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Topic:   A slight problem Format for Better Printing
Caesar the Great
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 17, 1999 20:40   Click Here to See the Profile for Caesar the GreatClick Here to Email Caesar the Great  send a private message to MarkG Visit Caesar the Great's Homepage!
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I am a regular diety player but recently I have ran into a problem. Ever since I played an MP game in which I was slaughtered before 0 AD because the other guy had twice as many cities as I did. Generally what I do is expand, then expand, then expand. It works great! For a while. I get monarchy build warrior settler phalanx settler settler settlers you get the idea. I get wonders and temples. But I ran into a problem. I had just left my island which could only support 10 cities and I built "colonies" on surrouding islands. About when I hit 15 cities there was massive unhappiness, of course I had HG, but it was no longer helping and so I could not have the first guy in the city immeidiatly when it was built working for I needed happiness. Does anyone have a solution for this. I tried getting MC but by then I was so far "behind" the AI I couldn't stand to watch them slaughter my vet cavs with their almighty vet musketeers. This slows me a lot because my research rate SLOWS and I can't build more cities to counteract the effect . Can anyone help me?
Smash
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 17, 1999 21:10   Click Here to See the Profile for SmashClick Here to Email Smash  send a private message to MarkG Visit Smash's Homepage!
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You can send a unit with the settler to take care of that size 1 unhappy then proceed normally."Old" warriors can be recycled like this instead of disbanded.
Carolus Rex
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 18, 1999 04:56   Click Here to See the Profile for Carolus RexClick Here to Email Carolus Rex  send a private message to MarkG Visit Carolus Rex's Homepage!
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If picking off the worker doesn't starve the city, then why not do it? After a turn or two you can rushbuild a warrior.

Carolus

johnmcd
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 18, 1999 06:30   Click Here to See the Profile for johnmcdClick Here to Email johnmcd  send a private message to MarkG Visit johnmcd's Homepage!
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I suffer from this as well. I suppose it is the weak point of the constant production of settlers. I normally just build my way out of it. If you keep going, relentlessly churning out settlers, you get to a point that you have so many cities that the fact most of them use only their home tile doesn't matter anymore. I think (I may have my dates muddled , this was a while ago) that I managed eighty cities, in a perfectionist lay out, by AD once. I tend to miss out the defence layer of construction though, to speed up settler production. I keep all my cities size one through settler production and that way if one is attacked it is wiped, not taken. When you can turn out five or six settlers a turn, every turn that is no great loss. Also, I tend to find that If I plead for my scrawny neck from whomever is threatening me I get away with it, and you can always buy off the barbs.

As I was saying though, you can build your way out of this slough of despond.

geofelt
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted November 21, 1999 17:59   Click Here to See the Profile for geofeltClick Here to Email geofelt  send a private message to MarkG Visit geofelt's Homepage!
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After 15 cities, you have to build temples. Research mysticism to increase their effectiveness. If you can't get mikes, then you may need oracle. It expires early-maybe-, but it will get you over the hump.
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