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  When can I "Insist" and when not?

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Topic:   When can I "Insist" and when not? Format for Better Printing
MyOlde


b.02-15-99
posted February 21, 2000 08:53   Click Here to See the Profile for MyOldeClick Here to Email MyOlde Visit MyOlde's Homepage!
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For the life of me, I can't figure this one out. Why is it that for the early part of a game (SP), I can "Insist that they remove their troops" but later in the game, even when I'm at peace with them, I don't get that option?

It drives me crazy that these bozos are wandering around my territory and moving their little ironclads in and out of my waters at will and there's nothing I can do about it -- except to go to war.

Scouse Gits


b.02-15-99
posted February 21, 2000 09:06   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
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The "demand to withdraw troops" does not affect ships in your home waters. So AI ironclads can roam anywhere! But so can your navy!
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SG (2)
[This message has been edited by Scouse Gits (edited February 21, 2000).]
Campo


b.02-15-99
posted February 21, 2000 13:53   Click Here to See the Profile for CampoClick Here to Email Campo Visit Campo's Homepage!
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Okay, forget about ships and apply the same question to land units. What are the circumstances for being able to "insist"? Sometimes it's an option and other times it's not. Does it have something to do with status (peace vs. cease-fire) or with government type? There's some pattern here that I'm missing too.
Mao


b.02-15-99
posted February 21, 2000 14:29   Click Here to See the Profile for MaoClick Here to Email Mao Visit Mao's Homepage!
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If you're at peace, you can insist they withdraw, but not during a cease fire. In a democracy or republic, you can't demand tribute tribute for patience. If you just made peace with another civ, you can't ask them to withdraw their troops that same turn, but you can "demand tribute for patience" the same turn you make peace (unless you're a democracy or republic) which usually does get them to withdraw. Does that make sense?
rah


b.02-15-99
posted February 21, 2000 15:20   Click Here to See the Profile for rahClick Here to Email rah Visit rah's Homepage!
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And, they must actually be IN one of your cities workable territory.

RAH

DaveV


b.02-15-99
posted February 21, 2000 15:23   Click Here to See the Profile for DaveVClick Here to Email DaveV Visit DaveV's Homepage!
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I think the AIs can, at their discretion, unilaterally downgrade their relations from "peace" to "contact". When they do this, you can't demand that they withdraw because there's no peace treaty (from their point of view, anyway). If they don't feel like signing a new peace treaty, your only option is to hammer them until they beg for peace.
Campo


b.02-15-99
posted February 21, 2000 15:45   Click Here to See the Profile for CampoClick Here to Email Campo Visit Campo's Homepage!
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Okay, thanks, that makes sense. It's pretty annoying, though, to have 3 or 4 AI units in my city space and not be able to make them withdraw, short of attacking. And when this happens their civ is usually nearby, so bribing can be expensive.
Smash


b.02-15-99
posted February 21, 2000 17:28   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
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DaveV has got it.the ai changes.The higher the level the more this seems to happen.

The diplomacy screen will say peace.But your embassy will say contact.I monitored this recently and the ai civ would change when it wanted to overlap or commit espionage.The ai civ was isolated so no others where coercing them.They could attack no prob but I got the "are you sure....harm our reputation blah blah" when I tried to attack.Usually you have no probs when "contact" status exists

So I was still bound by peace agreements.They were able conduct themselves like "contact only"
It also seems more apt to occur if you are Republic or Democracy....and you know what happens if you risk attacking when this funny stuff is happening.Either the layabout hippie "doves" or collapse

tobyr


b.02-15-99
posted March 01, 2000 10:07   Click Here to See the Profile for tobyrClick Here to Email tobyr Visit tobyr's Homepage!
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Also, bear in mind that when you insist they withdraw their troops, they may not respond.

- if their troops in your city radius are also in their city radius, they ignore your city.

- apparently if they are sufficiently annoyed with you, they respond that they have no troops in your city, even when this is a blatant lie.

--toby

------------------
toby robison
criticalpaths@mindspring.com

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