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  EC3 New Idea #38 - Realistic Effects of Latittude

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Author Topic:   EC3 New Idea #38 - Realistic Effects of Latittude            Current Date/Time: February 29, 2000 22:28:57
korn469
Prince
From: the dark wastelands of apathy
Registered: Apr 99
posted February 29, 2000 13:17   Click Here to See the Profile for korn469Click Here to Email korn469Visit korn469's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


by Civ_Lover1701

quote:

How about realistic effects of latittude and elevation on food production(extremes of tempurature, growing season, ect.), population and such?
-near the poles is pretty unlivible
-near the equator is slightly harsh-heat, sun, rain(floods more likely maybe)
-high elevation has low pressure, cold,etc

At the very least there should be areas where you just cant build or gather resources from(You can't put New York on Mt Everest!!!)

Napoleon I
Settler
From: Los Angeles
Registered: Feb 2000
posted February 29, 2000 22:28   Click Here to See the Profile for Napoleon IClick Here to Email Napoleon I Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


First of all, the idea of not being able to build cities everywhere has already been implemented in SMAC (you can't build bases in rocky squares). I think that Firaxis will also include it in Civ3.

Meanwhile the idea of different lattitude effects could become kind of unfair, don't you think? I mean if your civ gets randomly seeded near one of the poles, youre pretty much screwed in the game from the very beginning.

------------------
Napoleon I

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