Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums-archives
  
  AI civ personalities <--Sp

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   AI civ personalities <--Sp Format for Better Printing
Genghis Al
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 19, 1999 20:15   Click Here to See the Profile for Genghis AlClick Here to Email Genghis Al  send a private message to MarkG Visit Genghis Al's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I was always trying to figure out if the sheild color of Ai acts diffrent from the other colors. Why? it always seems that the Mongols (purple) and Zulus (green) are not very nice. Neither are Ghondi?! and the japanese which are also purple and green. But Japanese and Ghondi seem to do alot better science wise then the presaid two.


So I am thinking that the row(shield color) and the column (Civ name) mean diff things. For instance... Green left (zulu I believe) are Aggresive(green) Militurists(left). if this was the right... Aggresive(green) perfectionist(right)


Just my thinking. I really would like to know. any help on this topic will be appreciated greatly

------------------
Ah man! Ghandi! New game.

-Genghis Al

Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 19, 1999 21:18   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
they seem to be assigned "characteristics" in 3 categories.
1.attack: 1 = aggressive -1 = rational
2.expand: 1 = expansionist -1 =perfectionist
3.civilize: 1 = civilized -1 = militaristic

The numbers are different for the different leaders.

[This message has been edited by Smash (edited December 19, 1999).]

Genghis Al
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 19, 1999 22:47   Click Here to See the Profile for Genghis AlClick Here to Email Genghis Al  send a private message to MarkG Visit Genghis Al's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
it's just that easy huh? are they preditermand or random?

------------------
Ah man! Ghandi! New game.

-Genghis Al

Puaxant Tuvip
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 19, 1999 22:51   Click Here to See the Profile for Puaxant TuvipClick Here to Email Puaxant Tuvip  send a private message to MarkG Visit Puaxant Tuvip's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Well they are pretty similar to me. Purple and blue steal techs a lot from me (except the mongol who usually just attack me). I always am at war with green it seems. I don't have hardly any problems with yellow. But it's hard to verify this. Indians and Sioux have similar settings I think. And zulus and japanese have similar settings as well.

These settings are in rules.txt I think.
[This message has been edited by Puaxant Tuvip (edited December 19, 1999).]

Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 20, 1999 00:25   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
This is what it looks like in the rules.txt



@LEADERS

Caesar, Livia, 0, 1, 1, Romans, Roman, 0, 1, 1, 1, Dictator, Dictator, 2, Imperator, Imperatrix

Hammurabi, Ishtari, 0, 2, 0, Babylonians, Babylonian, -1, -1, 1,

Saladin, Saladin, 0, 3, 3, Arabs, Arab, 1, 0, 1, 4, Ayatollah, Ayatollah, 2, Sultan, Sultana

Pierre Trudeau, Queen Victoria, 1, 4, 0, Canadians, Canadian, 0, 0, 1, 1, Prime Minister, 2, Prime Minister

Abe Lincoln, E. Roosevelt, 0, 5, 1, Americans, American, -1, 0, 1, 4, Reverend, Reverend, 5, Speaker, Speaker

Alexander, Hippolyta, 1, 6, 1, Greeks, Greek, 0, 1, -1, 6, Prime Minister, Prime Minister

Mohandas Gandhi,Indira Gandhi, 0, 7, 2, Indians, Indian, -1, -1, 0, 2, Maharaja, Maharaja,

Lenin, Catherine the Great, 1, 1, 3, Russians, Russian, 1, 0, -1, 2, Czar, Czarina, 4, Patriarch, Matriarch

Atawallpa, Atawallpa, 0, 2, 0, Incas, Incan, -1, 1, 1, High Priest

Louis XIV, Joan of Arc, 0, 3, 3, French, French, 1, 1, 1, 4, Archbishop, Archbishop, 6, Premier, Premier

Montezuma, Nazca, 0, 4, 0, Aztecs, Aztec, 0, -1, 1,

Mao Tse Tung, Wu Zhao, 0, 5, 2, Chinese, Chinese, 0, 0, 1, 3, Chairman, Chairperson

Edward the Longshanks, Edward the Longshanks, 1, 6, 3, English, English, 0, 1, 0, 4, Lord Protector, Lord Protector, 6, Prime Minister, Prime Minister

Genghis Khan, Bortei, 0, 7, 0, Mongols, Mongol, 1, 1, -1,

William Wallace, Robert the Bruce, 1, 1, 0, Scots, Scottish, -1, 1, 0, 4, Druid, Druid

Tokugawa, Amaterasu, 0, 2, 2, Japanese, Japanese, 1, -1, -1, 2, Shogun, Shogun, 6, Prime Minister, Prime Minister

Canute, Gunnhild, 1, 3, 3, Vikings, Viking, 1, 1, 0, 1, Warlord, Warlord

Philip II, Isabella, 1, 4, 3, Spanish, Spanish, -1, 1, -1, 4, Archbishop, Archbishop

Xerxes, Scheherezade, 0, 5, 0, Persians, Persian, 0, -1, 0, 2, Shah, Shah, 4, Ayatollah, Ayatollah

Hannibal, Dido, 0, 6, 1, Carthaginians, Carthaginian, 0, 0, -1,

Sitting Bull, Sacajawea, 0, 7, 0, Sioux, Sioux, 0, 0, 0, 1, Chief, Chief, 2, Great Chief, Great Chief

hehe you figure it out

Genghis Al
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 20, 1999 21:50   Click Here to See the Profile for Genghis AlClick Here to Email Genghis Al  send a private message to MarkG Visit Genghis Al's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Oh my god! I've gone crosseyed

------------------
Ah man! Ghandi! New game.

-Genghis Al

Adam Smith
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 21, 1999 00:11   Click Here to See the Profile for Adam SmithClick Here to Email Adam Smith  send a private message to MarkG Visit Adam Smith's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Look at the three numbers after the second adjective. ie., the last three numbers in the short rows. The Sioux are neutral on all counts (0,0,0). Judge everybody else relative to them.

------------------
Old posters never die, they just f.a.d.e..a..w..a..y . . .

FreeChina
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 30, 1999 11:29   Click Here to See the Profile for FreeChinaClick Here to Email FreeChina  send a private message to MarkG Visit FreeChina's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Now what would happen if I changed one of those parameters to 2 or -2?
Sten Sture
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted December 30, 1999 11:44   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture  send a private message to MarkG Visit Sten Sture's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I don't know what affect a 2 would have, but one thing I have done is modify my rules.txt to make 6 civs like the Mongols (Aggressive Military Expansionist) for a knock out big map brawl or increase the number of perfectionists for a small map tech race. Now that I have both v2.42 and MGE on my PC, I feel like I can change all kinds of stuff in v2.42 without the risk of screwing up my "real" version.
Campo
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 04, 2000 13:19   Click Here to See the Profile for CampoClick Here to Email Campo  send a private message to MarkG Visit Campo's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I have MGE and have thought about buying 2.42. I take it they co-exist without any problems? I was wondering if installing one would overwrite the other.
Sten Sture
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 04, 2000 15:24   Click Here to See the Profile for Sten StureClick Here to Email Sten Sture  send a private message to MarkG Visit Sten Sture's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
They install to different default directories, so as long as you let them both install themselves, you shouldn't have any problems. (famous last words )
Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 04, 2000 18:11   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I'm running both versions on a MAC.The Gold version "takes over" when I use the single version so I keep it in the trash when not in use.No uninstalling here!
Grigor
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted January 12, 2000 21:28   Click Here to See the Profile for GrigorClick Here to Email Grigor  send a private message to MarkG Visit Grigor's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Warning: This is a long post.

This thread interested me, and I think I have worked out the meaning in the rules.text file (I use a Mac). I started an OCC game [deity, raging, 7civs, medium map] specifying opponents to be the most peace-loving or stay-at-home. I won in 1901 despite not getting monarchy (!!) until 925BC.

My categorization follows:


Characteristics of Civilizations by Color

The characteristics are assigned to 3 categories.
1. attack characteristic:
1 = aggressive
0 = neutral
-1 = rational
2. expansion characteristic:
1 = expansionist
0 = neutral
-1 = perfectionist
3. civilization characteristic:
1 = civilized
0 = neutral
-1 = militaristic

White
Romans, 0, 1, 1
Russians, 1, 0, -1
Scots, -1, 1, 0
Celts -1, 1, 0
Green
Babylonians, -1, -1, 1
Incas, -1, 1, 1
Zulus 1, 0, 0
Japanese, 1, -1, -1
Blue
Arabs 1, 0, 1
Germans 1, -1, 1
French, 1, 1, 1
Vikings, 1, 1, 0
Sioux, 0, 0, 0

Analysis of Tribes by Characteristic

Most Peace-Loving (-1 in first column)
Babylonians, -1, -1, 1
Indians, -1, -1, 0
Americans, -1, 0, 1
Spanish, -1, 1, -1
Scots, -1, 1, 0
Incas, -1, 1, 1

Most Stay-at Home (-1 in 2nd column)
Babylonians, -1, -1, 1
Aztecs, 0, -1, 1
Germans 1, -1, 1
Indians, -1, -1, 0
Persians, 0, -1, 0
Japanese, 1, -1, -1

Most Militaristic (-1 in 3rd column)
Mongols, 1, 1, -1
Russians, 1, 0, -1
Japanese, 1, -1, -1
Greeks, 0, 1, -1
Carthaginians, 0, 0, -1
Spanish, -1, 1, -1

Most Aggressive (1 in first column)
Mongols, 1, 1, -1
Russians, 1, 0, -1
Japanese, 1, -1, -1
Vikings, 1, 1, 0
Zulus 1, 0, 0
French, 1, 1, 1
Arabs 1, 0, 1
Germans 1, -1, 1

Most Expansionist (1 in 2nd column)
Mongols, 1, 1, -1
Vikings, 1, 1, 0
French, 1, 1, 1
Greeks, 0, 1, -1
English, 0, 1, 0
Romans, 0, 1, 1
Spanish, -1, 1, -1
Scots, -1, 1, 0
Incas, -1, 1, 1

Most Civilized (1 in 3rd column)
Babylonians, -1, -1, 1
Americans, -1, 0, 1
Incas, -1, 1, 1
Aztecs, 0, -1, 1
Chinese, 0, 0, 1
Canadians, 0, 0, 1
Romans, 0, 1, 1
Germans 1, -1, 1
Arabs 1, 0, 1
French, 1, 1, 1

Neutral
Sioux 0,0,0

Types Not Represented

There are 27 possibilities. One (Chinese, Canadian 0,0,1) is repeated. Five types are not represented:

-1, -1,-1 rational militaristic perfectionist
-1, 0, -1 military rationalist
-1, 0, 0 neutral rationalist
1, -1, 0 aggressive perfectionist
0, -1, -1 militaristic perfectionist

------------------
--grigor

Apolyton Civilization Site Forums-archives
> > > Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site