Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ3-The List of Ideas for Firaxis
  EC3 Fix #2 - ICS

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author Topic:   EC3 Fix #2 - ICS            Current Date/Time: March 07, 2000 04:06:59
raingoon
Warlord
From:
Registered: Aug 1999
posted February 16, 2000 03:42   Click Here to See the Profile for raingoonClick Here to Email raingoon Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


"A good fix for ICS." - Narck
raingoon
Warlord
From:
Registered: Aug 1999
posted February 17, 2000 04:45   Click Here to See the Profile for raingoonClick Here to Email raingoon Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


pkokko suggests the same idea:

"I am not sure whether this is a fix or an addition, but here goes:
A solution to the "Infinite Empire Growth" problem, aka "Eternal China". Have empires split, or colonies turning independent, or something entirely different, but make nations evolve and eternal empires the rare exception they are. But make it also fun and challenging to play."
korn469
Prince
From: the dark wastelands of apathy
Registered: Apr 99
posted February 28, 2000 05:13   Click Here to See the Profile for korn469Click Here to Email korn469Visit korn469's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Narck

first can you define what the problem is? is it a significant problem? how does your ideas fix that problem specifically? does your fix effect any other areas of the game? if it does effect another area does it upset game balance in those other areas? is there a simpler way to fix the problem? does your idea hurt gameplay? why out of all of the ideas does your fix belong on this list?

i am working on this probelem...you should check out the Ultimate ICS thread but i think having growth cost the same for all cities is the most important thing in ending ICS

don Don
King
From: Thuh South
Registered: b.02-15-99
posted March 06, 2000 20:39   Click Here to See the Profile for don DonClick Here to Email don DonVisit don Don's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Somebody from Firaxis said they've already got an ICS fix. I wonder if we'll like it.
Narck
ACS Forum Helper
From: The Netherlands
Registered: Apr 99
posted March 07, 2000 04:06   Click Here to See the Profile for NarckClick Here to Email NarckVisit Narck's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Well, if they already have a fix, maybe we should just forget about this one...
Apolyton Civilization Site Forums
> > > Civ3-The List of Ideas for Firaxis Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A ReplyPost A Reply In A New Window Contact Us
Apolyton Civilization Site
Hop to:

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs