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Topic:   Defense Multipliers Format for Better Printing
Sieve Too


b.02-15-99
posted June 14, 2000 08:30   Click Here to See the Profile for Sieve TooClick Here to Email Sieve Too Visit Sieve Too's Homepage!
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Hasdrubal:
quote:

IMO, if an attacker with an attack value of 18 attacks a defender with a defence value of 12, the AI will throw thirty papers in a hat, 18 reading 'attacker' and 12 reading 'defender'. The AI will then pull out one paper, and grant a 'win' to the one who's name is one the paper.

Oddly enough, this is not how the winner of a single combat round is determined. Even the manual concedes that this method yields only an approximation of the actual odds. I used to think this was how it was done too but I was proven wrong.

Turns out, the computer takes the A and D values and multiplies them by some constant k (later experimentation determined k=8). The computer then gets two pseudo-random numbers, one for the attacker and one for the defender: the first number ranges from 0 to A*k-1, the second from 0 to D*k-1. The higher value wins the round and the winner's FP is subtracted from the loser's HP. Ties count as wins for the defender (This explains why you can lose an occasional round when you attack a D=0 Diplomat).

For all the gory details click here. This is the same link as I gave above.

Hasdrubal


b.02-15-99
posted June 15, 2000 17:31   Click Here to See the Profile for HasdrubalClick Here to Email Hasdrubal Visit Hasdrubal's Homepage!
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Sieve Too, I regretfully overlooked your link the first time you posted it. Thanks for supplying it!
Xin Yu, you're quite right. Argghh! This brings back horrible memories of me, school and math.

[This message has been edited by Hasdrubal (edited June 15, 2000).]
Sten Sture


b.02-15-99
posted June 15, 2000 18:57   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture Visit Sten Sture's Homepage!
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LoL! I regretfully reread that entire old post. It gave me a headache just like last time!
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