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  Civ3-The List of Ideas for Firaxis
  EC3 Fix #10 - BETTER AI

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Author Topic:   EC3 Fix #10 - BETTER AI            Current Date/Time: February 22, 2000 22:59:35
raingoon
Warlord

Reg. 08-02-1999

posted February 18, 2000 16:50   Click Here to See the Profile for raingoonClick Here to Email raingoon Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


Steve Clark:

"Better AI in the coordination and movement of military units. That is, have it limit massive stackings and have it recognize barriers (such as fortress) so it tries to see if it can go around and not at it."

Gearyman
Settler

Reg. 02-18-2000

posted February 19, 2000 18:59   Click Here to See the Profile for GearymanClick Here to Email GearymanVisit Gearyman's Homepage! Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


Seconded - I want to see better AI and not just the computer cheating.
ChrisShaffer
Settler

Reg. 08-13-1999

posted February 22, 2000 22:59   Click Here to See the Profile for ChrisShafferClick Here to Email ChrisShafferVisit ChrisShaffer's Homepage! Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


'Thirded'. Definitely a necessity for single player, which is a joke once you figure out how to fool the AI.

An AI that learns from players would be great - see the Clash of Civilizations threads for more on this topic.

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