allies: Polytheism & 200g 1220 Railroad 1260 Magnetism; allies: 250g 1300 DARWIN'S VOYAGE -> Electricity, REFRIGERATION 1320 allies: 150g 1340 Supermarket; Economics; Coal to Passargadae: 88g 1360 WLPD starts @ 19; Silver to Trondheim: 127g; allies: 150g 1400 Industrialisation 1420 allies: 150g 1440 WLPD stops @ 23 1460 The Corporation 1480 allies: 175g 1500 Refining 1510 Gold to Seville: 142g 1520 Combustion; allies: Feudalism + 125g 1580 Stock Exchange; AUTOMOBILE; 1590 Silver to Cordoba: 154g 1600 Electronics; Superhighways 1660 allies: Communism & 100g; Silver to Cordoba: 445g 1720 WLPD starts @ 23 1752 Miniaturisation; WLPD stops @ 27 1754 Offshore Platform 1756 COMPUTERS 1758 Silver to Cordoba: 465g; Research Laboratory 1764 Factory; Robotics 1768 Power Plant; Flight 1770 allies: Monotheism + 400g 1776 Manufacturing Plant; Advanced Flight 1782 Rocketry 1788 SPACE FLIGHT 1790 APOLLO PROGRAM; allies: Atomic Theory + 450g 1794 Structural#2; Plastics 1800 Structural#4: Component#1; Nuclear Fission 1806 Structural#4: Component#4; Nuclear Power 1812 Structural#5: Component#6; The Laser ------ The Japanese have just taken out the Carthaginians, the Persians, the Vikings and the Sioux on consecutive turns!!! ------ 1820 Structural#9: Component#6; Superconductor; allies: 50g 1826 Structural#9: Component#6: Module#3; Fusion Power 1834 Stealth 1836 LAUNCH 15:3:3:1:1:1 for 1853 Much to my surprise the alliances held 1853 landed AC  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
Tom DeMille
b.02-15-99
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posted July 18, 2000 10:04
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SG1, it never occured to me to avoid the starting site, not kill off my neighbours, and go looking for an alternative site.I guess deep down I'm a bloodthirsty warmonger . |
Paul
b.02-15-99
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posted July 18, 2000 14:47
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I landed in 1815. Not bad considering that I didn't get Monarchy from a hut in 3900 BC (lucky Tom ) and three of the four civs I killed restarted away from the main continent.To me the thought did occur to let them live, but with the four wheat (minable to silk) this looked like the intended starting site. Besides, I didn't know if there would be any other decent city sites nearby. AC: 1815 Monarchy: -1450 Republic: -25 Democracy: 940 Colossus: -1800 Copernicus: 220 Shakespeare: 400 Newton: 860 Darwin: 1510 Apollo: 1752 Trade routes: -375, -325, -275 Size 12: 120 Size 21: 740 Trade: -700 Construction: -275 Sanitation: 500 Refrigeration: 1240 Automobile: 1510 Computers: 1610 Space Flight: 1750 3950 BC Hut: Masonry Vikings: trade Ceremonial Burial Persians: trade Bronze Working Carthaginians: trade Code of Laws, Alphabet Destroy Vikings, Persians, Carthaginians, Sioux Cardiff 3800 BC Hut: Warrior Code 3750 BC Hut: Barbarians 3700 BC Warrior 3600 BC Spanish: trade Pottery; peace Hut: 25 gold 2550 BC Hut: Archer 3450 BC Warrior Hut: 50 gold 3350 BC Hut: Writing 3300 BC Japanese: peace 3000 BC Hut: Barbarians 2750 BC Hut: 50 gold 2200 BC Japanese: trade Iron Working Spanish: tribute 50 gold 1850 BC Japanese: tribute 25 gold Spanish: tribute 50 gold 1800 BC Colossus Hut: Horsemen 1600 BC Monarchy, revolution 1450 BC Gov: Monarchy Japanese: tribute 50 gold Spanish: tribute 50 gold 1400 BC Library 1150 BC Granary 975 BC Currency Hut: 50 gold Japanese: tribute 50 gold Spanish: trade Horseback Riding 950 BC Marketplace 875 BC Spanish: alliance; gift 100 gold Japanese: alliance; gift Map Making 850 BC Temple 825 BC Japanese: share maps 800 BC Spanish: share maps 725 BC Hut: Chariot 700 BC Trade Hut: Seafaring 675 BC Build Gems Caravan Hut: 50 gold 650 BC Hut: 25 gold 625 BC Build Hides Caravan 550 BC Hut: Feudalism 500 BC Hut: 50 gold 475 BC Build Wine Caravan 375 BC Mysticism Gems to Toledo (demanded): 162 gold 350 BC Build Hides Caravan Spanish: trade Literacy; share maps 325 BC Hides to Kyoto (not demanded): 64 gold 300 BC Build Hides Caravan Greeks: peace; share maps 275 BC Construction Wine to Madrid (not demanded): 62 gold 250 BC Build Cloth Caravan Hut: Barbarians 200 BC Build Hides Caravan Japanese: share maps; gift 75 gold Spanish: share maps; gift 125 gold 150 BC Build Hides Caravan Hides to Madrid (demanded): 124 gold 100 BC Colosseum 75 BC Republic, revolution Japanese: gift 200 gold Greeks: war 50 BC Build Hides Caravan Sold Granary 25 BC Gov: Republic Start WLTCD, size 6 1 AD Aqueduct 20 AD Hides to Valencia (demanded): 160 gold 40 AD Build Hides Caravan 80 AD Build Hides Caravan 120 AD Build Hides Caravan Mathematics End WLTCD, size 12 Sold Colosseum Cloth to Osaka (not demanded): 130 gold 140 AD Hides to Madrid (not demanded): 116 gold 180 AD Hides to Madrid (not demanded): 116 gold Allies: share maps 200 AD Astronomy Hides to Madrid (not demanded): 116 gold Japanese: gift 50 gold Spanish: gift 125 gold Greeks: cease fire 220 AD Copernicus' Observatory Hides to Madrid (not demanded): 116 gold Greeks: war 240 AD Spanish: trade Philosophy; gift 250 gold Hut: Elephant 260 AD Build Gems Caravan 280 AD Medicine Hides to Madrid (not demanded): 120 gold 300 BC Build Dye Caravan Sold Temple 320 AD Japanese: gift 100 gold 360 AD Wheel Japanese: gift 50 gold 380 AD Japanese: gift 100 gold 400 AD Shakespeare's Theatre 420 AD Greeks: war 460 AD Engineering 480 AD Hides to Osaka (not demanded): 136 gold Dye to Madrid (demanded): 272 gold Start WLTCD, size 12 500 AD Sanitation Bribe Japanese Trireme: 154 gold Spanish: gift 125 gold Greeks: peace 520 AD Sewer System 540 AD French: war 560 AD Build Gold Caravan 600 AD Build Gems Caravan University 620 AD Spanish: gift 250 gold French: cease fire; trade Banking; share maps 640 AD University 680 AD Bank Theory of Gravity Hut: Barbarians Japanese: gift 25 gold 740 AD End WLTCD, size 21 Spanish: trade Bridge Building 780 AD Economics 800 AD Japanese: gift 150 gold Spanish: gift 125 gold Greeks: war French: peace 840 AD Invention Spanish: gift 150 gold 860 AD Isaac Newton's College Americans: peace 880 AD Chemistry 900 AD Build Spice Caravan 920 AD Democracy Gold to Valencia (demanded): 288 gold Bribe French Trireme: 188 gold Revolution French: war Americans: trade Chivalry 940 AD Gov: Democracy 960 AD Stock Exchange Bank sold (not enough money) Spanish: trade Navigation; share maps Greeks: cease fire; share maps French: cease fire; share maps 980 AD Gunpowder Gems to Lyons (demanded): 676 gold French: peace Greeks: peace 1000 AD Bank 1020 AD Explosives Hut: 50 gold Japanese: gift 25 gold 1040 AD Engineer Hut: 100 gold 1060 AD Physics Japanese: gift 50 gold 1080 AD Engineer 1100 AD Barbarian Leader: 150 gold Start WLTPD, size 19 1120 AD Metallurgy Japanese: gift 100 gold 1160 AD Magnetism Spice to Madrid (demanded): 279 gold 1180 AD Indians: peace; share maps End WLTPD, size 22 1200 AD Build Dye Caravan Electricity French: trade Leadership Spanish: gift 125 gold 1240 AD Refrigeration 1260 AD Supermarket 1280 AD Steam Engine Japanese: gift 50 gold Americans: share maps 1300 AD Engineer 1320 AD Railroad 1340 AD Engineer 1360 AD Industrialization 1400 AD Corporation 1460 AD Factory Steel 1500 AD Build Cloth Freight Refining French: war Spanish: gift Atomic Theory 1510 AD Darwin's Voyage: Combustion, Automobile Start WLTPD, size 20 1520 AD Superhighways Electronics Dye to Bangalore (demanded): 970 gold 1530 AD Mass Production Japanese: trade Conscription; gift 50 gold 1550 AD Tactics 1570 AD Machine Tools 1580 AD Japanese: gift Polytheism Spanish: gift 200 gold End WLTPD, size 28 Sold Sewer System 1590 AD Miniaturization 1610 AD Computers Sold Aqueduct 1620 AD Research Lab Hut: 100 gold 1630 AD Mobile Warfare 1640 AD Power Plant 1650 AD Robotics 1670 AD Flight 1690 AD Radio 1710 AD Manufacturing Plant Advanced Flight Gold to Delphi (demanded): 324 gold 1730 AD Rocketry 1750 AD Space Flight 1752 AD Apollo Program 1756 AD Plastics 1762 AD Nuclear Fission 1768 AD Nuclear Power 1774 AD Laser 1780 AD Superconductor 1786 AD Fusion Power 1792 AD Communism 1798 AD Guerilla Warfare 1800 AD Launch 1801 AD Barracks Labor Union 1803 AD Recycling 1805 AD Mass Transit Environmentalism 1806 AD Sold Power Plant 1807 AD Solar Plant 1808 AD SAM 1809 AD Japanese: cancel alliance 1815 AD Arrival at Alpha Centauri
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geofelt
b.02-15-99
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posted July 19, 2000 11:58
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In the opening hut, I got 25 gold, so I decided to escape. I found a decent site, but it had defense problems. I got an alliance with the spanish who soon dominated the world. As soon as I got space flight, they attacked, and I could not survive. |
Smash
b.02-15-99
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posted July 22, 2000 00:11
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I think I may have had an OCC 1st.For me anyhow.Due to a cursed Japanese destroyer sneak attack,I lost my 2 engineers late.The result was global warming.Rather embarrasing,when you think my 1 city threw the world into catastrophic climate changes resulting in world wide famine.I actually thought I was going to be destroyed late by the evil Japanese but I managed to squeak thru. 3950-destroy Vikings-Burial-destroy Souix-Alphabet-destory Carths-Code of Laws-destroy Persians-Bronze Working-hut-chariot-Cardiff founded 3900-hut 25 gold 3800-warrior-start Collosus 3750-hut-Horseback Riding 3700-hut-horseman-NON-hut-archer-supported 3650-contact Spain-peace-gift all 3500-hut-Monarchy-revolt-hut-Pottery 3450-govt-Monarchy-contact Japan-gift all-Monarchy to Spain 3250-hut-50 gold 3200-contact Mongols-gift all-peace 3150-hut-Map Making-gift to all 3-only Spain won’t share maps 3100-hut-archer-NON 2850-hut-barb horseman-terminated 2550-tribute Japan 50-Spain 100-Mongols 25 2400-hut-100 gold 2300-tribute-Mongols 50 2250-Collosus-wheat>silk 2150-hut-50 gold 2050-Writing 2000-library-hut-archer-NON-gift Writing to all 1850-tribute-Mongols 50 1650-Currency-hut-horseman-NON-gift Currency to Japan- 1600-Chinese destroyed by Mongols-least restart is on 1550-contact Germans-trade Writing and Map Making for Masonary and Mysticism-peace-gift all-share maps- 1500-gift Myst to Japan,Spain and Mongols 1450-gift Mason to Japan-trade Germans Currency for Construction 1300-temple 1250-tribute-Japan-50-Spain 50-Mongols 50 1000-Trade 975-gems caravan-trade Mongols Trade for Warrior Code 950-disband warrior 925-wine caravan 900-tribute-Japan-100-Spain 100-Germans-25-Mongols declare war 875-hides caravan-gift Warrior Code to Japan,Germans and Spain-peace with Mongols 850-hut-barb horseman-terminated-gift Trade to Japan,Germany and Spain-share maps with Germans 775-gems arrive in Madrid(demanded)168 750-we love the king-wheat>silk 725-colliseum 675-hides caravan-disband archer-hides arrives in Madrid 76-wine 76 650-Literacy-hides caravan-trade Spain Construction for Math-gift literacy-alliance-Mongols declare war 625-disband horseman-gift Construction,Math and Literacy to Japan-alliance-gift Literacy to Germany-gift Math and Literacy to Mongols-peace 600-hides caravan 550-hides caravan 500-The Republic-revolt 450-gift Republic to all=Math and Construction to Germans-alliance 425-Government-Republic-hides to Valencia(demanded) 96 400-start “we love” size 6-2 hides to Madrid @76 375-Philosophy>Astronomy-”we love” cancelled oops-gift Philosophy to all-Japan gifts 75-Spain 125-hides to Valencia(demanded)108 350-”we love” 7-Mongols declare war 325-aquaduct-disband horseman 300-caravan-disband horseman 275-caravan-disband archer 250-caravan 225-caravan-end “we love” 12-sell colliseum 200-caravan 175-Medicine-Cope’s-Japan gifts 100-Germans 25 125-caravan-Japan gifts 50-Germans 25 100-share maps with Japan and Spain-trade Spain Astronomy for Iron Working 75-The Wheel-caravan-gift Iron to Mongols-ceasefire 50-gift Iron to Japan-receive 50-Astronomy and Iron to Germans-The Wheel to Spain-The Wheel and Astronomy to Mongols 25-caravan-Wheel to Japan and Germans-Germans gift 50 -------------- AD1-Japan gifts 50 20-Engineering-caravan-gift Engineering to all-share maps with Germans 60-caravan-sell temple 80-Shake’s 100-Sanitation-Germans gift 50-Spain 100 120-start “we love” 12 140-sewer system-gift Sanitation to all-Japan gifts 50-Germans 50 220-Banking 240-bank 300-end “we love” 21 320-University-trade Japan Univers for Bridge Building-recieve 50-Banking to Germans-Medicine to Spain receive 75-gift all to Mongols-peace 340-build university 380-Gravity-gold caravan-Japan gifts 50 420-caravan 440-Invention-Spainish cancel alliance-gift Invention to to Japan,Germany and Mongols 460-caravan 500-Democracy-revolt-caravan- 520-gift Astronomy to Japan-receive 50-Mongols declare war Spain declares war 540-Govt-Democracy-caravan-gold arrives in Valencia(demanded)195 560-gift Democracy to Japan and Germany 580-Economics-caravan-various tech gifting-Can’t find Americans-Spain has decided to rid the world of my worthless civilization-Mongols have also decided this 620-caravan 640-Gunpowder 660-caravan 680-Sir Ike’s-Chemistry 720-Explosives-stock exchange-gift GP to all-Chemistry to Spain-ceasefire-ceasefire with Mongols 740-”we love” 21 760-Metallurgy-engineer-disband horseman-Spainish and Mongols declare war-this is getting tired 780-engineer 800-Seafaring-end “we love”21-Japan gifts 100-gift Saefaring to Germany-receive 50 820-cloth caravan 840-Navigation-gift Seafaring and Navigation to Mongols ceasefire-gift metallurgy and Explosives to Spain-ceasefire-Navigation and Metallurgy to Japan-Navigation and Explosives to Germany 860-Spice caravan-Seafaring to Japan-Chemistry to Germany-gift Metallurgy and Explosives to Mongols-Spain declare war-No threat no nothing just a declaration 880-Physics-gfit Physics to all-ceasefire with Spain-peace with Mongols-Japan gifts 100-Germany 50 900-diplomat 920-Magnetism-gift to all 940-caravan 960-Electricity-gift to all 980-caravan 1000-Refrigeration-Japan gifts 100-Germany 50-Spain declares war-trade Mongols Refrigeration for Feudalism 1020-supermarket-gift Feudal to Japan and Germany 1040-Steam Engine-gift Refrig to Japan and Germany 1060-caravan-gift Syeam to all-ceasefire with Spain 1080-Railroad 1100-caravan-Germany gifts 50 1120-Industrialization-cloth arrives in Kyoto 80+new route 1140-caravan-”we love” 21 1180-The Corporation-spice to Kyoto-80+new route 1200-Darwin’s>Steel>Refining-gift RR to all-Japan and Germany each gift 50 1240-Combustion-gold freight-gift Idustrialization to Japan and Germany-Spain and Mongols declare war 1280-Automobile-freight-Indust to Mongols and Spain-ceasefires-end “we love” 27 1320-Electronics-superhighway-sell sewer-Japan and Germany each gift 50 1340-sell aquaduct-share maps with Japan as they report English attack-cant see em-just a lone warrior-share maps with Germans-Washington offshore-no sign of England 1360-Mass Production-freight-Japan gifts 100 1380-bribe Spanish elephant 370-disbanded 1400-Conscription-freight-trade Japan Conscript for Communism-fishin for Chivalry 1420-Germans gift 50 1440-Chivalry-freight-gold to Kyoto 241+new route 1480-Leadership-freight 1510-Tactics-freight-trade Japan Tactics for Atomic Theory-receive 50 1530-Machine Tools-freight 1550-Miniaturization-freight 1570-Computers 1580-research lab 1590-Mobile Warfare 1600-freight=Japan gifts Polytheism-contact Americans-gift a bunch-peace-share maps-contact England-war 1610-Robotics-pay England 50-ceasefire-much gifting-share maps 1620-factory 1630-Flight 1640-power plant-more tech gifting-Germans gift 50 1650-Radio-freight 1660-Spain declares war-freight-bribe Spanish explorer 235 1670-Advanced Flight 1680-Mmanufacturing plant 1690-Rocketry-freight 1710-Space Flight-ceasefire with Spain 1730-Plastics 1740-Apollo 1750-Nuclear Fission 1752-Germans cancel alliance 1754-Nuclear Power 1756-trade Japan Steel for Amphib Warfare-they then cancel alliance 1760-The Laser-England declares war-bribe English chariot 103-disbanded 1766-Superconductor 1770-Japan declares war 1774-bribe japanes calvary 459 1776-Fusion Power-sell research lab 1778-sell university 1780-sell library 1784-bribe Japanese cavalry 450-disbanded 1792-Japan kills my engineers-gonna get dirty 1798-bribe japanes marine 396 1800-bribe English catapult 154 1802-bribe Japanes cannon 394-I’m fightin for my life here 1808-15-3-3-1-1-1 launch-can i hang on ? I may see global warming 7 tiles polluted now 09-alpine troop 10-howitzer-9 tiles now polluted 11-howitzer 12-revolt 14-govt-Communism-armor 15-famine-armor 1817-GLOBAL WARMING OCCURS-armor 19-armor-down to size 21 21-armor 14 polluted tiles 22-peace with Japan 1823-ARRIVAL AC-phew!
Wonders Collosus-2250BC Cope’s-175BC Shake’s-80AD Sir Isaac’s-680AD Darwin’s-1200AD Apollo-1740AD Governments Monarchy-3450BC Republic-425BC Democracy-540AD Trade 1st-775BC 2nd-675BC 3rd-675BC Trade-1000BC Construction-1450BC Sanitation-100 Refrigeration-1000 Automobile-1280 Computers-1570 Space Flight-1710 |
tonic
b.02-15-99
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posted July 23, 2000 00:44
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The starting site with the four wheat and the river junction was too tempting to resist. So I held my breath and plunged into Vik’s dishonourable reputation handicap. As it turned out, like Paul, I had in essence only 3 other AI civs on my continent. And I suffered from the Tom deM Effect as well when the silly AI plopped the second generation Germans sandwiched between Beijing and Shanghai and it took no time for the powerful Spanish to finish Berlin off. The third generation French was nowhere to be found until the end of the mid-game. I reckon that was the main reason for my inability to get the 2 science per turn in the later mid-game (besides less than ideal micro-management, that is ). It would have been advisable with hindsight to have deferred getting Darwin’s Voyage until later when the science rate was four rather than two turns.The reputation (or lack thereof) was a handicap as I could not make alliances with the Japanese and the Chinese despite their being Cordial to Enthusiastic most of the time and my constant gifting them with science. Essentially I only got gifts (and some exchanges) from the rich and powerful Spanish with occasional supplements from the skint Greeks. Pleased to have landed AC this time. Great work again you scenarists (Tom and vik, currently) in finding new twists requiring non-routine problem solving in OCC. BTW what do others think of the suggestion to have the variables unique to a particular comparison game (especially the later ones with their interesting twists) listed with the usual comparison data. This would give a better overall picture of each OCCer’s results. For example in OCC12, one variable might be the types of government chosen by the AI civs. And for OCC13 the number of off-shore civs one had to contend with and also if like me you also had to put up with a 3rd generation civ. And also whether as in SG[1]’s (and geofelt’s) case, a different starting site was chosen. 2.42 Deity AC: 1851 Monarchy: -2450 Republic: -425 Democracy: 620 Colossus: -2350 Copernicus: 60 Shakespeare: 160 Newton: 600 Darwin: 1180 Apollo: 1786 Trade routes: -1800, -1500, -1300 Size 12: -350 Size 21: 420 Trade: -3150 Construction: -1100 Sanitation: 220 Refrigeration: 1120 Automobile: 1630 Computers: 1690 Space Flight: 1784 3950 BC hut=archer Persians destroyed: Bronze Working, Sioux destroyed: Alphabet, Vikings destroyed: Ceremonial Burial, Carthaginians destroyed: Code of Laws + 1 gold. Tonicity founded 3900 research Monarchy hut=50 3600 hut=currency hut=100 3550 Japanese peace 3500 hut=chariot Japanese: Ceremonial Burial 3450 Japanese: alphabet 3400 Japanese: currency 3350 hut=horse 3250 Japanese: Code of laws 3150 hut=trade 3000 hut=50 Japanese: tribute 25 hut=50 2950 Spanish exchange Ceremonial Burial for pottery, peace tribute 50, Japanese pottery 2900 Spanish: alphabet, Japanese: Trade 2850 Spanish: Code of Laws 2800 Spanish: Currency, Japanese: Trade 2700 hut=50 give Spanish trade 2650 hut=monarchy! Chinese peace, no alliance Germans exchange trade for mysticism Spanish exchange mysticism for horsebackriding 2600 Germans: Pottery, Chinese: Trade 2500 hut = horseman Chinese: alphabet and pottery, Germans: pottery and currency 2450 govt Monarchy 2400 researchWriting hut=barb , myhorse kilt barbhorse vetted, Japanese tribute 50 Spanish 25, Germans: horsebackriding Chinese: monarchy 2350 Colossus Code of Laws to Germans, Mysticism to Chinese, 2300 no tribute from Germans and Chinese, hut=50, Japanese: horsebackriding, to Spanish: monarchy 2250 Chinese: Horsebackriding, Germans refuse science 2200 hut=horseman, 2100 hut=mapmaking, Japanese, Germans & Spanish: mapmaking, Chinese: Code of Laws 2050 Dye caravan built, Chinese: ceremonial burial, other 3 ask to sharemaps but none did 1950 hut=25, Germans tribute 25, Chinese 50 1900 Gems-caravan built, hut=25, hut=100 1800 1st Dye-Caravan to Madrid (demanded)=84 1650 Japanese: mysticism, Germans and Chinese: writing, Spanish exchange writing for wheel +50 tribute 1600 Marketplace, start WLTKD 1550 Japanese 50, Spanish 25, Chinese 150 1500 Library, 2nd Gems-caravan Madrid (demanded)=186 Japanese, German & Chinese: Wheel, Spanish don't want any 1450 Temple Masonry researchConstruction, Chinese: masonry + sharemaps! 1400 Japanese, Germans, Spanish: Masonry 1300 3rd Hides-caravan to Toledo (demanded)=92 End WLTD pop=7 1200 Japanese: Writing 1100 Construction researchEngineering, Pop=8 Germans, Spanish & Chinese: construction 1050 Chinese 25 950 Japanese: Construction, Spanish 25 900 Hides-caravan Toledo (demanded)=72 Hides-caravan Madrid (not demanded)=54 875 Aquaduct Engineering researchLiteracy, give Engineering to all 4 850 Germans destroyed by Spanish !! 800 Chinese 50 775 science: 7t - 11t ! (The Tom dM Effect) 750 Diplomat built to try bribing barb trireme for some off-shore hut and Mongol and Greek hunting. 725 sc: 11t - 8t ! (I guess 3rd Generation blue civ in existence) 650 Literacy researchRepublic, Japanese & Chinese: Literacy. Spanish exchange literacy for warriorcode 625 BarbLeader=150 600 Wine-caravan to Madrid (not demanded)=60 475 Republic revolution researchMaths Japanese: warriorcode + sharemaps! Chinese: republic + sharemaps! Spanish exchange republic for feudalism +25 425 Govt. Republic, start WLTCD, disband supported warrior, Chinese: Warriorcode, Japanese : Republic 400 Chinese: Feudalism 350 Pop=12, BarbLeader=150 (Horseman vetted!) 325 End WLTCD (1 step late!!) 300 Cloth-caravan to Madrid (not demanded)=110, Japanese: feudalism, 275 Mongols demand 250, refusal=war, my vet horseman destroys Tabriz (58,16) east of Kyoto 225 Mathematics researchPhilosophy, Give Mathematics to all 3 peaceful civs, Spansish: sharemaps 75 Spanish alliance, no gift 50 Greeks: construction (on demand) peace, wheel for alliance, no gift
AD 20 Spanish war with Mongols, Gold-caravan to Seville (demanded)=246, Greeks exchange Republic + Mathematics for Iron-working 40 Japanese exchange philosophy for seafaring, Greeks: seafaring, 60 Copernicus 80 Philosophy to Chinese, Japanese no alliance, sharemaps Spanish and Greeks. Greece is on Island continent! No sign of French as yet! 100 Greeks: feudalism 140 Medicine researchSanitation (gks war Spanish) Japanese :Medicine, Chinese: Astronomy 160 Shakespeare’s Theatre, sell Colosseum 180 sell Temple Japanese: Astronomy, Spanish: sharemaps, Greeks: Engineering, Chinese : Ironworking 200 Gold-caravan to Seville (demanded)=246, Chinese: Medicine, Greeks: Seafaring 220 Sanitation researchBanking Start WLTCD 240 Sewer System Japanese, Chinese, Greeks: Sanitation, Gift of Chivalry from Spanish, 260 pop=13 Spanish: sharemaps + gift 200 280 Chinese exchange Chivalry for BridgeBuilding 300 Greeks: Chivalry 340 Japanese exchange chivalry for Invention, Spanish: sharemaps shows hut at eastern tip of their domain! 360 Banking ResearchUniversity Spanish and Chinese: Banking, Greeks & Japanese: Bridgebuilding 380 Bank, Greeks & Chinese: invention 420 Max size 21 end WLTCD, hut=25 Spanish gift 75 460 University researchTheory-of-Gravity, Spanish exchange University for Navigation +gift 75 Greeks: Navigation, Chinese: Navigation and Invention but no alliance, Japanese: Navigation 480 built University Greeks: Banking + sharemaps 520 Theory of Gravity researchDemocracy Spanish Theory of Gravity gift 75 580 Democracy revolution researchEconomics Spanish: Democracy gift 150 Greeks: Pottery 600 Isaac Newton's College Japanese: Navigation, Greeks: Currency. Peace with Mongols 620 Govt. Democracy Mongols: Navigation + Invention Start WLTCD Greeks: Astronomy Japanese: Banking, Spanish refuse knowledge! 640 Greek Elephant captures BarbLeader, so give Greek University for gift 100 (they must have been skint before!) Mongols: Chivalry 680 Mongols: Banking, Chinese & Japanese: University 720 Mongols: Writing, Greeks: Trade Pop=26 max for food End WLTPD Chinese exchange Economics for Gunpowder 760 Spanish 75, Greeks and Mongols: Chemistry 780 Stock Exchange Explosives researchMetallurgy, Japanese: Gunpowder + sharemaps! 800 Spanish and Greeks: sharemaps 820 Metallurgy researchPhysics build Engineer, War with Mongols 860 Physics researchConscription 880 Mongol Chariot kilt my Diplomat waiting forlornly for barbTrireme, Spanish ally declares war on Mongols, Spice-caravan to Salamanca (demanded)=216, Greeks & Chinese: physics 900 Conscription researchMagnetism Spanish: Metallurgy gift 150, Greeks gift 50 940 Japanese: Physics + sharemaps, Spanish sharemaps 960 Magnetism researchSteam-Engine Wine-caravan to Cordoba (demanded)=235 Greeks: sharemaps, 980 Greeks: Metallurgy, Spanish sharemaps Japanese: Steamengine 1000 Steam-Engine researchElectricity 1040 Electricity researchLeadership built Diplomat Spanish: Conscription, 1080 Leadership researchRefrigeration Greeks: Steamengine 1100Spanish gift 75, Greeks gift 100 Japanese: Metallurgy Chinese: Steamengine 1120 Regrigeration researchRailroad 1140 Spanish sharemaps Greek sharemaps 1160 Railroad researchTactics Mongols ask for peace, Spanish: Magnetism Greeks: Conscription 1180 Darwin's Voyage get Tactics Industrialization researchSteel Spanish, Japanese & Chinese: Railroad 1200 Greeks: Railroad 1220 Steel researchMachine-Tools, Spice-caravan built Japanese: Conscription Spanish: Industrialization, Greeks gift 100 1240 Spanish exchange Tactics for Atomic Theory +gift 150 1260 Machine Tools researchCorporation Greeks sharemap: diplo on (26,40) 9 turns to reach my horse Japanese & Chinese: Industrialization, Spanish sharemaps 1280 Greeks: Industrialization, sharemaps +100, Japanese: tactics Spanish: Steel Chinese: Democracy 1300 Japanese: Magnetism Chinese: Conscription Greeks: Magnetism Spanish: Leadership 1320 Spanish: Explosives gift 200 Japanese: Steel 1340 Corporation researchElectronics Chinese: Economics Greeks: Tactics Japanese: Tactics 1360 Japanese: Chemistry Chinese: Magnetism Greeks: sharemaps 1380 Spice-caravan to Madrid (not demanded)=60 Japanese: Leadership, Chinese & Spanish: Electricity Greeks: Steel 1400 Spanish: Refrigeration Greek: sharemaps Chinese: Explosives Japanese: no maps 1420 Electronics researchRefining Japanese: Explosives, Chinese: Corporation Greeks: Leadership Spanish: Machine Tools 1440 Japanese: Machine Tools, Chinese: Electronics Greeks: 50 1460 Wine-caravan to Cordoba (demanded)=162 Spice-Caravan to Cordoba (not demanded)=65 Spanish and Greeks: sharemaps 1480 Wine-freight built, start WLTPD, Japanese: TheoryofGravity Chinese: Steel Greeks: Machine Tools Spanish: Electronics (on par now!) 1500 Refining researchCombustion Greeks and Spanish sharemaps, 1510 Bribe BarbFrigate Japanese: Atomic Theory Chinese & Greeks: Theory of Gravity 1520 Spanish: 100 Greek: sharemaps Japanese & Chinese: no maps 1530 end WLTPD 1540 Spanish exchange refining for polytheism sharemaps Greek sharemaps 1550 Factory Combustion researchMiniaturization Wine-freight to Cordoba (demanded)=240 Bribe Greek Engineer, Greeks: Atomic Theory no gift, Spanish: sharemaps 1560 Chinese & Japanese: Refining 1570 Power Plant Japanese: Electronics Chinese: Refrigeration Greeks: Refining Spanish: sharemaps 1580 Greeks: no gift Spanish: 200 Japanese: Economics Chinese: Polytheism 1590 Miniaturization researchAutomobile Greeks: Masonry! Chinese & Japanese: Miniaturization 1600 Chinese: Metallurgy Japanese: Democracy Greeks & Spanish: Miniaturization 1630 Automobile researchMass-Production Greeks: 50 Chinese & Japanese: no alliance Spanish sharemaps 1640 Superhighways hut=100 1660 Mass Production researchComputers Bribe BarbDragoons Bribe BarbFrigate Japanese, Chinese, Greeks & Spanish: Automobile Mongols: Railway and Physics 1670 French (at last on NW continent) demands 200g refusal=war! Greeks Chinese Spanish & Japanese: Combustion 1680 Spain exchange Mass Production for Amphibious Warfare Greeks, Japanese & Chinese: Mass Production 1690 Computers researchMobileWarfare 1700 Research Lab Wine-freight to Cordoba (demanded)=505 1710 Mobile Warfare researchRobotics 1720 Japanese & Greeks: Amphibious-Warfare Chinese & Spanish: Mobile Warfare 1730 Robotics researchNuclear-Fission 1740 Manufacturing Plant 1750 Nuclear Fission researchFlight 1754 Flight researchRadio Japanese & Greeks: Mobile Warfare Chinese: Computers Spanish: Nuclear Fission 1760 Radio researchAdvanced-Flight 1766 Advanced Flight researchNuclear Power Japanese Chinese & Greeks: Radio Greek + gift 75 1772 Nuclear Power researchRocketry Greeks 75 Spanish 200 1778 Rocketry researchSpaceFlight 1784 Space Flight researchPlastics 1786 Apollo Program 1788 Start building SS-parts 1790 Plastics researchCombined Arms 1796 Combined Arms researchLaser 1802 Laser researchSuperconductor 1808 Superconductor researchCommunism 1814 Communism researchFusion-Power 1820 Fusion Power researchEspionage 1828 War with Japanese 1836 Launch conventional 15-3-3-1-1-1 Spaceship 1837 Espionage researchGenetic-Engineering 1841 Hydro Plant sell Power Plant 1843 Mass Transit 1847 Peace with Japanese 1849 Sneak attack by Spanish fighter - War 1851 Arrival at AC – one way to escape Earthly war! __________ Ancora Imparo [This message has been edited by tonic (edited July 24, 2000).] |
Oldman
b.02-15-99
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posted July 24, 2000 05:26
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Hey Paul, are you still browsing the strategy board? what do you think of this "who's online thing??" it's quite funky ain't it!!!!!I'm almost done with occ13, it got to 2:30 last night just started researching flight, and i saved and went to bed?!!?! now, that's Will Power!!!! i think my eta is 1839ad if everything goes on plan,  |
Oldman
b.02-15-99
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posted July 25, 2000 04:53
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Boy, did they open up a can of Whoop-ass on me!!!! So close but sooooo far!! anyway the log:2.42 Diety - Billy the Oldman of the Outlaws!! Monarchy: 2450bc Republic: 525bc Democracy: 780ad Colossus: 2250bc Observatory: 160ad Theatre: 340ad College: 820ad Darwins: 1510ad Apollo: Just 1 more turn!!! 1st Trade: 850bc 2nd: 675bc 3rd: 550bc Trade: 1750bc Cons: 525bc San: 600ad Refridge: 1200ad Auto: 1730ad SF: 1774ad Pop 12: 75bc pop 25: 1730ad 3950bc 50 from hut Persians Destroyed, Bronze working! Carthage Destroyed, Code of Laws! Souix Destroyed, Alphabet! Vikings Destroyed, Cere Bury! Wild Wild West Founded!! 3800bc archers (hut) 3700bc chariot (hut) 3600bc archers disbanded in city 3550bc 50 from hut 3350bc 50 from hut Peace with Spanish 3250bc Barbarian from hut Disorder!!!!! Peace with Japanese 3200bc order restored 3050bc 25 from hut 2950bc Barbs in hut 2450bc Monarchy, Kingship Established currency (hut) 2400bc peace with chinese 2300bc 50 from hut rushed Colossus 2250bc Colossus!!!! 2200bc WLTKD starts 2150bc barbs (hut) militia 2000bc militia 1800bc temple 1750bc Trade 1600bc peace with triffids 1350bc war with spanish?? 1300bc marketplace 1250bc peace with english 1000bc war with english for 50 from triffids 950bc caravan (hides) 850bc 1st Trade (68 rev) hides 825bc caravan (gems) 750bc gave mapmaking to spanish for ceasefire! 725bc caravan (dye) 675bc 2nd Trade (114 rev) gems 650bc Literacy 3rd Trade unwanted (38 rev) dye library 550bc republic - revolution 525bc Republic Established!!!!!! Construction from chinese Gave away loads of Techs 500bc caravan (wine) mysticism from english 375bc maths from chinese 325bc Philosophy Astronomy (free) 300bc Aquaduct 275bc disbanded last of own militia 175bc Colosseum 150bc WLTCD (9) 75bc caravan Size 12!! 25bc caravan WLTCD cancelled sold temple 20ad caravan 60ad caravan medicine 100ad caravan 140ad caravan 160ad Observatory!!!!!!! caravans x 4 340ad Theatre!!!!!!!!! 400ad 200 for war on chinese 440ad University 480ad Bank 520ad engineering from spanish 600ad Sanitation!!! 640ad Sewer system WLTCD (12) 680ad invention 700ad war with french for 250 from english 760ad democracy - revolution! 780ad WLTCD cancelled (18) Democracy!!!!!!!!!!!!!! 820ad Newtons College!!!! 860ad chemistry 900ad gunpowder 940ad explosives 980ad metalurgy 1020ad navigation 1060ad physics 1100ad magnetism 1140ad electricty 1200ad refridgeration 1240ad steam engine 1280ad railroad 1320ad industrialisation 1380ad corporation 1420ad war on french for 250! 1440ad electronics 1480ad factory 1500ad steel 1510ad darwins Voyage!! Refining Combustion 1530ad hydro plant 1550ad supermarket 1560ad automobile 1570ad engineer WLTPD (16) 1600ad mass production 1630ad chivalry 1650ad leadership 1670ad tactics 1690ad machine tools 1710ad miniaturisation 1730ad Computers!!!!! WLTPD cancelled (25) 1750ad science lab mobile warfare!! 1754ad robotics! 1756ad manu plant 1758ad engineer flight?!?!? 1760ad engineer 1762ad radio 1766ad adv flight 1770ad rocketry 1774ad Space Flight!!!!!!!!! added caravans to Apollo Program, space race starts next turn!!! 1776ad Sneak attack by Japanese and Spanish Forces!!!! all 12 caravans destroyed?!?! 4 engineers, 1 settler, a horseman and a legion and my city all in one turn?!?!!? Billy the Oldman the Pathetic 1%, 19 points Just for the record i was on target for an eta of 1839ad!!! [This message has been edited by Oldman (edited July 25, 2000).] |
Paul
b.02-15-99
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posted July 25, 2000 05:19
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OCC #13 Comparison Table now available. |
Scouse Gits
b.02-15-99
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posted July 25, 2000 06:58
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That is what I call seriously tough luck Oldman - and they say the AI can't play this game!  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
Oldman
b.02-15-99
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posted July 25, 2000 07:05
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Tough luck? are you sure that's all you'd call it? i'd call it much more, in fact i did!!! But they'd just bleep it out here?!?!  I thought i was getting along with everyone quite nicely too, giving away flight, computers, radio!! i normally stop giving away my techs when i reach flight!! but nevermind, the next one should be interesting...  [This message has been edited by Oldman (edited July 25, 2000).]
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vik
b.02-15-99
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posted July 25, 2000 09:13
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I hope some of you had a little bit of fun with this. The "find another city-site" option didn't occur to me until after I emailed the scenario to Paul.There's a trade-off, of course. By killing the 4 AIs that were in your starting area, you gain Bronze Working, Alphabet, Ceremonial Burial, and Code of Laws, which was designed to jump-start you into Monarchy. Plus, you get to found your city on your first turn rather than searching. ____ Well, on a personal note, I will be going on vacation tomorrow (Wednesday) for about three weeks or so. I don't think I will be playing Civ2 during that time. Take care!
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Tom DeMille
b.02-15-99
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posted July 25, 2000 09:44
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Oldman, ouch. Pretty aggressive of the AIs to attack without warning. They made a few demands of me late in the game (demanding Advanced Flight, Superconductor, that sort of thing - I was only too happy to oblige, since they would have declared war if I hadn't), but no sneak attack thank goodness.Vik, SG1 was still able to get all the techs from the 4 neigbour civs before he wandered off to found his city. But you're rightthat precious time was wasted (if there had been another ideal city site nearby it might have been a different story). Enjoy your vacation  |
Oldman
b.02-15-99
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posted July 25, 2000 10:33
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Have a nice holiday Vik!!! I enjoyed the scenario, even though i ill treated by the opposition?!?!!? this now makes 2 occ's i've fluffed in a row!!!! i lots the observatory on occ11 and gave up, this one!! i daren't even try occ12!?!?  After the "Incident" with the Japs and Spanish last night i reloaded to see just what their problems were!!! they were just mightily pissed that i existed i think!!! i gave them all my gold, gave them both space flight, and grovelled as much as i could!! it put the Japs off attacking me, but the spanish still finished me off regardless?!?!? I guess it's just not to be... I'm thinking that my style of play was a bit aggressive, Machiavellian you might say, cause i only had one alliance and they were tight gits, i waged war on people for money, and then siding with the winners for more money later on!! maybe i rubbed the spanish up the wrong way!??!  |
Tom DeMille
b.02-15-99
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posted July 25, 2000 11:31
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Oldman, what was your reputation like just before the AIs destroyed you? My reputation started at dishonorable after the 1st turn, and then improved to questionable ~1000AD, where it stayed for the rest of the game (unlike you, I was nice to my AIs ). If your reputation was the pits, it might explain why the AIs didn't like you towards the end.
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Hueij
b.02-15-99
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posted July 25, 2000 17:28
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Pfew, this was a hard one. Though I had incredible luck with huts in the beginning (Monarchy in 3600BC) I couldn't get to two-turn advances until 1580AD and only then till 1772AD. I was researching Space Flight and one turn into it the needed beakers jumped from 2170 to 3290! Next to the Japanese and the Spanish there were only Indians and Chinese on the continent and I was at war with the Chinese for a long time so I couldn't dump techs on them. Luckily the AI left me alone till the end.Monarchy: 3450BC Republic: 525BC Democracy: 780AD Colossus: 2400BC Copernicus: 225BC Shakespeare: 1AD Newton: 500AD Darwin: 1340AD Apollo: 1778AD Trade: 1800BC Construction: 2500BC Sanitation: 240AD Refrigeration: 1200AD Automobile: 1560AD Computers: 1730AD Space Flight: 1776AD 1st Trade: 900BC 2nd Trade: 800BC 3rd Trade: 625BC Size 12: 325BC Size 21: 1460AD Landing on AC: 1841AD 3950: Hut-Horseman, destroyed 4 civs, Bronze, Code of Laws, Ceremonial Burial, Alphabet 3900: Hut-Horseman, Cardiff Founded 3800: Hut-100 gold 3750: Hut-Archer 3700: Hut-Archer 3600: Hut-Monarchy-50 gold, Revolution, Spanish-Pottery 3550: Japanese-peace, Hut-Horseman 3450: Monarchy 3350: Hut-100 gold 3250: Hut-Barbs 3200: Hut-50 gold 3050: Hut-Barbs-Currency 3000: Hut-50 gold, Indians-peace, Tributes-50 gold 2850: Hut-Archer 2750: Indians-war 2700: Indians-peace 2600: Hut-Horseman 2500: Chinese-Masonry, Construction, 50 gold 2450: Tributes-100 gold 2400: Colossus 2250: Market Place 2200: Japanese-Warrior Code, Spanish-Horseback Riding 1950: Archer killed by Barbs, Hut-Polytheism 1900: Tributes-125 gold 1800: Hut-Trade 1750: Chinese-Map Making, gave Trade, Monarchy and Warrior Code, shared maps Japanese-gave Map Making, Horseback Riding, Pottery and Polytheism, shared maps Spanish-gave Map Making, shared maps Indians-gave Map Making, Construction and Polytheism, shared maps 1550: Hut-Barbs 1500: Tributes 75 gold 1400: Writing, built Colosseum, sold Colosseum 1300: Library 1250: Dumped all techs to all 4 civs, share maps, tributes 125 gold 1200: Hides Caravan, Indians-25 gold 1100: Wine Caravan 1000: Temple 950: Gems Caravan, tributes 175 gold 900: Hides Caravan, Hides route Madrid 100 gold 875: Mysticism 825: Hides Caravan Japanese-gave Mysticism, shared maps, allied Spanish and Chinese-gave Mysticism, shared maps Indians-gave Mysticism, shared maps, allied, gift 100 gold 800: Wine route Madrid 64 gold, Chinese tribute 50 gold 775: Hides Caravan 725: Food Caravan 675: Hides Caravan 650: Literacy, Chinese-Feudalism, shared maps, Japanese and Indians-shared maps 625: Food Caravan, Hides route Sevilla 100 gold, Gifts and tributes 125 gold 600: Gems route Madrid 216 gold 575: Philosophy, Republic, Revolution 550: Tributes-75 gold 525: Republic, Hides route Toledo 112 gold 500: WLTCD size 5, Japanese-gave Republic, Spanish-gave Republic, shared maps, allied (War with Chinese), Indians-shared maps, gift 25 gold 475: Colosseum, Hides route Seville 108 gold, Japanese-gave all techs, gift 25 gold, Spanish-gave Philosophy 450: Spanish-gave Feudalism 400: Aquaduct 375: Mathematics, Hides route Cordoba 232 gold 350: Food caravan, Spanish-gave all techs, shared maps 325: Sold Colosseum, size 12, Japanese and Indians-gave Mathematics, gifts 50 gold 300: Food Caravan 250: Astronomy, Food Caravan 225: Copernicus' Observatory 175: Dye Caravan, Japanese-gave Astronomy, Spanish-Iron Working, Indians-gave Iron Working, gifts 150 gold 125: Clothes Caravan, Medicine 75: Food Caravan 25: Food Caravan, Japanese-gave Iron Working, Indians-gave Astronomy, gifts 350 gold --------------------------- 1: Shakespeare's Theater 20: University 40: Dye route Madrid 248 gold 60: University built, Spanish-gave all techs, Japanese and Indians-gave University, gifts 150 gold 80: Wheel, Cloth Madrid 126 gold 100: Dye Caravan 140: Food Caravan 160: Engineering, Japanese and Indians-gave Wheel, gifts 50 gold 180: Food Caravan 240: Sanitation 260: WLTCD size 12, Dye route Madrid 272 gold 280: Sewer System, Japanese-gave Engineering, Spanish-Bridge Building, Indians-gave Sanitation, gifts 200 gold 300: Banking 320: Bank 360: Food Caravan 380: Japanese-gave Iron Building, Spanish-gave Engineering, Indians-gave Bridge Building, gifts 100 gold 400: Theory of Gravity, Food Caravan 420: End WLTCD size 19 440: Spice Caravan 480: Economics, Food Caravan, 150 gold Barb Leader, Gave all techs to allies, shared maps, gifts 200 gold 500: Newton's College 540: Chemistry 560: Stock Exchange 600: Invention, Food Caravan, All techs to allies, gifts 50 gold 640: Food Caravan 660: Gunpowder 680: Food Caravan, gave Gunpowder to allies, gifts 150 gold 720: Explosives 740: Engineer 780: Engineer, Democracy, Revolution, Democracy, Spice route Valencia 300 gold, gave Explosives to allies, gifts 175 gold 820: Food Caravan 840: Metallurgy 860: Food Caravan 880: Spanish-Monotheism 900: Seafaring, Food Caravan, gifts 100 gold 960: Navigation, Food Caravan 1000: Food Caravan 1020: Physics, gave all techs to allies, shared maps, gifts 100 gold 1040: Food Caravan 1080: Magnetism, Spice Caravan 1120: Gold Caravan 1140: Electricity 1160: Food Caravan 1200: Diplomat Refrigeration 1240: Supermarket 1260: Steam Engine, Chinese-peace, gave all techs, shared maps, Allies-gave all techs, shared maps, gifts125 gold 1320: Railroad 1340: Darwin's Voyage, Industrialization, Corporation, Spice route Toledo 142 gold, Gold route Madrid 62 gold 1360: WLTPD size 17 1380: Dye Freight 1400: Steel 1420: Spice Freight, Gave Railroad to all, gifts 250 gold 1460: Food Freight 1480: Refining 1500: Food Freight 1510: Gifts 250 gold 1520: Food Freight 1530: Combustion, End WLTPD size 24 1540: Food Freight 1560: Automobile 1580: Superhighways, Chivalry, Chinese-Conscription, shared maps with all, First time 2 turns per tech... 1590: Food Freight 1600: Leadership, Dye route Beijing 782 gold 1610: Gold Freight 1620: Tactics, Spice route Beijing 391 gold, Chinese-Athomic Theory, gifts 300 gold 1630: Wine Freight 1640: Machine Tools 1650: Food Freight 1660: Electronics 1680: Mass Production 1690: Food Freight 1710: Miniaturization 1720: Wine route Chengdu 557 gold 1730: Computers, Food Freight 1740: Research Lab 1750: Gold route Shanghai 1016 gold 1752: Wine Freight 1754: Robotics 1756: Food Freight 1758: Flight 1760: Food Freight 1762: Radio 1764: Factory 1766: Advanced Flight 1768: Hydro Plant 1770: Rocketry 1772: Manifacturing Plant, Chinese-gave Computers 1776: [q]Space Flight[/b] 1778: Apollo Project, Wine route Chengdu 272 gold 1782: Plastics 1788: Nuclear Fission 1796: Nuclear Power, Spanish cancel alliance (no way I give them Advanced Flight!), Bribe Spanish Cannon 1802: Bribe Chinese Destroyer 1804: Laser 1806: 15 Structurals 1812: Super Conductor 1820: 6 Components 1822: Fusion Power 1826: 3 Modules, Launch 1828-1840: The usual stuff, allied with Greeks! 1841: Landing on AC |
SCG
b.02-15-99
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posted August 14, 2000 21:22
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Since I managed to get a dispicable rep playing a normal game (OCC 14), I left those 4 civs to fight it out in the fertile crescent and moved elsewhere. In hindsight, going to the landlocked, 3 silk 1 wheat site with no rivers probably cost me several turns. With only 1 grassland, my growth was stunted and i never did get the wheat turned into silk. I also had 2 ocean squares i couldn't do anything with. I could have founded 4 turns earlier, and gotten a coastal city with 7 grasslands, 3 river squares, whale and 2 silk. On the other hand, I would have been closer to all 6 of the other capitols too, so maybe it wasn't that bad. I had fantastic luck with the huts, even getting a musketeer late in the game (used a peace treaty to get him home), and obtained pottery from 1 which allowed me to trade for monarchy (don't remember when, but was at the latest 3400BC). On the other hand, I got 3 advanced tribes forcing me to reload, including 2 consecutive... I also keep forgetting to sell my improvements when they have served their purpose, also started the apollo program about 7 turns late, which forced me to use a several freights earlier than I had planned, leaving me scrambling to rush-buy SS parts and even giving away all sorts of SS and modern warfare techs to get gold out of my allies. I also managed to overcompensate for last games research mistakes, costing me 6 turns by discovering nuclear fission/power preflight. (In OCC 14 I couldn't get 3 turns/tech post spaceflight...)Diety, 2.42 AC 1869 Monachy -2900 Republic -425 Democracy 1020 colossus: -1250 copes: 100 shakes: 920 isaac: 700 darwin: 1360 apollo: 1810 trade routes: -725, -675, -600 construction: -1950 sanitation: 540 refrigeration: 1360 automobile: 1660 computers: 1764 space flight: 1808 size 12 : 440 (canceled WL @10 in -150) size 21 : 1580 -3950 hut horseman -3500 hut horseman -3400? hut pottery -3050 hut archer -2950 Home Founded (3 silk, 1 wheat),Alliance with Sioux, mapmaking, monarchy (revolt) (should have contacted earlier), Alliance with vikings, alphabet, ceremonial burial, mystism, alliance with Carthagenians, code of laws, peace with persians, bronze working, currency, no alliance -2900 Monarch Founded, King SCGunner -2750 hut, warrior code - gift techs, discoveries go from 140 to 165? -2600 hut, barb horseman (killed it) -2500 size 2, hut - NON horseman -2300 hut, 50 gold -2200 hut - Advanced tribe, reload - masonry -2150 horsebackriding, 25 gold from carts, size 3 -1950 hut advanced tribe, reload(x2) - construction -1600 50 gold from vikings -1400 hut - NON archers -1350 alliance, 100 gold from spanish -1250 colossus -1150 size 4, hut - NON hoseman -1100 commencing WL -975 hut, trade -950 marketplace -925 wheel from vikings, alliance dissolved, 75 gp(spanish), 50 gp (carts),100 gp (sioux) 100 gp, alliance (persians) war with vikings -900 caravan (silver) -875 caravan (hides) -850 caravan (hides) -775 writing -725 hides to toledo (demanded) -700 caravan (hides) -675 silver to parasagad (demanded) -650 library -600 hides to seville (demanded) -475 caravan (hides), philosophy, republic (revolt), hides to toledo, seafaring, 100 gold (spanish)50 gold (persians) 50 gp (carts) 50 gold (sioux) 450 temple, hides to madrid (undemanded) -425 republic! -400 caravan (silver) WL, hides to toledo (undemanded) -325 colisseum -300 polytheism (persians), no gold from anyone -200 aquaduct (finally), iron working (spanish) -150 size 10 (out of food) cancel WL -125 silver to Madrid (undemanded) -100 100 gold (carts) for war on vikings -50 caravan 1AD caravan, hut - medicine 40 caravan 60 Astronomy 80 100 gold (spanish), 150 gp (persians) 100 Copes! 140 caravan 180 University 300 Engineering 320 university, 75 gp (spanish) 100 (persians) 50 (carts) 25 (sioux) 360 caravan 380 Banking 400 archer lost to barbarian, start WL 440 cancel WL (size 12) 460 bank, Theory of Gravity 520 caravan, hut - 25 gp 540 Sanitation, Spanish (monotheism, 50 gp), persians (100 gp), carts (50 gp), sioux (50 gp) 560 caravan 580 hut - bridge building 600 caravan 640 caravan 660 Invention 680 caravan, 50 gold (spanish) 100 gp (persians) 50 gp (carts) 100 (sioux) 700 Isaac Newton's College! 720 gunpowder 760 sewer system, size 13 (should have gone for demo...) 780 navigation, 100 gp (spanish) 50 gp (persians) 50 gp (carts) 50 gp (sioux) 800 hut - 50 gp 820 caravan,chemistry 860 caravan 880 explosives 900 caravan, 50 gp (persians), 50 gp (carts),100 gp (sioux) (rep back up to honorable from questionable) 920 Shakes theater 940 hut - NON musketeer 980 Democracy, revolt 1020 caravan, democracy founded  1040 start WL, hut - 50 gp 1060 engineers 1100 physics, 100 gp (persians), 50 gp (carts) 150 gp (sioux) 1120 engineers 1180 caravan, 1220 Railroad, spanish (metalurgy) persians (50 gp) 50 gp (carts) 1280 Magnetism 1340 Electricity 1360 Darwins (refrigeration, industrialization) Spanish (economics,75 gp) persians (50gp) carts (50 gp) sioux (50 gp) 1400 supermarket 1420 steel 1440 stock exchange 1520 corperation, atomic thoery(spanish) 50 gp (persians) 100 gp (carts) 150 (sioux) 1550 freight, cloth to valencia (undemanded) 1560 refining, carthage destroyed by soiux (no more alliance)  1570 freight 1580 size 21 1590 freight 1600 combustion, gems to seville (demanded) 1630 electronics 1650 power plant, size 25 1660 freight, Automobile, spanish (conscription, 100 gp),sioux (150 gp) 1670 superhighways 1680 mass production 1690 freight 1700 freight, feudalism 1710 freight 1720 freight, chivalry 1730 freight 1740 freight, leadership 1750 freight 1752 freight, tactics 1754 freight 1756 freight, machine tools 1758 freight 1760 freight, miniturization, 100 gp (spanish),200 gp (persians), 200 sp (sioux), gold to seville 1762 freight 1764 Computers 1766 Research Lab 1768 freight, Mobile Warfare 1770 freight 1772 Robotics 1774 manufacturing plant 1776 freight, Nuclear fission 1778 freight 1780 freight, Nuclear power 1782 freight 1784 freight, Flight 1786 freight 1788 freight 1790 freight, Radio 1792 freight 1794 freight 1796 freight, Advanced Flight 1798 freight 1800 freight 1802 freight, Space Flight barb leader captured (i think its my first this game!) 1808 Space Flight 1810 Apollo Program (not good - spanish demand advanced flight for keeping alliance and they have a city overlapping mine...) 1812 structural #1 (fundamentalism, ampibious warfare from spanish - at least i have some control over what I give) 1814 #2, Plastics 1816 #3 1818 #4 (production up to 70 now, but cost a few rounds of pollution...) 1820 #5, Laser 1822 #6 1824 #7 (no pollution this round, so i finally caught up ) 1826 #8, Superconductor, sell sewer system (never did get past 25...), and has a food deficit 1828 #9 1830 #10 1832 #11, Fusion Power, sold aquaduct 1834 #12 1836 #13 1838 #14 1840 #15 1842 component #1 1844 #2, communism, fundamentalism from spanish (they have fission, advanced flight, mobile warfare and rocketry now) 1846 #3, temple sold 1848 #4 (just 5 more rounds to hold the alliances together before I can build a military, city walls, SDI, SAM...*crossed fingers*) 1850 #5... 1851 #6, sell research lab 1852 Module #1 combustion for 400 gp (persians) ,Advanced flight for theology, 100 gp (sioux) ,sell university (valencia stole mined hills - down to 63 production) 1853 Module #2, sell library 1854 Module #3, launch 1855 marines 1856 marines 1857 city walls 1858 SAM 1859 barracks 1860 armor 1861 armor 1862 alpine troops 1863 alpine troops 1864 alpine troops, space flight and robotics for combined arms (spanish) 1865 howitzer 1866 spy (spanish start going structural wild ) 1867 fighter (spanish build 7 structurals and a module, just happy to keep them worshipful ) 1868 alpine troops 1869 AC!!! new PR (SCGunner the Terrible (40%) of the Posse)
------------------ April Cantor: Sire, in order to expand further we must first gain favor of the King SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince *goes off and starts gifting gold and techs* |
Smash
b.02-15-99
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posted August 14, 2000 21:34
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You are catching up.In landing dates and Fortnight OCCs  |
Ribannah
b.02-15-99
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posted October 18, 2000 01:47
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OCC #13 Deity MGEQuite a challenge for the MGE player ! Of course we had no choice but to whipe out those 4 little civs. Later, we found a great 4 Whales spot not too far away ....  As it was, it was hard work to improve all that land , we were almost too late. We decided to build both Marco Polo and Eiffel to get rid of a horrible science penalty and to restore our reputation. It worked rather well  ================================================================ AC: 1746 Monarchy: -3800 Republic: -1050 Democracy: 460 Colossus: -2000 Marco Polo: -875 Shakespeare: -600 Copernicus: -150 Newton: 420 Eiffel: 720 Leonardo: 1000 Darwin: 1300 Apollo: 1510 Trade routes: -1250, -1200, -1100 Size 12: -450 Size 19: 400 Size 27: 1460 Trade: -2600 Construction: -725 Sanitation: 260 Refrigeration: 720 Automobile: 1140 Computers: 1320 Space Flight: 1500 ============================================ -3950 What the h... - oh well, before they destroy each other - this is MGE, remember? ... N-Chariot(h) Demanded tribute - no wars declared  Sioux destroyed -> Alphabet, Excellent Carthagians destroyed -> Code of Laws, 1 gold, Honorable Vikings destroyed -> Ceremonial Burial, Questionable, N-Archers(h) Persians destroyed -> Bronze Working, status not given (do we start at spotless again??) Rio Pecos founded -3900 50(h) -3800 Monarchy(h) -3700 50(h), revolution -3650 Temple, starting Colossus, MONARCHY, N-Archers(h) -3600 Currency(h) , Spanish, traded for Pottery, Peace, 5 techs->S, no Ally , our reputation is Dishonorable (they remember ...) -3500 S2 -3450 100(h) , Barb Horsemen(h) - killed -3350 Japanese, Peace, 6 techs->J, no Ally  -3250 S3 -3200 Mysticism(h)  -3150 English, Peace, 6 techs->E, no Ally  -3100 N-Chariot(h) -3000 Mongols, Peace, 7 techs->M, no Ally , 50  -2950 S4, 75<-S (saw them catch a Barb Leader) -2900 French, Peace, 3 techs->F, no Ally , "Mongols destroyed by French" -2850 Horseback Riding(h) -2750 Barb Chariot, 2 techs->S, 50 (knew they had more ) -2650 S5 -2600 50(h) (after 3xKells), Trade(h)  -2450 N-Archers(h), starting to mine the Wheat -2400 50,50 <- J,S  -2350 S6 -2250 50(h), Barb Horsemen -2050 Barb Chariot -2000 COLOSSUS, S7, Barb Leader (150), 50,50 <-J,F,S  -1950 Marketplace -1900 Barb Archers -1850 Barb Leader (150) -1800 Writing -1750 Library, Wheat into Silk #1, 3 techs->F, 50 <-E  -1700 Gems -1600 Cloth, 50(h) -1500 Hides, S8, Barb Archers, 50<-S  -1400 Hides -1300 Hides -1250 Literacy, We Love , Gems to Madrid (80), traded for Warrior Code(J), 4 techs->J, 50 , Ally(E) for War(F) -> reputation is Poor -1200 Wine, Cloth to Madrid (80), Barb Archers (Barbs cutting off route to Tokyo), 5 techs->E -1100 Food, Philosophy -> The Republic, Hides to Madrid (80), Feudalism(h), traded for The Wheel(S), 6 techs->S, Revolution -1050 REPUBLIC, Cease Fire(F), 6 techs->F, Where are the remaining 2 tribes?? -1000 Hides, 50(h) -975 N-Archers(h) -950 Hides -900 Hides, Medicine -875 MARCO POLO'S EMBASSY, Indians: traded for map Making, Seafaring and Masonry, Peace, 6 techs->I, Maps, no Ally , Americans: 12 techs->A, Maps, no Peace!, 4 techs->E, Maps, no gift , 1 tech->S, 8 techs->J, Maps, Barb Archers -825 Hides -800 Hides to Osaka (d,160) -775 Hides, Hides to Kyoto (86) -750 1 tech->F,E -725 Hides, Construction, Hides to Madrid (d,184) -675 Hides, 50(h) (after 4xKells) -650 Barb Leader (150) -625 Hides -600 SHAKESPEARE'S THEATRE -575 We Love , Wheat into Silk #2, 3 techs->E, no gift , 1 tech->I, beaker req goes up, not down  -550 Aquaduct, S9 -525 Mathematics, S10 -500 Settlers -475 S11, traded for Iron Working(S) -450 Hides, S12, traded for Banking(F), 5 techs->F, Maps, 3 techs->I, Peace bug, no renewal of treaty , 4 techs->A, 1 tech->E, 25 (wow!) -425 We Love ends  -400 Hides -375 3 techs->E, 25  -350 Bank -300 Hides -250 Hides -200 Hides -175 Astronomy, 1 tech->F,A,E, 50<-E , Americans: LIGHTHOUSE -150 COPERNICUS' OBSERVATORY -100 Gold, 5 techs->J, Maps, English end Alliance  -50 University -25 French: PYRAMIDS 1 University, traded for Chivalry(S), 6 techs->S, Maps 40 Food 60 Economics 120 Stock Exchange 160 Food, Theory of Gravity 200 Food 220 Traded for Engineering(I), 4,5,4 techs->I,F,E, Maps 240 Food 260 Sanitation, We Love , di N-Chariot, 1 tech->J 280 Sewer System, S13 300 S14 320 Food, S15, Senate signs Peace Treaty with the French behind our back - we could not do that by ourselves  340 S16, Wheat into Silk #3 360 Food, S17, everybody has turned hostile now 380 Invention, S18, A demand 100, we refuse, no war , traded for Navigation(A), 6,3 techs->A,F, Maps 400 Food, S19 (no food surplus anymore), Gold to Lyons (125), 7,6 techs->J,S, Maps, 3 techs->I, Peace 420 ISAAC NEWTON'S COLLEGE, Democracy, We Love ends , Wheat into Silk #4 -> hunger=3, 1 tech->F 440 Revolution 460 Spice, DEMOCRACY 480 Physics, English capture Rheims 500 Food 520 Magnetism 540 Gold 560 Steam Engine 580 Wine 600 Gunpowder, Spice to Madrid (d,249), 5,4,6 techs->J,F,I, Maps 620 Food 640 Metallurgy 660 Food 680 Electricity 700 Food, Gold to Toledo (d,195) - building up the Spanish 720 EIFFEL TOWER -> Honorable, Refrigeration, Wine to Madrid (83), Americans: GREAT LIBRARY  760 Supermarket, Chemistry, 4,11,4 techs->J,E,F, Ally(F) for War(E) 780 Traded for Bridge Building(S), 8 techs->S, Maps, Ally(S) for War(J) (huh? how did they get into contact??), 75 , 10 techs->A, Peace 800 Food, Explosives, 1,2,2 techs->F,E,J Cease Fire(E,J) 840 Food, Railroad, 7 techs->I, Maps, Ally(I) for War(A), 50 , Barbs take Madras 860 Traded for Conscription(F), 1,2,3,2,1 techs->F,J,A,E,S Cease Fire(A), no gifts  880 Industrialization, 1 tech->I 920 Factory, reputation now Excellent , 1 tech->J,F,S,E,I, 125<-F , Indians recapture Madras 940 The Corporation, 1 tech->S,F, 100,50 , 1 tech->E 960 1 tech->I,S, 100<-S  980 1 tech->S, 50 (they still have 1789 gold though) 1000 LEONARDO'S WORKSHOP 1020 Refining, 1 tech->S,F,I, 125,50,25  1040 Spice 1060 Steel, 1 tech->S,F,I, 125,50,50  1080 Gems 1100 Combustion, 1 tech->S,F,I, 200,50,50 , 3,2 techs->E,J, J won't trade their Leadership  1120 Engineers, S18, J break Cease Fire, J Cannon, only F declare War(J) 1140 Automobile 1160 Superhighways -> science output almost doubles  1180 Electronics, S19, 1 tech->S,F,I, -,50,50  1200 Hydroplant 1220 Mass Production 1240 3 techs->E, Peace, Japanese still won't trade Leadership  1260 Leadership, Gems to York (d,722), 1 tech->S,F,I, -,50,50 , 9 techs->A, Peace 1280 Tactics, We Love , French capture Hastings 1300 DARWIN'S VOYAGE -> Machine Tools, Miniaturization, S20, 1 tech->F,S,I, -,75,50 , 1,3 techs->E,A 1320 Computers, S21, Spice to Tours (d,1070), J Cannon, 1 tech->S, 75  1340 Research Lab, Flight, S22, J Dragoons 1360 Engineers 1380 Radio, S23 1400 S24 1420 Advanced Flight, S25 1440 S26 1460 Rocketry, S27, sold Sewer System 1480 We Love ends , sold Aquaduct 1500 Space Flight, sold Temple, 1 tech->S, 200 , J Cannon 1510 APOLLO PROGRAM, Grassland/r into Hills/r, 1 tech->S, 200 , we make 50+ shields  1520 S01, Plastics, 1 tech->S,F, 200,50 , Spanish: STATUE OF LIBERTY 1530 S02, Space Flight->S,F, 200,50  1540 S03, Atomic Theory, Plastics->S,F 200,50  1550 S04, 11,8,12,6,8 techs->E,A,I,S,F, Maps, 50<-F  1560 S05, Nuclear Fission, Grassland/r into Hills/r, mined -> 60+ shields 1570 S06, Spanish: MAGELLAN'S EXPEDITION 1580 S07, Nuclear Power 1590 S08 1600 S09, The Laser 1610 S10 1620 S11 1630 S12 1640 S13, Fusion Power, sold Research Lab 1650 S14, sold University 1660 S15, sold Library, J Dragoons 1670 C01, disbanded 2 Engineers 1680 C02, di N-Knights, sold Hydroplant 1690 M01, di N-Knights, sold Factory 1700 M02, di N-Riflemen, sold Bank -> 19 gold, 3 N-Riflemen, 1 N-Engineers, 1 Engineers 1710 M03, LAUNCH 15-1-1-1-1-1 1711 Bank 1712 Library 1713 Factory, traded for Mobile Warfare(S), Monotheism(S), Communism(F), Polytheism(F), 1 tech->S,F, 150,200  1714 University 1715 Research Lab, 50->J for Cease Fire 1716 Mass Transit, Recycling 1718 Environmentalism 1720 Solar Plant, Robotics 1721 Japanese: WOMEN'S SUFFRAGE 1722 SAM Missile Battery, Stealth, Japanese break Cease Fire, J Cannon 1724 City Walls 1726 Manufacturing Plant, Future Tech 1, traded for Theology(F), 1 tech->F, 150  1729 J Cavalry, all AI tribes are building spaceships, no modules yet, J Bomber can't reach us  1731 Future Tech 3 1733 Future Tech 4 1734 UNITED NATIONS, reputation is Spotless by now, Peace(J), Spanish: M01 1736 Future Tech 5, 90 shields 1739 MICHELANGELO'S CHAPEL, Future Tech 6 1741 Traded for Amphibious Warfare (S), Guerilla Warfare(I), 1 tech->S,I, 100 , French: JS BACH'S CATHEDRAL, Japanese sneak attack, J Armor 1742 Future Tech 7 1743 Sold Research Lab 1744 SETI PROGRAM 1745 Stealth Fighter, Future Tech 8, J Cannon, J Diplomat 1746 ALPHA CENTAURI Score: 428 (55%) ------------------ If you have no feet, don't walk on fire [This message has been edited by Ribannah (edited October 18, 2000).] | |