Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums-archives
  
  Hoovers damned and power question.

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Hoovers damned and power question. Format for Better Printing
Sortub


b.02-15-99
posted May 02, 2000 18:00   Click Here to See the Profile for SortubClick Here to Email Sortub Visit Sortub's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
In a recent game, playing on a large world with archaepelagos, I grew what was essentially a bi-contenential civilization on two small continents. I built the lighthouse early, and hence my triremes carrying settlers for colonization crossed the oceans without the fear of sinking. It was nifty to have that flexibility, as I would have been a pain to destroy b/c I was on two large landmasses.

Anyhow, as such, centuries later, I built the Hoovers Dam wonder, which I understand provides hydro power to every city on the continent. Not only did it provide power for continent A, but also it provided juice for all of my cities, as the computer didn't permit me to build any other sorts of power sources -- hydro, nuke, or regular power -- aside from solar. My question is, then, why did this happen across my civilization? Is there a bug in Hoovers (and possibly J.S. Bach's as well) that spreads their benefits to every city, not just a single continent? Why couldn't I build other power plants? Was I "locked in" to hydro after Hoovers?

Any responses and insights appreciated.

Smash


b.02-15-99
posted May 02, 2000 18:14   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
its not a bug but a manual misprint.Hoover's and JSB work in every city regardless of it's location.

You don't need more than 1 power plant per city so if you have hydros in all of them you cant build power plants.You will however,be able to build solar plants in really bad polluter cities when they become available(Enviromentalism)

All types of power plants produce the same amount of sheilds.Where they differ is the amount of pollution they produce.As you discover new cleaner power sources you have the option to update.
[This message has been edited by Smash (edited May 02, 2000).]

SilverDragon


b.02-15-99
posted May 02, 2000 21:25   Click Here to See the Profile for SilverDragonClick Here to Email SilverDragon Visit SilverDragon's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yeah. The whole 'every city on continent' thing is bogus. It's every city in your empire.
Jim W


b.02-15-99
posted May 02, 2000 21:32   Click Here to See the Profile for Jim WClick Here to Email Jim W Visit Jim W's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've never looked at the manual about Wonders, but I'm fairly sure that when I build Hoover's dam, the announcement on the movie says it provides power to every city on every continent.

Which brings into mind an annoying mistake on my part; I fail to sell off all existing power stations at that time.

Did I claim to be an expert at this game?

Jim W

Smash


b.02-15-99
posted May 02, 2000 21:51   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
actually it is a civlopedia error
Carolus Rex


b.02-15-99
posted May 09, 2000 02:31   Click Here to See the Profile for Carolus RexClick Here to Email Carolus Rex Visit Carolus Rex's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Related question.

When can you build a hydro plant in your city? I've had cities next to ocean squares and still no option. Does it require river squares next to (or within) the city radius?

And yes, I had factories in'em...

Carolus

Scouse Gits


b.02-15-99
posted May 09, 2000 05:58   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think you need either a mountain or a river in one of the eight immediately surrounding squares (or perhaps in the city square itself). I would welcome confirmation of this - anyone?

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Oldman


b.02-15-99
posted May 09, 2000 06:14   Click Here to See the Profile for OldmanClick Here to Email Oldman Visit Oldman's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think you're right Scouse, when i was playing occ8 i was at the south location. I had a couple of river squares, i was next to the ocean, i had a mountain and some hills and my city was on grassland and i couldn't build a hydro plant!! so i assume it might need a river/mountain on the city square!!

Could it be as complicated as needing to have a river on a hill or mountain in the city radius? - just a thought??

catullus


b.02-15-99
posted May 09, 2000 09:12   Click Here to See the Profile for catullusClick Here to Email catullus Visit catullus's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
oldman:
You know you need a factory in order to build a hydro plant? I forgot that on more than one OCCation: hydro never shows up, even with mountain or river in area, so I build Hoover instead. But of course, if I only had built factory first, I would have got hydro option next round.

C.

Crustacian


b.02-15-99
posted May 12, 2000 13:07   Click Here to See the Profile for CrustacianClick Here to Email Crustacian Visit Crustacian's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
With a factory in the cties on or beside rivers makes hydros available if I remember right.
Oldman


b.02-15-99
posted May 18, 2000 10:41   Click Here to See the Profile for OldmanClick Here to Email Oldman Visit Oldman's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I thought i'd like to get this cleared up in my mind!!!!

I've just played occ fortnight 5, island civ, no rivers or mountains!! I had researched electronics (hover was available!!) but no hydro plant!!! and i most definetly had a factory, so i'm guessing it has to be a river thing?!?!

Do any of you have any ideas, or recollection of old games you've played where you've built a hydro plant?!?!

Smash


b.02-15-99
posted May 18, 2000 16:48   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
the civlopedia says hydros can be built where running water exists.

This must be mountains and/or rivers in the radius.I think you need both.

I don't know if whether one or the other is directly adjacent to your city matters.I kinda think so.

geofelt


b.02-15-99
posted May 18, 2000 20:12   Click Here to See the Profile for geofeltClick Here to Email geofelt Visit geofelt's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The nice thing about hoover's is that you get a hydro plant EVERYWHERE. Without it, you need a mountain or a river adjacent to the city center square, not just within the radius. The build menu will not give you the hydro plant option without this condition.
Carolus Rex


b.02-15-99
posted May 19, 2000 07:30   Click Here to See the Profile for Carolus RexClick Here to Email Carolus Rex Visit Carolus Rex's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
OK, just to get this straight.

A mountain square or a river square next to the city square is the necessary condition?

I've wondered about this one forever, thanks!

Carolus

Steve Clark


b.02-15-99
posted June 01, 2000 12:52   Click Here to See the Profile for Steve ClarkClick Here to Email Steve Clark Visit Steve Clark's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Thanks for reminding me Sortub.
johnmcd


b.02-15-99
posted June 01, 2000 14:33   Click Here to See the Profile for johnmcdClick Here to Email johnmcd Visit johnmcd's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
What? a subject as simple as this this that no one knew the answer too instantly?

I didn't either, but really!
[This message has been edited by johnmcd (edited June 01, 2000).]

Hasdrubal


b.02-15-99
posted June 01, 2000 20:55   Click Here to See the Profile for HasdrubalClick Here to Email Hasdrubal Visit Hasdrubal's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
'Continent-wide' wonders were used in Civ I. They were only changed to empire-wide wonders at the very last minute before release. I'm glad that they did make them empire-wide, it saves a lot of irritation. But, how difficult could it have been to go to the Civilopedia text and type 'empire' where it says 'continent'? Come on, developers, for God's sake!!!

------------------
Ceterum censeo Romanem esse delendam.

William Keenan


b.02-15-99
posted June 02, 2000 00:34   Click Here to See the Profile for William KeenanClick Here to Email William Keenan Visit William Keenan's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
When can a hydro plant be built?

Here is the answer:

  • There must be a mountain or a river squre directly ajacent to the city, or the city is built on one of these.
  • There must be a factory in the city.
  • There is NO nuclear or solar plant already in the city.
  • Apolyton Civilization Site Forums-archives
    > > > Forum

    next newest topic | next oldest topictop of page

    All times are EDT

    Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
    Post New Topic  Post A ReplyPost A Reply In A New Window
    Hop to:

    Contact Us
    Apolyton Civilization Site

    Powered by: Ultimate Bulletin Board, Version 5.44a
    © Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

    AltaVista Type or paste text or Web address (beginning with http://) here:
    Powered
    by Systran
    Translate from: 

    Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
    GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site