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Topic: Best Wonder? You Vote! Current Date/Time:
March 02, 2000 03:13:48
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patweber Chieftain From: Registered: Mar 99
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posted September 11, 1999 14:15
 
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um, SeiveToo, that start means that the wonder won't do anything because it's effects have been canceled by an advance. sorry to disapoint you.------------------ Science conquers all.
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Bird Prince From: South Orange, New Jersey Registered: b.02-15-99
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posted September 11, 1999 18:42

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pw: (Pssst, I think he was joking.) |
Peter Hennesy Warlord From: UK Registered: May 99
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posted September 12, 1999 11:17

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In terms of counting, at least in the OCC stakes, why bother? I mean Jese, its like an old Soviet election where the communist gets 99.7% of the vote or somethuing ridicuous. I still gotta go with Bird on this one. Got know I love getting Shake's and would probaby; quit the game if I didnt get it, but without KRC you just aint going to get the rest. |
Sten Sture King From: San Francisco Registered: Mar 99
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posted September 13, 1999 00:06
 
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PH - I think you are the only one I know of that builds KRC at all in OCC. Are you kidding, or do you really build it?By the time I go for Engineering I usually only have Darwin's and Apollo to go, which I build with caravans... ?? Does anyone else build KRC in OCC? |
Smash King From: Vancouver Canada PST Registered: Jul 1999
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posted September 13, 1999 02:11
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Not I.Industrialization comes along to quickly to justify the time and resources needed to build it IMHO. |
mzilikazi Warlord From: London Registered: b.02-15-99
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posted September 13, 1999 06:00

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I have tended to build KRC on OCC... when I've got my govt sorted to Republic, rush for Engineering and build KRC, then it makes all the science wonders much easier to build. It is fantastic if you start by the coast... the avoid Industrialisation as long as poss, but make sure you have a few caravans stacked up ready to disband to rush-build the factory you'll need as soon as you research industrialisation.Then again, I should probably try a new method. I play OCC on prince, and my best is AC in 1930s, so I have a lot of learning still to do. That is probably as good an advertisement as you'll get not to build KRC. |
Sloth Chieftain From: Registered: Jul 1999
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posted September 13, 1999 06:31
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I use exactly the same strategy used by mzilikazi. But then again my record (1947 at King) is not amazing. I think that if you go for the record is better not to build KRC. But it can be necessaryl to win games that would otherwise result in...10000 AIs on AC. |
Peter Hennesy Warlord From: UK Registered: May 99
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posted September 13, 1999 15:34

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Hey Sten. Yes I do build KRC in OCC games. Honest! Like I say, I certainly grant you that Shakey's is pretty crucial to the later game, but Im really surprised that its as dominant in this thread as it has proved to be - not only in that its staggering that so many agree on one wonder (compare that to the MP and SP) but I still think KRC is pretty important to building the rest of them. I always feel production is so slow without it. I understand the point that most people seem to make about that KRC taking a long time to come and rushing for industrialisation but theres still a long time between them: engineerings like 3 in from the left, industrialisations like 3 in from the right. But, who knows, next time I play Ill try without it |
Paul Civ2 Winter '99 Apolytoner From: Zwolle, The Netherlands Registered: Mar 99
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posted September 13, 1999 16:53

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At the time KRC becomes available there are so many other things to build. Also, in the few OCC games where I built KRC it caused so much pollution that I spent more time cleaning up than improving the land. |
Hodad Prince From: Mars Registered: Sep 1999
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posted September 16, 1999 16:07
 
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(E)SP: Magellan's Expedition. (That's because I love a big navy.) OR SP: Leonardo's Workshop (Where there's a lot of terrain.) OR SP: The Pyramids (If I'm planning on an early conquest.) OR SP: Hoover Dam (If i'm planning to win the space race.) OR SP: The United Nations (If I'm feeling like a destructive democrat.) OR SP: The Statue of Liberty) (If I feel like having a dirty war and buy cities by switching to Fundamentalism.)Anyway, I vote for them all. Sorry, not all, WHO CARES FOR THE CURE FOR CANCER? |
Hodad Prince From: Mars Registered: Sep 1999
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posted September 16, 1999 16:19
 
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Here's Hodad's first body! SP:Colossus (if anyone builds it before me, i build units untill i conquer it) MP:Leo's WS. (if not i end up with musketeers on the center of my empire.) OCC efinetly NOT Pyramids OR A.S. Trading Company OR Great Wall (unless used for peace) OR etc. (you know) I think the best one is the U.N.------------------ Alien Infiltrate
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Ri-jon Boom! Warlord From: Ri-jonia, Jupiter Registered: Aug 1999
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posted September 20, 1999 00:43
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I just want to remind everyone that the votes close in October! Keep voting! |
Matthew Prince From: Junction City, Kansas. USA Registered: b.02-15-99
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posted September 21, 1999 23:42
 
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Don't be silly. Though the best may vary from situation to situation, Unless you are trying the OCC challenge or something similar, 80% of the time it's Mike's, hands down. Only possible rivals are JSB and HG. |
Ri-jon Boom! Warlord From: Ri-jonia, Jupiter Registered: Aug 1999
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posted September 28, 1999 00:02
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Please, someone vote! I'm getting desperate here! no one has voted for 18 days! someone vote please! |
Cargon-Boom Chieftain From: Alpha Centauri Registered: Aug 1999
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posted September 29, 1999 01:30
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I like all wonders |
Ri-jon Boom! Warlord From: Ri-jonia, Jupiter Registered: Aug 1999
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posted September 29, 1999 01:38
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AHHHHH! I dislike your post, Car-gon! [This message has been edited by Ri-jon Boom! (edited September 29, 1999).] |
Sten Sture King From: San Francisco Registered: Mar 99
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posted September 29, 1999 16:25
 
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Back to Peter Hennesey's concern with shield production levels absent KRC. Post-Colossus all the wonders I build I do with Caravans, and for caravans you really only need about 10 shields per turn and some cash. I do the ol' -> turn 1) 10 shields produced, buy it up to 40 shields. turn 2) 10 more shield produced = caravan = 50 shields for a wonder.As long as you have the military units and government for tribute or the reputation for alliance gifts, you can get the money to replace shields. |
SlowwHand Chieftain From: Dallas,Texas USA Registered: Sep 1999
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posted September 29, 1999 19:42
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Why so many posts, in an internet setting, by people who have never played multiplayer? First, why never? Second, how can you voice an informed opinion? |
Simpson Chieftain From: varies Registered: May 99
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posted September 30, 1999 16:48

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Ok, Ri-jon;SP: Mikes' MP: SOL OCC: CO Shakes? Come off it! You have to win the thing. |
Superstar Prince From: Hastings, East Sussex, UK Registered: Jul 1999
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posted October 01, 1999 08:47

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Ok, it's October, but I'm gonna vote anyway. MP-King Richards Crusade-it gives a big boost to build over wonders quickly SP-Pyramids (easier to expand quickly) OCC-Shakespeares Theatre (with only one city thats never unhappy can there be any other choice?). |
MyOlde Warlord From: Toronto, Ontario, Canada Registered: Jun 99
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posted October 01, 1999 09:08

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MP: Never played. OCC: Haven't tried yet. SP: Surely it has to be Hanging Gardens because it lets you get going in the very beginning. Otherwise, you'd be stuck making extra units for martial law rather than stuff that takes you somewhere. At Deity level anyway.
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Ri-jon Boom! Warlord From: Ri-jonia, Jupiter Registered: Aug 1999
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posted October 02, 1999 00:55
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The votes are in!!! The winners are:MP: Michelangelo's Chapel SP: Michelangelo's Chapel OCC: Shakespeare's Theater |
BloodCrusader Settler From: Registered: Oct 1999
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posted October 10, 1999 08:31

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SP: Great Library, UN Mike's at Emperor and Deity MP: Havent played yetLeo's is also a great wonder, but if miliaristic, units are no more vets. If youre playing a militaristic strategy, combination Sun Tzu's and Great Wall makes you invincible. |
BloodCrusader Settler From: Registered: Oct 1999
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posted October 10, 1999 08:31

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SP: Great Library, UN Mike's at Emperor and Deity MP: Havent played yetLeo's is also a great wonder, but if miliaristic, units are no more vets. If youre playing a militaristic strategy, combination Sun Tzu's and Great Wall makes you invincible. ------------------
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TNapoleon King From: São Paulo-SP-Brazil Registered: Mar 99
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posted October 16, 1999 03:01
 
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Civ2: Leonardo's Workshop MP: Never played |
Steve Clark Warlord From: Colorado Springs, CO Registered: Oct 1999
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posted October 17, 1999 14:01
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MP: never played SP: LEO
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