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  Whine! whine! whine! (Page 2)

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Author Topic:   Whine! whine! whine!            Current Date/Time: March 02, 2000 03:13:05
Ri-jon Boom!
Warlord
From: Ri-jonia, Jupiter
Registered: Aug 1999
posted August 27, 1999 11:17   Click Here to See the Profile for Ri-jon Boom!  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Don't you think that we have fallen off-topic here? Let's begin the next page with some helpful tips on how to avoid unhappiness on diety, for MyOlde and all of the other beginners.
jpk
Prince
From: Minneapolis
Registered: Feb 99
posted August 27, 1999 13:52   Click Here to See the Profile for jpkClick Here to Email jpk Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


The best advice I can give is to ingore my advice in the thread "I need help with democracy !!!"
Ken Hinds
Warlord
From:
Registered: Mar 99
posted August 28, 1999 01:21   Click Here to See the Profile for Ken HindsClick Here to Email Ken Hinds Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


1. I usually play on a large map with no free techs so you may have to adjust the following to fit your game.

2. The way I keep the unhappiness under control in Deity is to set science to 60% after founding my capital and to set the worker on a trade rich location as long as I can still get at least one food and one shield. Have the city start building a warrior. This takes 5 to 10 turns and usually give me an advance within 6 turns.

3. Research Pottery, Burial, Bronze in that order when ever possible. Pottery is one of those "Disappearing Techs" so I want it first if at all possible. My intent is to build HG and COL in the same city. This way I can use the combination of WLTLD and COL to really push the science or taxes whichever I need most at the time and have that ability last for close to half of the game.

4. While that first warrior is building I have the second settler run around popping huts or if I find an even better city location that is immediately shield rich and with the potential for excellent trade I'll stop and build my second city so that I can put HG and COL here instead of in the capital. Later I may or may not relocate the palace to this city.

5. Any good defensive units from huts get sent back to defend my capital and/or HG city.

6. To build wonders before I have caravans I use warriors from other cities and just disband them to help build the wonder. The other advantage to HG is your first citizen is a happy even if he started out double unhappy because of other factors.

7. Until I get HG built I have my cities turn out: Warrior, Temple, settler and then warriors for city defense and wonder building. Once HG is built I use the best defender in place of warriors and send the warriors over to be disbanded for COL.

8. If I have to move off my prefered tech line for any reason I use the Alphabet, Code of Laws, Writing line because I want to get to Philosophy as so as I can. By getting Philosophy first I can usually pickup either Monarchy or Monotheism for free.

Ken

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