Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums-archives
  
  Vanishing Wonder

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Vanishing Wonder Format for Better Printing
Scouse Gits


b.02-15-99
posted February 14, 2000 06:39   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Maybe this should be posted in MP - if so, sorry, but I don't know my way round that forum.

Last night, playing hot seat against SG(2), I was happily sleazing my way across this mini-continent (large map, small land mass, archipelago) with my Crippled Science City (SG(2) had nabbed the Colossus whilst I was innocently building the Hanging Gardens) quietly building the Great Wall when ...

No warning - no Egyptians have nearly completed their great project - no nothing - just an announcement that The Egyptians had completed the GW! Quickly rush to my CSC to find - a s*dd*ng elephant! - no chance to change to another Wonder - no choice about what I would like just this bl**dy great pachyderm sitting in the middle of my lovely city consuming resources that I can scarcely afford!
Is this normal with hot seat / MP games?
Am I wrong to be, "P*ss*d of as H*LL" is there a cure?

HELP!

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Sten Sture


b.02-15-99
posted February 14, 2000 11:40   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture Visit Sten Sture's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
SG(1) - this is just a hotseat phenomenon. When it is not your turn, the AI runs your empire so you can end up getting into a war, building a 200 shield temple, trading gunpowder for pottery, or launching your incomplete space ship. Okay, I'm not sure about the last one, but you get the idea....

Quite a bad deal.

War4ever


b.02-15-99
posted February 14, 2000 14:15   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
yes the ai is absolutely nuts..... moving all your troops out of the city for fresh air... while you go into disorder.... even better is when they have a revolution and go to republic whilst your were origionally a monarchy....
Xin Yu


b.02-15-99
posted February 14, 2000 15:41   Click Here to See the Profile for Xin YuClick Here to Email Xin Yu Visit Xin Yu's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
That's a good one. Why not give the other human player republic so he can go revolution as well?

I think fortified units have a better chance not to go out of the city for fresh air.

finbar


b.02-15-99
posted February 14, 2000 19:15   Click Here to See the Profile for finbarClick Here to Email finbar Visit finbar's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Dunno about that. I've had the AI send my fortified units all over the place.

------------------
finbar
Mono Rules!
#33984591

Artourus


b.02-15-99
posted February 14, 2000 20:37   Click Here to See the Profile for ArtourusClick Here to Email Artourus Visit Artourus's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Anyone else care to report similar stories?
War4ever


b.02-15-99
posted February 14, 2000 20:41   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Actually this is a little off topic but not really.... one of my favorite readings in the "tales from the diplomatic front part II" series, was when the human players reported about the way the AI Sioux acted after inheriting a large empire that one of the humans had built..... the ai was just hostile and an absoulute bully and the way that everyone referred to it as a leader made me chuckle more than once

------------------
I am the kind of guy who likes to eat cereal in the morning while watching tv in my undershorts.
- Roger Clemens

Aurelius


b.02-15-99
posted February 15, 2000 01:16   Click Here to See the Profile for AureliusClick Here to Email Aurelius Visit Aurelius's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Uh oh, SG[1], I decided to play against myself in hotseat just to see what the story was with the variant and the same thing happened to me. But I got a horseman in exchange for my nearly built HG! Most disappointing. Fortunately, my other civ is looking like a SSC.

Hey War4ever, now I understand why your hero is Roger Clemens. And you probably like Homer Simpson too

AU

Aurelius


b.02-15-99
posted February 15, 2000 02:02   Click Here to See the Profile for AureliusClick Here to Email Aurelius Visit Aurelius's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Oh geesh, Artourus, you asked for other Hot seat games...I made an alliance with the mongols. They were very hostile and I was surprised how easily we got an alliance by just giving them writing. Well, two or three turns later they just up and kill two units and were were still ALLIED! This hotseat is too unpredictable...maybe like mp.

AU

War4ever


b.02-15-99
posted February 15, 2000 03:43   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Actually Aurelius.... Roger is my idol and i am not a homer or simpsons fan.... its ok but i don't really watch it per say
Scouse Gits


b.02-15-99
posted February 15, 2000 05:07   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Thanks guys, I guess a sidetrack to Trade is very much in order ....

Another (possibly silly) question - if the AI 'plays' for you during your out-period is it in any way influenced by the default settings of your civ - i.e. does it assume that SG(2) is expansionist & civilised just because he plays Roman or that I'm militaristic (where did they get that idea) when I'm a Cart?

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Sten Sture


b.02-15-99
posted February 15, 2000 12:12   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture Visit Sten Sture's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
SG[1] - I think it does make a difference; I might try to play as the Persians (Civilized Rational Perfectionist??) to minimize AI treaty breaking and wonder abandonment. (but don't tell SG[2])
Apolyton Civilization Site Forums-archives
> > > Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site