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Topic: Aurelius' OCC comp game logs |  |
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Paul Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted January 03, 2000 16:18
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I suggest that those of us who kept logs fro Aurelius' game post them in this thread. If you haven't played the game yet please don't read the logs yet. It might give you an unfair advantage if you know the civs in the game and some other things that might help you.Here's my log of my 1775 landing: 4000 BC Alphabet, Bronze Working, Masonry 3750 BC Hut: Horsemen London 3500 BC Code of Laws Hut: Horseback Riding 3250 BC Hut: Archers 3150 BC Indians: trade Currency; alliance 2950 BC Hut: 50 gold 2900 BC Hut: Ceremonial Burial 2850 BC Hut: barbarians 2750 BC Hut: Legion 2650 BC Monarchy, revolution Gov: Monarchy 2450 BC Hut: Horsemen 2250 BC Hut: 25 gold 2200 BC Writing Indians: trade Pottery; gift 50 gold 2050 BC Colossus 2000 BC Hut: Literacy 1950 BC Indians: trade Map Making; share maps 1900 BC Indians: 50 gold (war Japanese) 1800 BC Indians: trade Iron Working 1750 BC Japanese: cease fire 1700 BC Library Hut: Construction 1550 BC Trade Hut: barbarians 1450 BC Americans: peace; tribute 100 gold 1200 BC Temple 1150 BC Americans: alliance; share maps Indians: share maps 1050 BC Seafaring 975 BC Indians: gift 100 gold 900 BC Indians: trade Republic, revolution Japanese: trade Mysticism, Warrior Code 825 BC Gov: Republic Start WLTCD, size 4 725 BC Colosseum Indians: gift 50 gold Americans: gift 75 gold 700 BC Germans: war 650 BC Aqueduct Germans: cease fire 625 BC Mathematics Indians: share maps Americans: gift 50 gold 575 BC Harbor 525 BC Beads Caravan: 208 gold 500 BC Astronomy 475 BC End WLTCD, size 12 Sold Colosseum 450 BC Japanese: war Americans: trade Banking 425 BC Aztecs: peace Hides Caravan: 266 gold 400 BC Philosophy, Medicine Americans: trade Bridge Building 225 BC Copernicus' Observatory 175 BC Wheel 125 BC Americans, Indians: share maps 50 BC Engineering Americans: gift 100 gold 60 AD Barbarian Leader: 150 gold Indians: gift 50 gold 80 AD Sanitation Japanese: cease fire Americans, Indians: share maps Wine Caravan: 433 gold Sold Temple 100 AD Shakespeare's Theatre Start WLTCD, size 12 120 AD University 140 AD Sewer System 180 AD University Indians: gift 50 gold 220 AD Theory of Gravity Germans: war Aztecs: alliance; share maps; gift 50 gold 240 AD Bank 260 AD Invention Salt Caravan: 136 gold 300 AD Democracy, revolution End WLTCD, size 21 Americans: gift 50 gold 380 AD Gov: Democracy 420 AD Gunpowder 440 AD Americans: gift Economics Aztecs: gift 50 gold 460 AD Chemistry Japanese: share maps 500 AD Explosives Americans: gift 50 gold Aztecs: gift 50 gold 520 AD Isaac Newton's College 540 AD Metallurgy 560 AD Navigation 580 AD Indians: gift Polytheism 600 AD Physics 620 AD Aztecs: gift 100 gold Americans: gift 150 gold 640 AD Stock Exchange Magnetism 680 AD Electricity 720 AD Steam Engine 760 AD Refrigeration 780 AD Start WLTPD, size 19 Americans: gift Feudalism Aztecs: gift 100 gold 800 AD Supermarket Railroad 840 AD Industrialization 860 AD End WLTPD, size 21 880 AD Corporation 920 AD Refining 940 AD Darwin's Voyage: Steel, Combustion 960 AD Automobile Aztecs: gift 50 gold Indians: gift 25 gold 1000 AD Electronics Japanese: war Germans: peace 1020 AD Superhighways Japanese: peace 1040 AD Conscription Aztecs: gift Monotheism Americans: gift 100 gold Sold Sewer System 1060 AD Factory Indians: gift 50 gold 1080 AD Mass Production Indians: 150 gold (war Japanese) 1120 AD Chivalry Dye Caravan: 416 gold 1140 AD Leadership Gems Caravan: 208 gold 1160 AD Tactics Sold Aqueduct 1200 AD Machine Tools 1240 AD Mobile Warfare 1280 AD Miniaturization 1300 AD Offshore Platform 1320 AD Computers 1340 AD Research Lab 1360 AD Robotics 1380 AD Power Plant 1400 AD Flight Americans: gift 100 gold Germans: trade Genetics Engineering; share maps Aztecs: trade Atomic Theory; cancel alliance 1420 AD Manufacturing Plant 1440 AD Radio 1480 AD Advanced Flight 1510 AD Recycling 1530 AD Rocketry 1550 AD Space Flight 1560 AD Apollo Program 1580 AD Plastics 1610 AD Nuclear Fission 1650 AD Nuclear Power 1690 AD Laser Indians: trade Communism Americans: cancel alliance 1730 AD Superconductor Sold Manufacturing Plant 1760 AD Fusion Power Launch 1763 AD Guerilla Warfare 1766 AD Labor Union 1769 AD Mass Transit Espionage 1772 AD Combined Arms 1775 AD Alpha Centauri
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tonic Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 12, 2000 20:27
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With the isolated location of London, the last civ was not contacted until 300 BC. However this isolation also meant no real problems in the end game. Not too much gold from gifts but relatively fast tech rates. 2.42 Deity AC: 1746 Monarchy: -2050 Republic: -325 Democracy: 300 Colossus: -2050 Copernicus: -225 Shakespeare: -25 Newton: 440 Darwin: 1020 Apollo: 1510 Trade routes: -975, -875, -775 Size 12: -350 Size 21: 160 Trade: -1450 Construction: -1150 Sanitation: -100 Refrigeration: 640 Automobile: 920 Computers: 1180 Space Flight: 1500 3750 BC Hut: Horseman 3700 BC London founded 3550 BC Hut: 50 3350 BC Hut: 50 Hut: Barb 3200 BC Hut: 100 3150 BC Hut: 50 3000 BC Indians: peace 2950 BC Indians: Alliance 2650 BC Writing Aztecs: peace 2600 BC Japanese: Peace tribute of Iron Working 2100 BC Hut: 50 2050 BC Colossus Monarchy revolution Govt Monarchy Indians: gift of Horseback Riding 1950 BC Indians: 100 1900 BC Library Aztecs: Alliance + 50 gift 1750 BC Germans: Alliance + 100 gift 1700 BC Temple 1650 BC Indians: gift of Mapmaking 1550 BC Indians: 50 1500 BC Marketplace Aztecs: 25 1450 BC Trade 1350 BC Beads caravan built Germans: gift of Pottery 1300 BC Germans: 25 1250 BC Aztecs: 25 1150 BC Construction Dye caravan built Indians: 50 975 BC Hides caravan built Aztecs: 50 Beads to Delhi (demanded): 120 925 BC Mysticism Dye to Delhi (demanded): 124 850 BC Seafaring 800 BC Harbor Hut: 50 Indians: gift of Warrior Code 775 BC Hides to Delhi (not demanded): 62 750 BC Literacy 726 BC Indians: 25 675 BC Aztecs: 50 625 BC Hut: Mathematics 575 BC Indians: 100 550 BC Hut: Banking revolution 525 BC Govt. Republic disband Warrior Start WLTCD 475 BC Aztecs: 50 400 BC Astronomy Indians: 50 375 BC Germans: gift of Polytheism 350 BC Pop: 12 Stop WLTCD 325 BC Germans: 50 300 BC Americans: exchange Philosophy 250 BC Medicine Japanese: exchange Wheel Indians: 50 Aztecs: 50 225 BC Copernicus Germans: 50 200 BC Engineering Hides to New York (demanded): 333 Hut: 50 100 BC Sanitation Germans: 50 25 BC Shakespeare's Theatre Start WLTCD Aztecs: 50 Indians: 100
AD1 University Sewer System Sell Colosseum 20 Sell Temple Germans: 50 40 Germans gift of Bridge Building 80 Theory of Gravity University built 140 Economics 160 Pop: 21 Stop WLTCD 200 Invention Germans: 50 280 Chemistry revolution 300 Govt. Democracy 320 Germans: 50 340 Gunpowder 380 Explosives 420 Navigation 440 Isaac Newton’s College 460 Physics 480 Bank 500 Magnetism Germans: 50 540 Metallurgy Stock Exchange Beads to Tlateloco (demanded): 300 560 Electricity 600 Steam Engine Japanese: exchange Feudalism Americans: exchange Conscription Germans: 50 620 Galleon built Indians: 25 640 Refrigeration Diplo built 660 Supermarket 680 Railroad Indians: 25 720 Industrialization Japanese: exchange Chivalry 740 Dye to Hambourg (demanded) 192 Bribe Indian Engineer 760 Corporation Aztecs exchange Monotheism 780 BarbLeader: 150 Germans: 50 800 Steel Americans exchange Atomic Theory 820 Start WLTPD 840 Refining 860 Gems to Leipzig (demanded) 324 Max pop: 22 end WLTPD 900 Indians: 25 920 Automobile Germans: exchange Theology 940 Superhighways 960 Mass Production Dye to Delhi (demanded) 256 1000 Leadership BarbLeader: 150 1020 Darwin's Voyage Nuclear Fission Tactics 1040 Electronics 1080 Machine Tools 1100 Germans: 75 1120 Mobile Warfare Gems to Bombay (demanded): 714 1140 Miniaturization 1160 Germans: 75 1180 Computers 1200 Research Lab 1220 Robotics Germans: 150 1260 Flight Americans: exchange Genetic Engineering 1280 Indians: 50 1300 Nuclear Power 1320 Germans: 150 1340 Radio Indians: 600g for declaring war with Japanese J 1360 Germans war Japanese 1380 Advanced Flight Germans: 100 1400 Indians: 50 1420 Laser 1460 Rocketry 1480 Disband Galleon 1500 Space Flight Manufacturing Plant 1510 Apollo 1550 Plastics 1590 Communism 1630 Fusion Power 1710 Launch 15-1-1-1-1-1 SS Espionage 1711 Barracks 1712 Armor 1713 Spy 1714 Stealth Coastal Fortress 1715 Stealth Fighter 1716 Nuclear Plant sell Power Plant 1717 Alpine Troops Mass Transit 1722 Guerilla Warfare 1723 SAM 1726 Labor Union 1730 Environmentalism 1734 Combined Arms 1738 Amphibious Warfare 1742 Fundamentalism 1746 Landed AC Edit: Have just found this more appropriate thread to post the log! |
Ribannah Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 14, 2000 18:35
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OCC Aurelius Deity MGEYuck! Another uprooted tech tree. Seems Navigation is the culprit here. Decided to research Flight early when we couldn't get Miniaturization(!), based on earlier experiences when Flight was lost for ages ... But the AI's were extraordinarily friendly, even after launch none came to bother us. Four allies gave a lot of cash, but little tech. Where were the Whites in this scenario?? Lessons to learn for early landing dates: [1] make contact ASAP so you can ally, or else they will already be at war with each other; [2] keep giving all your tech even after Flight (until Spaceflight), they will not have enough resources to build a fast spaceship quickly. ================================================================ AC: 1516 Monarchy: -2850 Republic: -2050 Democracy: 60 Colossus: -2050 Copernicus: -725 Shakespeare: -275 Newton: 240 Darwin: 560 Apollo: 1080 Trade routes: -850, -775, -675 Size 12: -150 Size 21: 60 (Size 23 in 100) Size 25: 520 Trade: -1850 Construction: -600 Sanitation: -150 Refrigeration: 220 Automobile: 580 Computers: 880 Space Flight: 1060 ============================================ -4000 Alphabet, Bronze Working, Masonry LONDON -3950 no Writing  -3800 Warriors -3750 Code of Laws -3650 We are "most advanced"  -3600 Warriors, Ceremonial Burial(h) -3450 S2 -3400 N-Archers, someone closeby? -3300 Writing, no Literacy  -3250 N-Horsemen(h), Indians, Peace, 5 techs->I (we don't want Pottery now), Ally  -3100 100(h)  -3050 Library -3000 N-Archers(h) -2950 50(h), N-Horsemen (h) -2900 Temple, Aztecs, Peace, 3 techs->Az, Ally  -2850 Monarchy, MONARCHY, 50(h) -2800 2 Barb Archers -2750 Monarchy->I, Pottery<-I, Literacy(h) -2700 Germans, traded for Map Making, Horseback Riding and Mathematics, Peace, 3 techs->G, no Ally  -2650 S3, 6,4 techs->Az,I, Maps, no gifts  -2600 Japanese, traded for Currency and Warrior Code, Peace, 5 techs->J, Maps, Ally, 50 , 25(h) -2550 N-Horsemen(h), 50(h) -2350 1,2,2 techs ->G,Az,I, -,-,50  -2250 25(h) -2200 Iron Working(h) -2150 N-Horsemen(h), N-Legion(h) -2100 1,2,1,1 techs ->J,G,Az,I 25,25,50,- , di 2 Warriors -2050 COLOSSUS, The Republic, REPUBLIC, N-Legion(h) -2000 We Love , Mysticism(h) -1950 S5(!) -1900 S6, Philosophy(h) -1850 S7, Trade (Phi), War(G) as demanded by Aztecs -1800 We Love ends , Barb Chariot -1750 Americans, Peace, 12 techs->Am, Maps, no Ally (Am are at war with J) 4,4,4 techs->J,Az,I, Maps, no gifts , 4 techs->G, Cease Fire -1700 Marketplace -1550 Astronomy, N-Horsemen(h) -1450 Beads -1300 1 tech->I,Az,J, 25,50,50  -1250 Wine, Medicine -1150 Salt -950 Food, Banking, 1 tech->J,Az,I, 100,50,-  -900 Hides -850 Hides, Beads to Teotihuacan (144) -825 Barb Leader (150) (PYRAMIDS - Americans) -800 Hides -775 University, Seafaring(h), Wine to Teotihuacan (144), 1,3,3 techs->J,Az,I 50,-50 , Maps(Az,i), Peace(G), 2 techs->G, 4 techs->Am, Maps, Ally, 150  -750 Hides -725 COPERNICUS' OBSERVATORY -675 Harbor, Economics, Theory of Gravity(h), Salt to Teotihuacan (152), 1 tech->G, Maps, 4 techs->J, Maps -650 2 Barb Chariots -625 University -600 Construction, S8, 1 tech->J,Az,Am,I, 50,25,-,-  -575 Bank, Navigation(h) - disturbs tree -525 Bridge Building, 1,4,4,4,6 techs->J,Az,Am,I,G -,25,50,-,x Maps(Az,Am,I,G) -500 Food -450 Food -425 Physics, 1 tech->J,Az,Am,I, 50,50,50,50  -400 Food, 100(h) -350 Food -325 The Wheel, 1 tech->J,Az,Am,I, 50,-,100,25  -300 Food -275 SHAKESPEARE'S THEATRE -250 We Love  -225 Aquaduct, Engineering, S9, 1 tech->J,I, 50,-  -200 S10 -175 S11, 1 tech->J, 50 , Barb Horsemen -150 Sanitation, S12, traded for Magnetism(Az), 1 tech->Az,Am,I, 50,50,- , 5 techs->G, Maps -125 Sewer System, S13, Barb Horsemen, Leader disappears again  -100 S14 -75 Gems, Invention, S15, no Democracy , 1 tech->Az,Am, 50,50 , Barb Horsemen -50 S16 -25 Gold, S17 1 Gunpowder, S18, 4,1,1,3 techs->J,Az,Am,I, -,50,50,50 , Maps(J,I) 20 Food, S19 40 S20 60 Stock Exchange, Democracy, DEMOCRACY, S21, 1,1 tech->Az,Am, 50,50 , 3 techs->G, Maps 80 Barb Legion, S22 100 Food, Metallurgy, S23, 1 tech->J,Az,Am,I, 50,50,50,25  120 We Love ends  140 Food, Electricity 180 Food, Steam Engine, 1 tech->J,Az,Am, 50,50,50  220 Food, Refrigeration, Gems to Teotihuacan (156), 1,1,2,3,4 techs->J,Az,Am,I,G, 25,-,50,-,x , Maps(I,G) 240 ISAAC NEWTON'S COLLEGE, Chemistry, Gold to Teotihuacan (156) 260 Conscription 280 Supermarket 300 Explosives, 4,4,3,1 techs->J,Az,Am,I, 100,-50,25 , Maps(J,Az,Am) 320 Engineers, S22 340 Railroad 360 Food 380 Feudalism, 2,2,3,5,5 techs->J,Az,Am,I,G, -,75,50,25,x , Maps(G) 400 Food 420 Industrialization 440 Factory, We Love , 1 tech->J,Az,Am, 50,75,50  460 The Corporation, S23 480 Gems, S24, di N-Horsemen 500 Engineers, Refining, S24, di N-Horsemen, traded for Atomic Theory(Az) and Polytheism(Am), 1,1,1,2,5 techs->J,Az,Am,I,G, 50,50,50,-,x , Maps(G) 520 Food, S25, di N-Legion, sold Sewer System 540 Steel, We Love ends, no Combustion , sold Aquaduct, 1,1,1 tech->J,Az.Am, -,50,- , Maps(J) 560 DARWIN'S VOYAGE -> Electronics, Combustion, sold Temple, di N-Horsemen 580 Hydroplant, Automobile, di N-Horsemen, 1,1,1,3 techs->J,Az,Am,I, 50,50,50,- , Maps(I) 600 Superhighways (64 beakers short of 1 advance/turn) 620 Mass Production, Gems to Teotihuacan (253) 640 Gold, Chivalry, Grassland/r into Hills/r, 5,5,3,2,6 techs->J,Az,Am,I,G, 50,-,50,-,x , Maps(J,Az,G) 680 Mass Transit, Leadership 720 Food, Tactics, 5 techs->I, Maps, 50  740 Plains into Grassland(s) 760 Food, Machine Tools, no Miniaturization , taking a risk selecting Flight  780 3,3,3,1,3 techs->J,Az,Am,I,G Maps, 50,50,50,75,x  800 Food, Flight, Hills/r mined 820 Diplomat 840 Miniaturization, Plains into Grassland(s) 860 Offshore Platform -> 58 shields 880 Food, Computers, Bribed Barb->N Musketeers (61), di N-Archers, Gold to Leipzig (d,282) 900 Research Lab, Radio (LEONARDO'S WORKSHOP - Americans) 940 Advanced Flight, Plains into Grassland(s) 980 Rocketry, no Space Flight  1020 Communism 1060 Space Flight, Plains into Grassland -> 55 shields, di N-Legions 1080 APOLLO PROGRAM 1100 S01, Plastics, buying Granaries, Indians develop Flight 1120 S02 1140 S03, Mobile Warfare 1160 S04 1180 S05, Nuclear Fission 1200 S06, 1 tech->J,Az,Am, 100,100,50  1220 S07, Nuclear Power 1240 S08 1260 S09, The Laser, selecting Monotheism, traded for Monotheism(G) 1280 S10, Br Barb Riflemen (82), Barb Riflemen 1300 S11, Superconductor, Barb Leader (150) 1320 S12 1340 S13, Fusion Power 1360 S14 1380 S15, di N-Horsemen 1400 C01, di N-Archers, 1 tech->J,Az,Am,I 100,150,50,100 , sold Mass Transit 1420 C02, di N-Settlers, sold Hydroplant, buying Oracles 1440 M01, di N-Musketeers, sold Research Lab 1460 M02, di Diplomat, we have 27 gold left + 2 Engineers, 1 Riflemen 1480 M03, LAUNCH 15-1-1-1-1-1 1481 Barb Riflemen 1482 Research Lab 1484 Mass Transit, Robotics 1486 City Walls, Recycling 1487 Barracks 1488 Environmentalism 1489 Solar Plant 1490 Espionage 1491 SAM Missile Battery, Barb Artillery 1492 Alpine Troops, Stealth 1493 Barb Rif 1494 Manufacturing Plant, Genetic Engineering 1496 Theology 1497 HANGING GARDENS 1498 Guerilla Warfare 1499 Barb Art 1500 LIGHTHOUSE, Amphibious Warfare, Barb Rif, di Engineers 1501 Stealth Fighter, 2 Barb Art, 2 Barb Rif 1502 Labor Union 1503 Barb Rif 1504 MARCO POLO'S EMBASSY, Combined Arms, Barb Art, Aztecs develop Space Flight 1506 Fundamentalism 1507 Aztecs: S01 1508 Future Tech 1, Americans: Space Flight 1509 Americans: S01 1510 ADAM SMITH'S TRADING CO., Future Tech 2, Americans: S02, UNITED NATIONS 1512 Future Tech 3, Americans: S03,S04 1513 Aztec: S02 1514 Future Tech 4 1515 EIFFEL TOWER 1516 ALPHA CENTAURI Score: 418 (54%) ------------------ If you have no feet, don't walk on fire |
Simpson II Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 14, 2000 21:38
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Ribannah,:faint: That's 1513, right? Good grief.. The last I heard, that would be the second fastest reported AC Deity landing, outside of scenarios, and the fastest without using the rehoming caravans cheat. I could be wrong, but it's still a fantastic achievement!! In your opinion, is the most important difference between your game and the other two the early library you built? The gold you acquire presumably allowed you to rush both that and the Colossus to completion, since you finish Col. on the same turn as the other Paul and tonic. Your launch is pushed back 22 turns before tonic's.. how much do you think the game could have been improved if you got the techs in the order you wanted? You just hit the 20-year increments with your launch, so 5 turns would be a century, lol! A 1416 landing on the cards at all? I'll have to give OCC ago, I think. In my only game to date, I founded my first city at roughly the same time as you discovered automobile! Perhaps there are still a couple of refinements to be squeezed out, after all. |
Paul Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 15, 2000 02:46
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Edit: I had the wrong date for Ribannah's landing in fortnight 2, so this is the new OCC record.
[This message has been edited by Paul (edited October 15, 2000).] |
Ribannah Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 15, 2000 07:27
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quote:
 Originally posted by Simpson II on 10-14-2000 09:38 PM In your opinion, is the most important difference between your game and the other two the early library you built? The gold you acquire presumably allowed you to rush both that and the Colossus to completion, since you finish Col. on the same turn as the other Paul and tonic.
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Yes, that makes a big difference. You need some money from huts to make it advantageous, but since you often get money it's worth the gamble. We lost 40 years when we couldn't research Space Flight, and probably another 20 because Automobile was slow in coming. In addition, we had poor luck with the trade caravans, and the AI's didn't offer many techs (no Construction, Banking, Feudalism, Chivalry, Metallurgy or Conscription). Note also that this is merely a 3-specialties location, so I think there is still room for improvement  Eventually someone is bound to land in 1000 AD ....
------------------ If you have no feet, don't walk on fire |
Scouse Gits Apolyton CS Co-Administrator Macedonia, Greece b.02-15-99
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posted October 16, 2000 05:58
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There is a lovely Scouse expression that describes my feelings, "I'm gobsmacked!" We are going to have to do some serious goblin hunting! Well done that girl!  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor "The Great Library must be built!" | |