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Topic: Most Stupid stratergy encountered in MP |  |
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Superstar
b.02-15-99
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posted October 01, 1999 08:53
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I was playing a game with 4 strangers the other day, and this one guy wouldn't talk to anyone and sent an army (of horses and warriors) to attack everybody else. His science was woeful, his cities lacking infrastructure, with no roads or irrigation and no city improvements. After nearly destroying one Civ early on, the rest of us ganged up on his unsociable game attitude and wiped him out before 1 AD. The pateince we applied in getting better troops by concentrating on science wiped the floor with him. All I can say is this the stupidest strategy anybodies ever come across? |
MyOlde
b.02-15-99
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posted October 01, 1999 09:04
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Sounds like someone who's never played the game before. Probably figured he could hit you all early, fast, and (sort of) hard, set you back so that he could get a big lead.He won't do it again, will he? |
Ming
b.02-15-99
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posted October 01, 1999 09:13
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Some times your starting position dictates an early strike approach. If you have no trade, terrible land for your starting cities, a few free units and a military science from huts ... what the heck. You might as well go for it. If you are going to be so far behind in the science race, you might as well have fun. But... Horses and WARRIORS! And not talking to people! HA HA HA HA HA HA. Warriors, used as warriors... Even funnier. He should have at least been talking to people, even if he was just go to lie to them.Well, I guess you have to start somewhere to learn how to play MP.  |
My Wife Hates CIV
b.02-15-99
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posted October 01, 1999 10:23
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I bet it was fun. I wish more people would fight. Toadkiller was good for that. I mean, we all know what science to research, what improvments to build and everything else. I've been in some boring games where everyone just races through the science ladder. Thats fun, weeeeeeeeeee! |
Ming
b.02-15-99
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posted October 01, 1999 11:07
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We know we can always count on your to liven up any MP game MWHC...And why don't you play anymore? We miss your true dedication to the art of war (usually at the expense of your civilization ) |
Carolus Rex
b.02-15-99
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posted October 01, 1999 11:52
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Here's something stupid I'm up to in a current duel with kengel.We start out and I'm doing fine. When we met on the map I offered a peace treaty, don't ask me why, and kengel accepted. Because it's a duel (or that's what it's supposed to be ) I then built lots of units, mostly crusaders. I send them over to kengel's empire, embark and have a settler building a fortress on a hill (only one square from Der Udal, size 12 city). When finished I stack the 10 or 12 crusaders with a couple of phalanxes and a diplo in the fortress. The city has no walls and is now within reach. Then I wait and I wait and I wait and I wait. Why? Because we have a peace treaty! MWHC: "So what? Sneak attack!" CR: "I can't!" MWHC: "Why not?" CR: "I just can't, I'll feel bad about it." MWHC: "Then cancel the peace treaty!" CR: "Why, he hasn't given me any reason to?" MWHC: "REASON, YOU NEED A REASON TO CANCEL THE PEACE TREATY? WIMP!" CR (looking down in the ground): "..." MWHC: "Why did you offer a peace treaty in the first place if you know you can't break it later?" CR: "It seemed to be the right thing to do." MWHC: "THE RIGHT THING TO DO??? IT'S A DUEL FOR GOD'S SAKE!!!" CR: "Well, I'm thinking about going for Alpha Centauri now..." So now I'm sitting back waiting for him to sneak attack me while considering going for AC. Kind of boring to ship the crusaders back and disband them, but...  Carolus |
Ming
b.02-15-99
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posted October 01, 1999 12:19
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ROTFL  You did a good job... I'm sure MWHC would say all those things.But now, I must nominate you for stupidest strategy in a duel MP game. A FRIKEN PEACE TREATY!!!!!!!! WHAT WERE YOU THINKING?????? And please don't tell me that you traded maps with him too  WIMP. BREAK THE DAMN TREATY... KICK HIS BUTT. KILL HIM... IT'S A DUEL! I feel better now 
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Carolus Rex
b.02-15-99
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posted October 01, 1999 12:34
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HAHAHAHA!!!Thinking??? I just wanted to be nice to the man!  I wanted to trade maps too (not), but for some reason he declined. I don't get it, why doesn't he want to see where my cities are so he knows he can't settle there?  Any other nominees? BTW, what is ROTFL short for? Carolus the Wimp |
Sten Sture
b.02-15-99
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posted October 01, 1999 13:38
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ROTFL = rolling on the floor laughing or run over those french lads.CRoi - Now I am sure that the purported Viking attacks at Lindesfarne were really just a big fat Irish lie!!! Charles XII, he was a travelling minstrel. Gustavus Adolphus? Why he was a simple farmer and the botanical inspiration for Linius. The Vasa? That was just a scientific experiment in keel hauling! of course ~Birdtide~ would have attacked with the Phalanxs since Crusadiere sounds like a French word!  If kengel knows you are there, fortified units in a city radius is an act of war so you are already violating the peace treaty! BULLY! I regularly do stupid things in a civ game, strategywise some of the dumb things I've done are - adding caravans to a wonder that is already completed; wandering around looking for a capital city site without adjacent mountains for twenty turns in a duel; agreeing to trade techs when I didn't have my side of the bargain; forgetting to switch to the correct wonder before completion...etc, etc, etc. [This message has been edited by Sten Sture (edited October 01, 1999).] |
Superstar
b.02-15-99
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posted October 01, 1999 13:47
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Carolus, haha. I guess for an experienced player that is kinda of a stupid way to play a duel. Some times you just have to stop being nice and snatch the other guys teddy bear to gain his respect. Otherwise, you'll be the guy handing his dinner money to the short little thug who's mother didn't love him and only respects a sharp hard slap. You've made me chuckle anyway, and it's almost the exact opposite of the original posting. Keep up the good work in your one man crusade against violence. GIVE PEACE A CHANCE, join the Carolus society of victims  [This message has been edited by Superstar (edited October 01, 1999).] |
Smash
b.02-15-99
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posted October 01, 1999 17:52
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I recently had 2 of my coastal cities attacked by a fleet of empty triremes.What a slaughter |
Carolus Rex
b.02-15-99
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posted October 01, 1999 17:53
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Great posts! Where to begin?Sten, You're right, I didn't think of units in a fortress within the city radius as an act of war. Swear to God they were only trying to, eh..., recruit new members to my society (see above)  Your knowledge in swedish history truly is amazing. I really mean it, even though the post above is just a little bit, hm, misleading.  Is ROTFL really short for "rolling on the floor laughing" (or are you just taking advantage of my limited knowledge in chat abbreviations? )? Superstar, Great idea! C'mon everybody! EVC don't be shy, Joe stop sitting all alone in the corner thinking about the jews controlling the media! Join hands, all together now: "All we are saying, is give peace a chance..."  Carolus |
Ming
b.02-15-99
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posted October 01, 1999 19:44
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ROTFLMAOPeace... IT'S A STRATEGY GAME! KIll the bugger!  |
My Wife Hates CIV
b.02-15-99
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posted October 01, 1999 23:53
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Well I agree fighting may not be the best way to go but most games are never continued anyway so you might as well have some fun. Every now and than you get lucky and take a city (great fun!). I'll attack when I think I can cause damage to the enemy civ. If you dont like a good war you might as well just play the AI. Still working nights, thats why I have not been around to play... maybe next month. |
My Wife Hates CIV
b.02-15-99
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posted October 02, 1999 07:13
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How many times have we played now Ming? I know how you play like a book. I know just the science you go for, what wonders your building and all the things you do. Your a good player but kinda like an AI in terms of what you will do next. Of course when it works for you it works very well. Now, on the battlefield, thats where things are fun. How many big battles have you been in Ming? By big I mean 15+ units working together not in a city. My first MP attack was against Rah with 3 or 4 ships and 12+ units (carvels and knights I think, it was awhile ago). Our landmasses where some 10 sqaures away. Now, I didnt take any cities but that was a fun 5 or 6 turns. I made a couple of bad mistakes. What I have found is direct attack on the city is a waste for the most part. Most human players will build a city around 3 or 4 specials which, after time, the city really depends on. It's better to move in with a good defense unit, a good attack unit and a pre-worked settler. Pick a good resource sqaure, *poof* fort and take control of it. This requires a smaller army and forces the other guy to approach you and attack. And we all know the defender in CIV always has the advantage. It's better to starve a city a little first before you attack. |
Carolus Rex
b.02-15-99
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posted October 02, 1999 08:05
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Now I'm really confused!ROTFLMAO = Run Over Those French Lads, Measly Attack Organizer? Oh well... Carolus |
VaderTwo
b.02-15-99
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posted October 02, 1999 12:05
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I was playing a game a few months back that was thoroughly amusing because of the antics of a human player who joined rather late in the game. The guy joined around 1400 AD and within 2 turns declared war on me by attacking and sinking one of my transports carrying caravans, and promptly started chatting how he was going to crush my civ like butter. Obviously he was a warrior - type civ player.I saved the game at that point to see after the game had ended what his situation was for him to be so boastful. His situation: 17 cities, 68 units - researching machine tools - army was mostly cavalry, musketeers, a few riflemen and cannons with a cruiser and a couple of destroyers, ironclads and transports. Only had a few factories and no city with more than 50 shields production per turn. My situation: 26 cities, 94 units - researching fusion power (my last tech before the future techs)- # 1 power -I had almost every modern wonder except women's suffrage which my close ally (the #2 power) had and manhattan project (hadn't been built yet). I had over 12 cities with production over 80 shields per turn. Well, I quickly destroyed most of his fleet and sent stealth bombers to wipe out his coastal forces. My ally, who was itching to get into the war (he also found this guy's attitude considering his dire situation laughable), got his chance when his cruiser was attacked by one of this guy's cruisers. After that it was game over. We both sent large forces against him (I had over 150 units by that time having switched to fundamentalism). After we had conquered 6-7 of his cities, he quit. (After saving it, I found out that he had more partisans left than all of his other units combined) I have been puzzled ever since why the guy never bothered to find out how his civ stood tech-wise versus the others before attacking. |
Ming
b.02-15-99
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posted October 02, 1999 14:57
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ROTFLMAO = rolling on the floor laughing my ass off  MWHC I've been in a few large battles including 20 plus units, but it is a rarity. And yes, given normal circumstances, I generally use a similar strategy, becuase it works. There have been a few games where the situation dictates a different strategy. But those are far and few between. |
Blackbane
b.02-15-99
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posted October 04, 1999 15:02
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Hi. I am very new to this sight, though I've spent way too much time playing Civ and Civ 2 over the years. But I hav ealways played solo. Recently, I bought Test of Time and Fantastic Worlds, both of which allow multiplayers. Ok great, but I don't know anyone to multiplayer with. Is there an email list for such purposes? Or do people play on a game sight? Please help, I have a yen to get crushed by all you experts. :-) |
Sten Sture
b.02-15-99
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posted October 04, 1999 16:17
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There is a thread on the next board up Civ2-Multiplay where you can find a list thread called ICQ player numbers or something like that. There are also a couple of threads that may be buried that give pretty detailed instructions on how to get everything set up. |
Superstar
b.02-15-99
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posted October 05, 1999 08:24
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Vader, Sounds like you've met the dumbest Civer, congrats. What else could he really do tho? He joined half-way through, he was an ant surrounded by giants, and had absoloutly no chance of winning. If I was in that situation, I guess I'd go around with my begging bowl or raise taxes, steal a few important defensive techs and then attack the next weakest civ. He was in a pretty hopeless situation, but he sounded like a pretty hopeless player. |
Sparrowhawk
b.02-15-99
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posted October 12, 1999 01:18
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Carolus, thanks, you made me laugh too.Let's see you're from Sweden, I'm from Canada and most of the people criticizing your "peacefull warmongering" are from the states. I'm not suprised. It's great to see, both their methods and your's and I don't criticize either as both have a place not only in the civ world but in the real world as well. Personally I think the opinions are generally representative of the nations each of us are from (IMHO). I was reading a post on favourite/least favourite wonders earlier and was suprised at how many people dislike the eiffel tower. As someone that likes to finish the game with a spotless reputation I generally like to at least conquer the city that has built it with enough time left in the game to restore my rep. (I know it doen't affect score or anything I just like the idea of being a world conqueror whom everyone believes has done no wrong). Thanks again. |
Ming
b.02-15-99
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posted October 12, 1999 11:53
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And thank you Sparrowhawk for bringing one of my favorite new threads back to the top.The other week I was playing in an MP game. The first human civ I met, I asked (well demanded) an alliance. Early partnerships in MP can make all the differences in the world. All he wanted was a peace treaty. Well, early peace treaties mean only a few different things to me in MP... First, they already have an ally, and he is just coverning his butt. Second, it's a prelude to war. Third, the person is so far ahead, that he thinks he can win all by himself (a strange notion in an MP game) After many demands for an alliance, the answer was no. So, I attacked his warrior with my warrior... as luck has it, my warrior won, and became a vet... (later, he bribed the warrior, but then it died to barbarians) I assumed he had an ally, and started building boats in case I was pinned in. Later on, I find out that a few other civs are kicking everybodies butt. And he and I were the only civs NOT in an alliance. (at that point, I could have strangled him for not accepting the original deal) So fine, we make an alliance. And then... HE WOULDN'T TRADE MAPS OR ANYTHING. By this point, I was tearing my hair out. All I could get out of him was "I have a plan, trust me" After that comment I reached for the malox  I'm not calling his plan "stupid", but I really expect more than that from an ally  Anybody else have some good ones?
[This message has been edited by Ming (edited October 12, 1999).]
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rah
b.02-15-99
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posted October 14, 1999 09:23
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Yes Ming there is nothing worse then meeting that first civ and when you ask for an alliance and the response is, how about a peace treaty? And you're thinking, damn he's already met somebody, I'm doomed. The only guy left to ally with is stranded on an island and the only hope of meeting them is through MPE. If there are alliances early in MP and you're not in one, you are at a big disadvantage. Science leap frogs are too important. But most importantly, it gives you someone to chat with to pass the time while you're waiting for your turn. I've had some great discussions this way and helped develop some decent camaraderie. I have fond memories of typing so hard my fingers hurt to MWHC "EXPAND DAMN IT EXPAND" while the return messages would be "ATTACK ATTACK". I guess I like being part of team when I play games. Which brings up by last point. If you're not going to go all out for an ally, i.e. trade maps, trade sciences, give money to the other when it's needed, discuss strategies and work like a team, PLEASE don't ally with me. I'd rather wait to find someone else. We do do this for fun. I can never ever remember betraying an ally. I've broken peace treaties before, but that's what they are for. RAH |
ottok
b.02-15-99
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posted October 14, 1999 10:39
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ok. peace is ok. |
carnide_
b.02-15-99
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posted October 14, 1999 18:28
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hmm... As I always say: you learn a lot with MP. --- To Ming, with  I was that guy, the one who wanted to make a peace just a peace treaty. why? This was my rationale: Was the first time playing with you. I did'nt knew if you could be trusted (or not). So I only wanted a peace treaty because with that, control zones are in effect. Then I would find out about you, and your gameplay style: if you bribed my warrior, if you try to penetrate my lines with a horse-diplo combo, ... Only then I could make a good decision. --- But you decided to attack me. Your mistake, not mine. You were stoped were you were, and no more tech trade for the near future! --- I was just being cautious. You were just making true my worst fears about your true intentions. --- Why did you attacked? Who made the stupid move? --- he he he  |
rah
b.02-15-99
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posted October 14, 1999 20:26
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having watched that exchange as an observer, I think I can see both sides. You are correct you were unfamiliar with that sytle. You were unsure if trust was there. But on the other side of the coin, You were given multiple opportunities before he attacked, more than you probably deserved. And granted he was not the strongest person when everyone left for the night, he surpased you greatly. He was more mad at the lost opportunity of teaming with you to beat everyone else. Teams win, period. I would have done the exact same thing he did, maybe portrayed differently, but your response would have led to the same conclusion. If you had played with him before, you would have known that his word is good. Both of you lost that night. I hope that exposure to playing in other games with me will give you the experience that my word is good also. It would be very beneficial if we meet in a game and the teams aren't already decided. But I do expect full commitment among allies. Please post if you don't expect the same thing, because I would rather be dissapointed here than in game. It has been fun watching you work. And I still believe that raging hordes is the true equalizer.  RAH |
Matthew
b.02-15-99
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posted October 14, 1999 22:05
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And who was the great power that day? The strongest civ, leader of the great alliance?MATTHEW, PHYSICS DUDE of the HOUSE of BUBBA !!! HA HA HA HA HA HA HA HA !!!!! |
Ming
b.02-15-99
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posted October 14, 1999 23:49
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carnide_ You will notice I didn't name you in my post The post was meant to discuss my feelings on what an alliance is. Total trust and sharing. Or as Rah says, don't bother allying with me if you don't feel the same way.But since you brought it up... No it wasn't a mistake. After I took my stance, I had no choice but to attack. A man is only as good as his word. If I didn't, you would have thought me weak. If you were allied with somebody else, the attack didn't matter. If not, maybe you would waste time building a defense because we were at war. Either way, I win. Now, if you had accepted the alliance, maybe Matt wouldn't be crowing in this thread  |
Sitnam
b.02-15-99
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posted October 15, 1999 00:45
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If you want to play an online game easily go to www.zone.com the games are not always dependable though. |
Bird
b.02-15-99
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posted October 15, 1999 01:17
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rah/matt/carnide/berz: was I the only one who couldn't rejoin Wednesday? I didn't get knocked off line, but icq wouldn't work, I couldn't rejoin the game, and I couldn't even load the forum to see if messages were here. Was it my IP? Is my civ still alive? I tried for half an hour, but finally went to bed. |
Lancer
b.02-15-99
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posted October 16, 1999 00:24
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When I was playing in the zone I was always expanding my 'zonefriends' list which I told ppl they could get on by being dependable and get kicked off of by being otherwise. So I had a bunch of ppl that I would play and bs w/ and just generally be friendly with and friends of. Well it's no hard and fast rule but I'm usually fairly beligerant and often downright agressive w/ the 2nd person I meet.The first person I try to team w/ and get the sci going and cover each other's back. Well in one game I met a friend of mine first. We had a grt time,traded everything and kicked butt until the game fell apart.The next game we were also both in,but this time I met him second.He imidiatly started gifting me maps and sci even though I didn't go the alliance route.When I hit him w/ everything I had...Well he was shocked. I never felt so guilty marching into anyones capitol in my life.Hey,he set himself up to be a sucker and I just did what I had to do to win.In a wargame,don't be surprised if you end up in a war. His was the worst strategy of all.Trust based on a prior game's alliance. Don't read this and think you know what I'll do if we ever play. This is a trend in my play,not a rule. |
Ming
b.02-15-99
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posted October 16, 1999 10:05
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That's why I always figure that a peace treaty is just the first step toward war.An Alliance is one thing... anything else is meaningless. I NEVER trust anybody that I'm not allied with  |
Eddy
b.02-15-99
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posted October 16, 1999 19:30
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On the topic on allies -When I play MP and take an ally I always feel like I have to be friends in later games.... It is fun to co-ordinate attacks though  One thing to add about playing, when your off exploring and you meet another MP civ, if you have a better unit do you ;- 1) Attack mercifully 2) Make peaceful first contact 3) Bully him Even if I'm playing a duel I firstly offer peace, then depending on my situation attack or offer alliance. What does everyone else think? Eddy  |
Matthew
b.02-15-99
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posted October 16, 1999 22:16
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When I ally it is until only my ally and myself are viable contenders. And this doesn't mean just that we are far ahead in the power graph. That can change wildly.When I make a peace treaty early on I intend to keep it for quite some time, or irreconcilable differences arise. But it isn't eternal. I see no problem with violting a peace treaty made 40 turns earlier. But an unprovoked attack 3 or 4 turns after the treaty was signed is, IMHO, bad ettiquite. There are exceptions, of course, such as provocative actions on his part, supporting an ally, etc. But a peace treaty should mean something. |
Eddy
b.02-15-99
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posted October 16, 1999 22:51
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In duel, when you know you will be at war with each other, should you kill on sight or wait.... standoff....then if you stand off who should attack first and is it bad show to attack first? In the duel I'm playing now, we stood off and prepared to fight. We drew a line and said not to cross it. The war started because he played with diplomats in my cities! I didn't start it! Eddy |
rah
b.02-15-99
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posted October 16, 1999 23:28
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General thoughts..... peace, duels, EXCUSE ME. If you're in a duel, attack attack attack.
If you have a superior unit and they are not your allies, you must attack or risk being attacked back.
Never broken an alliance. (because the games usually end in concession and not destruction so it's never been down to the final two.) RAH |
Eddy
b.02-15-99
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posted October 17, 1999 05:59
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Ok, duels attack but other game types? 3-4 players?The way I play is to try and find the top civ and make allies and attack anyone inbetween  What if I'm in the lead? Anybody will do!  Eddy |
Ming
b.02-15-99
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posted October 18, 1999 10:27
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In a multiplayer game that is not a duel or arena match... I will always try to make an alliance with the first person I've met that doesn't already have an alliance. I will never settle for just peace... that's like kissing your sister If I think the other person is already in an alliance, I will attack 9 or of 10 times. If I have an alliance already, I will test the waters on a peace treaty with anybody else I meet. I never expect them to say yes, but I will ask. Sometimes, in a large game, I don't mind having a peace treaty with members of other alliances if we are trying to catch up to somebody that has a big lead. |
Superstar
b.02-15-99
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posted October 18, 1999 11:34
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Peace Treaties can work if you are already at war with another civ and don't wish to be in an alliance or at war with the player. As long as borders are respected then peace treaties can work. As for alliances, limiting yourself to just one can be problematic in a big game. The best game I played in had a tri-party alliance that cut down the number one player to number 3. Although the number 1 player had an alliance and was very strong, he knew that ultimatly the 3 countries in this alliance were by far and away the most dominant force on the planet. When the alliance began to crumble, so did the game unfortunatly, and now a state of unrest and uneasy alliances dominate world stratergy. I have never broken an alliance, and rarely break Peace treaties, but find other players break Peace treaties like they didn't exist. My advice, be wary of peace treaties and make sure you're well defended, or at least make sure you can trust the opposing civ player. Once someone has broken my trust, there's little chance of me trusting them in any other game. Also, any treaty or alliance can only be applied to a single game. I got caught ince by believing that the tremendous help I gave a player in one game meant that he'd be eager to continue our diplomatic friendship. I left myself poorly defended as he was near by and he promptly kicked my arse and wiped me off the face of the planet. He remains a good ally in one game, yet every other game is different. As for the better unit idea, I think bullying is a great tactic. | |