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Topic:   Shrinking Cities Format for Better Printing
finbar
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 11, 2000 22:02   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to MarkG Visit finbar's Homepage!
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Stumbled on something infuriating last night. The guy I was playing with said he'd seen it happen before, but I hadn't.

I attacked the Japanese capital. It was size 5. As each defender fell, the city decreased one number in size. Stupidly - well, not paying close enough attention, because I was having a ball crunching the place - when I wiped out the last defender, the city disappeared completely.

I realise conquering a size 1 city causes its disappearance (except when Barbs attack and take your size 1 cities, as they sometimes choose to), but I've never come across that sort of shrinkage before.

When I took their next city (size 4 prior to attack), things progressed as per usual - knock out the defenders, city dropped in size, and I occupied it.

Talk about curse out loud!

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finbar
Mono Rules!
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Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 01:14   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
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Walls
finbar
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 04:29   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to MarkG Visit finbar's Homepage!
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What about 'em? The Japanese capital didn't have a wall. Or is that the point? I'm confused. And possibly stupid.

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finbar
Mono Rules!
#33984591

wonderdog4
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 04:36   Click Here to See the Profile for wonderdog4Click Here to Email wonderdog4  send a private message to MarkG Visit wonderdog4's Homepage!
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When you reduce a city to size one, halt your attack until the next turn. It will almost always grow by one the following turn and be empty. Then you can take it and keep it the next turn.

If it so happens that it grows to size two and there is one defender in it, try it one more time. And keep doing it and keep waiting.

99 times out of 100 you will eventually get the city without destroying it -- unless it is a Zulu city, in which case it is better to exterminate than occupy anyway.

War4ever
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 04:43   Click Here to See the Profile for War4everClick Here to Email War4ever  send a private message to MarkG Visit War4ever's Homepage!
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Death to the zulus long live the Mongols..... i just destroy whatever gets in my way unless the city is extremely important .....

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They call me Mr. Fierce

icq 30200920

Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 04:53   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
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Every time you kill a unit in a city without walls the population drops by one.Walls prevent population loss when battles are lost by defenders.
finbar
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 07:52   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to MarkG Visit finbar's Homepage!
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Ah. Okay. Live and learn. Ta.

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finbar
Mono Rules!
#33984591

DaveV
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 08:17   Click Here to See the Profile for DaveVClick Here to Email DaveV  send a private message to MarkG Visit DaveV's Homepage!
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You can use this situation to your advantage sometimes. Wiping a city off the map doesn't give the attacker any techs - he must march into a city to pick up one of your techs. So if you stuff an unwalled city with a number of units equal to its size, the opposition can't capture it - only destroy it (this doesn't help against diplos & spies, of course). Conversely, it can work to your advantage as the attacker to leave city walls in place, or to thin out the population with air and sea attacks, if your goal is to occupy the city.
Carolus Rex
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 09:11   Click Here to See the Profile for Carolus RexClick Here to Email Carolus Rex  send a private message to MarkG Visit Carolus Rex's Homepage!
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The same thing that DaveV brought up is also useful if a city with a wonder or two is about to fall early in the game.

Any wonders in a city that is destroyed are also destroyed. Don't know how many times I've burnt AI cities to the ground when I wanted to conquer them and their wonders...

Good to know for both attackers and defenders.

Carolus

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