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  EC3 New Idea #12 - REGION BOUNDARIES (2)

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Author Topic:   EC3 New Idea #12 - REGION BOUNDARIES (2)            Current Date/Time: February 23, 2000 12:11:03
raingoon
Warlord

Reg. 08-02-1999

posted February 17, 2000 18:01   Click Here to See the Profile for raingoonClick Here to Email raingoon Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


waynehead:

"The ability/option to create provinces or states within an empire after a certain threshold, and both penalties and bonuses for doing so."
Seeker
Prince

Reg. b.02-15-99

posted February 17, 2000 18:50   Click Here to See the Profile for SeekerClick Here to Email SeekerVisit Seeker's Homepage! Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


Look at Imperialism for regions and provinces.

An ancient game by KOEI called "Genghis Khan 2: Clan of the Gray Wolf" had the best province/governors system I've ever seen. They used something like it again in the "Romance of the Three Kingdoms" series.

Matthevv
Settler

Reg. 03-09-99

posted February 18, 2000 10:06   Click Here to See the Profile for MatthevvClick Here to Email Matthevv Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


Seconded
korn469
Prince

Reg. 04-30-99

posted February 23, 2000 12:11   Click Here to See the Profile for korn469Click Here to Email korn469Visit korn469's Homepage! Edit/Delete MessageReply To & Quote Message IP: Logged, Admin Access Only


waynehead

if asked why out of the five things to put on the new ideas thread why would this idea belong? what are the greatest strength in adding this idea? and what if any weaknesses or exploits does this idea have?

how is your idea different form New Idea #4? could the ideas be merged? improved on?

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