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  "You have knowledge of mining, roads...blah blah"

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Topic:   "You have knowledge of mining, roads...blah blah" Format for Better Printing
vee4473


b.02-15-99
posted May 18, 2000 21:03   Click Here to See the Profile for vee4473Click Here to Email vee4473 Visit vee4473's Homepage!
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Hi all,

I was wondering if anyone out there knew what determines what "knowledge" a player starts with?

Sometimes I start with just mining and roads...other times i get a couple other bonus technologies...

Just curious..


SilverDragon


b.02-15-99
posted May 18, 2000 21:11   Click Here to See the Profile for SilverDragonClick Here to Email SilverDragon Visit SilverDragon's Homepage!
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The following things determine how much tech you get.

1. If you are close to another civ. The closer you are, the more tech you get.
2. If you are on a small island, you get tech.
3. If you get bad land like deserts or swamps, that also will get you more tech.

War4ever


b.02-15-99
posted May 19, 2000 01:10   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
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however this isn't written in stone but a very good basis to go one...... seems as if nothing is guarranteed in this game except exceptions to the rule
Huey


b.02-15-99
posted May 19, 2000 21:43   Click Here to See the Profile for HueyClick Here to Email Huey Visit Huey's Homepage!
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quote:

Originally posted by SilverDragon on 05-18-2000 09:11 PM
The following things determine how much tech you get.

1. If you are close to another civ. The closer you are, the more tech you get.
2. If you are on a small island, you get tech.
3. If you get bad land like deserts or swamps, that also will get you more tech.

And just when you think "aha, so that's it!" it happens to be totally different

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