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Topic:   The most useful unit Format for Better Printing
MasterBob


b.02-15-99
posted February 09, 2000 21:49   Click Here to See the Profile for MasterBobClick Here to Email MasterBob Visit MasterBob's Homepage!
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I think the most useful unit in CivII in bar far the diplomat/Spy. I use it the investigate cities, steal tech, and incite revolts. There is no other unit that comes close to this one in importance for me, what your favorite unit?

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MasterBob,
Master of all Bobs,
Webmaster---Come to the Cviworld UBB forums at Civworld Forums

If you do not go the wise way of the fish, you shall slowly go the way of the buffalo.


War4ever


b.02-15-99
posted February 09, 2000 22:31   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
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favorite or most important.... there is a difference.....

i like the dip as they are easily the most powerful unit in the early game..... replaced obviously with the spy.....

Caravans hold more importance to me as i play no city bribe and although dips can steal techs ,, they don't give uyou trade or science and they don't give you cash either

Empress


b.02-15-99
posted February 09, 2000 23:32   Click Here to See the Profile for EmpressClick Here to Email Empress Visit Empress's Homepage!
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I also think that caravans are the "all around" best unit. Although if you are in a bribing game dips/spies are a must!!
Smash


b.02-15-99
posted February 10, 2000 00:46   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
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1.settler
2.caravan
3.diplomat
4.veteran defender

actually i just wanted to try this sig

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In a MP game I only care about getting a good ally. Nothing else is as important.....Xin Yu

Black Bart


b.02-15-99
posted February 10, 2000 01:32   Click Here to See the Profile for Black BartClick Here to Email Black Bart Visit Black Bart's Homepage!
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1. Settler of course (you can't play without that)
2. Howitzer (I'm a conventional warfare guy, I prefer these over dips/spies)
3. Transport ships (got to get the howies over there)
4. everything else
Graag


b.02-15-99
posted February 10, 2000 03:33   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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I totally disagree with howies as a favourite unit. In both SP and MP I virtually never get to use howies. In SP if I want to conquer the world I will have done it way before howies, if I want to land on AC I will only use them minimally, if I'm playing OCC I will proabably only use them a few times.

I would say my favourite unit for MP is pikemen, for SP knights and for OCC caravans.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

Sergeant Sheets


b.02-15-99
posted February 10, 2000 07:50   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant Sheets Visit Sergeant Sheets's Homepage!
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My favorite unit is eiter the knight, bomber, or tank. But except for the knight, they're not the most effective.

Baring settlers and engineers, the most powerful unit is the caravans. You're industrial power will increase one whole order of magnitude if caravans are properly utilized. Example: I had twenty five cities in an MP game, a rival had 35 to 40. But I consistantly outproduced him in our 'Great War' [we basicly attacked and counterattack, and I, with simply more industry, out muscled him] because I had put factories and other smoke belchers in 90% of my cities [I'd build on 'em for a turn or two them buy the improvement, since I had the dough to do it], and that allowed me to produce planes and the line at one per turn, which is a distinct advantage in an open field war.

The next most powerful unit is the spy/diplomat, of course. Aside from stealing cities, the all powerful spy can lead an army threw any country, since they have no-zone control, and then you can set your next closest unit on the spy. Also, closing the gap technologically is quite easy with a spy. The trap is you get too tech hungry too quick, you'll stymie you scientific efforts. You can steal as much tech as you want, but building infastructure takes time. I usually say build universities and, if that late in the game, computer labs in your major trade cities before stealing a whole bunch of techs.

The third most powerful unit in the game is the knight. Against the unwalled, it is a medival blitzkreig. I love this unit, for it is a vital part of the ancient game, which is most favorite part of Civ2 anyhow. Also good on the defence, you put this unit, along with a pikemen, on a fortified mountain, and NO BODY is going to get your guys off.

And the fourth most powerful unit is the warrior. Yes, laugh, but this tiny, puny unit is the foundation of happiness control in the ancient monarchies. Also, 20 of these turns into 20 musketteers if you build Leo's...

Fifth most powerful? Have to get back to you on this one...

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"Beggars should not be choosers."
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Sergeant Sheets: Executive Deputy Administrative Consultant and Vice-Moderator.
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War4ever


b.02-15-99
posted February 10, 2000 13:32   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
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Sarge .... i forgot about the marial law warrior good to see someone is thinking this morning lol

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Destroy or be Destroyed.
Conquer or be Conquered.
Strategy overcomes any odds.
Hit first,fast,hit last.
I am not a warmonger, i am just aggressively forcefull.


icq 30200920


Steve Clark


b.02-15-99
posted February 10, 2000 13:34   Click Here to See the Profile for Steve ClarkClick Here to Email Steve Clark Visit Steve Clark's Homepage!
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Favorite/Most Important Units: Dips/Spies and Caravans. Need not say anymore.

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"In short dips and caravans are the two units necessary for survival in all civ games." - War4ever
[This message has been edited by Steve Clark (edited February 10, 2000).]

Graag


b.02-15-99
posted February 10, 2000 15:28   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Will everyone stop bloody quoting everyone else in their signiature damnit.

Graag

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"Need not say anymore." - Steve Clark

Trajanus


b.02-15-99
posted February 10, 2000 15:38   Click Here to See the Profile for TrajanusClick Here to Email Trajanus Visit Trajanus's Homepage!
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how do u change your sig, btw?


HOWIES RULE THZE WORLD!!!!!!!!!!!!!!!!!!
(together with mech infantry)

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ThermiteB(that's me!) RLZ like HELL!!!!!!!!!!

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 15:46   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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Graag you wrote that so someone would put you in their sig.

Just checking my sig.

Dang why didn't my new sig work?
[This message has been edited by crowatbitemedotcom (edited February 10, 2000).]

Ming


b.02-15-99
posted February 10, 2000 15:51   Click Here to See the Profile for MingClick Here to Email Ming Visit Ming's Homepage!
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Blah... Blah... Blah...
Settler/Engineer, Diplo/Spy, caravan/freight... Blah... Blah.. Blah...

Yes, these three/six are the most important, and you can't live without them.

But I vote for the Vet Pikeman after that.
Having vet pikeman means that you can defend yourself against anything for a while. Even as new advances bring stronger units, a vet pikeman fortified in a good defensive position will still hold it's own. Nothing better than watching vet dragoons or calvary die trying to dislodge a vet pikeman in a fortress on a mountain in a key position. And in a city, behind walls, built on defensive terrain, you have nothing to fear from the hordes of crusaders...

War4ever


b.02-15-99
posted February 10, 2000 15:58   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
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hm... Ming .... you know all about that.... my crappy cannons couldn't dislodge you from your little perch
Caesar the Great


b.02-15-99
posted February 10, 2000 15:58   Click Here to See the Profile for Caesar the GreatClick Here to Email Caesar the Great Visit Caesar the Great's Homepage!
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Besides what Ming said... Nuke

I think you know what

Smash


b.02-15-99
posted February 10, 2000 16:00   Click Here to See the Profile for SmashClick Here to Email Smash Visit Smash's Homepage!
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hehehe..I don't normally quote people but this one was way too good to pass on

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In a MP game I only care about getting a good ally. Nothing else is as important.....Xin Yu

Graag


b.02-15-99
posted February 10, 2000 16:40   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Its all true, I'm just itching to be quoted.

btw, I didn't bother going through all the rigmarole of changing my sig, I just wrote it in.

And now onwards and upwards with my regular, non-player-quoting sig.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 17:46   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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I think it's working now.

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Will everyone stop bloody quoting everyone else in their signiature damnit. - Graag

Graag


b.02-15-99
posted February 10, 2000 17:48   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Thankyou very much, Crowatbitemedotcom. And the prize for most absurd handle goes to you.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 17:56   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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Absurd!?!?! If you insist. Okay, what's my prize?

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Will everyone stop bloody quoting everyone else in their signiature damnit. - Graag

Graag


b.02-15-99
posted February 10, 2000 17:57   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Oh, and Crow, if you really have to quote me, please correct my spelling error. I'm reliably told it is 'signature'.
I already look quite stupid enough.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

Graag


b.02-15-99
posted February 10, 2000 17:59   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Your prize shall be the honour of quoting me.

Hehe.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 18:04   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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Changed per your request Graag.

I think that's the best prize I've ever won. Oh wait, it's the only prize I've ever won.

Crow

Should I point out your misspellings of pajamas and honor?

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Will everyone stop bloody quoting everyone else in their signature damnit. - Graag

Graag


b.02-15-99
posted February 10, 2000 18:06   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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Best not, those are the English spellings, my dear.

Graag

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 18:06   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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Hey, is this thread considered hijacked yet??

Crow

crowatbitemedotcom


b.02-15-99
posted February 10, 2000 18:07   Click Here to See the Profile for crowatbitemedotcomClick Here to Email crowatbitemedotcom Visit crowatbitemedotcom's Homepage!
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Oh, you mean the British spellings.

Graag


b.02-15-99
posted February 10, 2000 18:13   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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I believe this thread can be officially declared hijacked. The first step in my plan for world domination is now complete.

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

[This message has been edited by Graag (edited February 10, 2000).]

Xin Yu


b.02-15-99
posted February 10, 2000 18:37   Click Here to See the Profile for Xin YuClick Here to Email Xin Yu Visit Xin Yu's Homepage!
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I think we should vote for the most useful pair of units. I vote for bomber/mech inf and bomber/AEGIS cruiser. Of course caravan/diplo is good -- buddy, here we send a cart of wine for you, plus a bomb for free, hehehe...
Ming


b.02-15-99
posted February 10, 2000 19:02   Click Here to See the Profile for MingClick Here to Email Ming Visit Ming's Homepage!
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Caravan/spy... cute combo Xin

Good to see you still around. When can you start playing MP again????????????????????

MasterBob


b.02-15-99
posted February 10, 2000 19:49   Click Here to See the Profile for MasterBobClick Here to Email MasterBob Visit MasterBob's Homepage!
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Funny, I never use caravans and freight except for wonders and I do just great.

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MasterBob,
Master of all Bobs,
Webmaster---Come to the Cviworld UBB forums at Civworld Forums

If you do not go the wise way of the fish, you shall slowly go the way of the buffalo.


War4ever


b.02-15-99
posted February 10, 2000 19:57   Click Here to See the Profile for War4everClick Here to Email War4ever Visit War4ever's Homepage!
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thats why they are the best unit lol
Xin Yu


b.02-15-99
posted February 10, 2000 20:02   Click Here to See the Profile for Xin YuClick Here to Email Xin Yu Visit Xin Yu's Homepage!
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Ming: Sorry, my wife is coming so now I'm overwhelmed.
Plus, I'm having fun playing scenarios. You can imagine the satisfaction when I played Hitler in '2194days of war' and destroyed the Soviet Union in 4 turns. BTW you should try this scenario before Captain Nemo makes it more difficult. His new scenario, Red Front, was extremely hard and now he's trying to revise '2194days of war' using the new techniques he developed from 'Red Front'.
don Don


b.02-15-99
posted February 11, 2000 01:48   Click Here to See the Profile for don DonClick Here to Email don Don Visit don Don's Homepage!
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MasterBob, you must be the no-trading idiot Sgt Sheets beat up in MP.
Sten Sture


b.02-15-99
posted February 11, 2000 11:55   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture Visit Sten Sture's Homepage!
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My fav unit combo would be the Alosaurus and the Triceratops; or the Kraken/Sorcerer. Damn, I've been playing too many scenarios too...

Now for the real purpose of this post:

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I already look quite stupid enough - Graag

Field Marshal Klesh


b.02-15-99
posted February 11, 2000 13:10   Click Here to See the Profile for Field Marshal KleshClick Here to Email Field Marshal Klesh Visit Field Marshal Klesh's Homepage!
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Dips/Spies, Caravan/Freight, these are fun to play with, but they can be terribly unrealistic. No need to poison water supplies 8 or 9 times, or build a wonder in 1 turn with freight. I enjoy having a realistic struggle where each move is crucial for strategic dislocating the enemy.
The armor unit has good attack and very respectable defense, and there is no eliminating a huge AI Civ in one turn using the railroad. Those things don't happen. And if it means that my final score isn't 30,000% or whatever....fine, I had a fun time anyway. It's no fun to see just how perfect you can be. Trying to contain blunders and such is just as enjoyable.
Field Marshal Klesh


b.02-15-99
posted February 11, 2000 13:11   Click Here to See the Profile for Field Marshal KleshClick Here to Email Field Marshal Klesh Visit Field Marshal Klesh's Homepage!
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Damn....double post ......sorry y'all
[This message has been edited by Field Marshal Klesh (edited February 11, 2000).]
Steve Clark


b.02-15-99
posted February 11, 2000 14:36   Click Here to See the Profile for Steve ClarkClick Here to Email Steve Clark Visit Steve Clark's Homepage!
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No, it's not about how perfect one can be, but about strategies that wins, within the context of the game of course.
Scouse Gits


b.02-15-99
posted February 11, 2000 16:57   Click Here to See the Profile for Scouse GitsClick Here to Email Scouse Gits Visit Scouse Gits's Homepage!
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Without a doubt!
Scouse Git + Vet Battleship
____________
The SGs in tandem (but SG2 has the con)
[This message has been edited by Scouse Gits (edited February 11, 2000).]
Graag


b.02-15-99
posted February 13, 2000 20:42   Click Here to See the Profile for GraagClick Here to Email Graag Visit Graag's Homepage!
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My vote for best pair or team of units is pikeman and catapult. When both of these are vet in the early game, and parked on a hill by a city, that city doesnt have a prayer

Although a close second is pikeman and settler, this is great combo in the above strat, as it makes the trusty pikeman even harder to remove, and of course means much more effective borders can be maintained between two civs (try getting through 2 vet pikes and 2 vet catapults in a fortress on a hill )

Graag

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You should never smoke in pyjamas, you could start a fire and burn your face

[This message has been edited by Graag (edited February 13, 2000).]

David Floyd


b.02-15-99
posted February 13, 2000 22:59   Click Here to See the Profile for David FloydClick Here to Email David Floyd Visit David Floyd's Homepage!
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quote:

(try getting through 2 vet pikes and 2 vet catapults in a fortress on a hill )

Well, for starters, I guess you could just go around, either walk your unit around the mountain, or bypass it with your units in transports.

I don't play much multiplayer, but what you should know about me is that late in the game I'm the navy king.

I'm not so good early game though, lack of practice.

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