Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

Thread Closed  Thread Closed
  Apolyton Civilization Site Forums
  Civ3-The List of Ideas for Firaxis
  THREAD MASTER'S WAR ROOM: Suggestions for Making the List/Running the Forum (Page 1)

Post New Topic  

This topic is 2 pages long:   1  2 

profile | register | preferences | faq | search

next newest topic | next oldest topic bottom of page
Author Topic:   THREAD MASTER'S WAR ROOM: Suggestions for Making the List/Running the Forum
yin26
Moderator

IP: IP: Logged

posted May 19, 1999 18:26     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Welcome to our new home! All the thanks again go to Mark. I've never seen a site where our suggestions are taken to this level of service.

Although this split to "The List of Ideas for Firaxis" (thanks for that, too, Mark) HAS created in essence a third forum, SMAC was never really the right place (I admit), and the General Section should still be monitored very closely by the Thread Masters. This forum here is just a convenient place to collect the ideas, and hopefully more and more people will understand that this is indeed the place to come if they have ideas they'd like Firaxis to see.

At any rate, this is the War Room. Let's hear the battle plans!

JT
Civer

IP: IP: Logged

posted May 19, 1999 18:51     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
Just a note: The SMAC Civ3 threads are dying. This is basicly the second room.

Battle plan: We collect ideas, and then E-Mail them to BR at the end of June, and once every month after that. Genius, no?

Pythagoras
Civer

IP: IP: Logged

posted May 19, 1999 23:39     Click Here to See the Profile for Pythagoras   Click Here to Email Pythagoras   Visit Pythagoras's Homepage!   Edit/Delete Message  Reply To & Quote Message
Yin, are we to send a compilation of all the saved forum postings, or write up a summary, both? And has anyone noticed, we always here from Brian(not that its bad ), I wish the legendary Sid Meier would stop in to say hi!

------------------
"I think you're all f*cked in the head!"
Chevy Chase-Nat'l Lampoon's Vacation.

[This message has been edited by Pythagoras (edited May 19, 1999).]

[Note: This message has been edited by yin26]

the Octopus
Civer

IP: IP: Logged

posted May 19, 1999 23:48     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
Pythagoras: "are we to send a compilation of all the saved forum postings, or write up a summary, both?"

I've been working under the assumption that we should be working toward providing the best summary we can, with enough material to adequately explain an idea, but getting rid of anything superfluous, unclear, or unnecessary. We're sort of working as filters so that Brian can just absorb the important stuff. If he wanted everything he could just read the forums himself... At least that's what I've been assuming.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

the Octopus
Civer

IP: IP: Logged

posted May 19, 1999 23:50     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
By the way, what's the process for resolving technical difficulties around here? There seems to be a problem with my technology thread . Is it just send mail to MarkG?

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 12:10     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Pythagoras (Everybody):

I write for a living, mainly speeches. And if I've learned anything it's that you have to know your audience. No matter how important YOU think your points are, if you can't convey them properly to the audience, you might as well sit down and be quiet.

Having said that, and having worked a little bit with Brian in the past, I know that he wants this material to be as "clean" as we can make it. This does not mean we should only bullet our ideas, but we should also clarify as needed. This might require a bit of prose on our part, but as we come closer to sending the list, it will become apparent what needs elaboration and what can just be listed.

Octopus,

I'll do what I can about your thread. Otherwise I'll ask Mark.

------------------
__________
"un"Officially Making Lists for Firaxis Since SMAC Enhancement 3!

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 12:18     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Octopus,

I think I fixed it. Give it a try!

------------------

**"un"Officially Making Lists for Firaxis Since SMAC Enhancement 3!**

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 01:54     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Hey, Everybody:

I took out threads that we no longer needed, and I standardized thread titles. If you guys object to the titles, please give me a better system. I took out the (v1.0) stuff, but you should feel free to update the version number in your summary post as you open a new thread after it reaches 50 posts. Basically, I went for simple and consistent.

Am I missing anything?

Ecce Homo
Civer

IP: IP: Logged

posted May 20, 1999 06:31     Click Here to See the Profile for Ecce Homo   Click Here to Email Ecce Homo   Visit Ecce Homo's Homepage!   Edit/Delete Message  Reply To & Quote Message
Ralph wrote in the General Civ 2 forum that the Lists are too hard to read. He reccomended that each suggestion should consist of a title in CAPITALS and not more than a few lines of explanation. Long discussions should take place in the General forum.
yin26
Moderator

IP: IP: Logged

posted May 20, 1999 11:11     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Ecce Homo,

Thanks for the advice. It's hard to make the long discussions happen somewhere else, though. But, to your point, the Thread Masters will be summarizing the threads along the lines you mentioned once their threads reach 50 posts. So that should help.

Frank Moore
Junior Civer

IP: IP: Logged

posted May 20, 1999 11:49     Click Here to See the Profile for Frank Moore   Click Here to Email Frank Moore      Edit/Delete Message  Reply To & Quote Message
Yin,

I think that you are right, people that post ideas should give as much of a description as needed, even if it may seem too long to some people. The reason is simple, the thread masters main job is to take all the suggestions and incorporate them into one clear concise list. This could be hard to do if the original description is not detailed enough to explain to us what the poster had in mind. I do think that some things make even long posts easier to read such as inerting blank lines between ideas and such.

------------------
Frank Moore - Civ3 Player Interface Thread Master

tfs99
Civer

IP: IP: Logged

posted May 20, 1999 17:29     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
I suggest that the Moderator (that's you Yin ) should be the one to start new threads once the old one is full. By doing this we ensure having:

- standard naming and numbering of the topics
- standard beginning post for each new topic
- standard final post for each full topic

Proposed items for the standard beginning post:

1) Have a link to the prior locked topic in the first post to a newly opened topic (Yin if you need help with the HTML to do this, just ask)

That way people could easily go back and read to their heart's content rather than solely relying on the summary posted by the T.M.

2) Have a link to the MASTER LIST LAUNCH PAD in the the first post of each new topic.

Hey! I worked hard (and continue to work hard) to make this a convenient way for getting around. I don't want it to get lost in the shuffle.

Proposed item for the standard final post:

1) A link to the newly created topic for those who are reading the posts in order.

Civ3 n ... Ted S.

[This message has been edited by tfs99 (edited May 20, 1999).]

tfs99
Civer

IP: IP: Logged

posted May 20, 1999 17:38     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
It might behoove us to setup seperate SUMMARY topics from the main suggestion topics.

I can foresee the summaries themselves becoming fairly lengthy, thus increasing the download time and thereby defeating the purpose for closing long topics at 50 posts.

If summaries are seperated, a link to the summary could be included in a standard beginning post for a new topic as well.

Civ3 n ... Ted S.

CyberShy
Civer

IP: IP: Logged

posted May 20, 1999 17:48     Click Here to See the Profile for CyberShy   Click Here to Email CyberShy   Visit CyberShy's Homepage!   Edit/Delete Message  Reply To & Quote Message
The 2nd post in my thread is one I edit 3 times a day. This one includes all the ideas in the entire thread, by subject and by author.

This way it's pretty clear to get a good idea about the suggestions and ideas in that main-topic.

Just go into my thread, "City Improvements" and take a look at how I'm doing it. I think this works great.

the Octopus
Civer

IP: IP: Logged

posted May 20, 1999 18:09     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
tfs99: "I suggest that the Moderator (that's you Yin ) should be the one to start new threads once the old one is full."

I strongly disagree. If I am to be managing a thread, I like to be able to set the pace, etc. None of the "advantages" you mention require that a single person start a thread, they merely require that we agree on certain standards. I tried to encourage everybody to do that before, but nobody seemed interested.

I suggest that people consider what elements should be included in a standard template for the beginnings of new threads, post them here, and we can discuss them.

Currently, I believe that keeping the summaries in the discussion threads is the best approach. The summaries allow for good breakpoints in the discussion, which sometimes begin to meander, and refocus people on the task at hand, which is to gather and discuss a wide variety of suggestions.

For the naming convention, I intend to use a decimal numbering scheme to indicate major/minor revisions. I'll be posting a new summary later this evening.

Yin, can you switch the title on my thread back to v1.1? I think keeping the numbers straight will make it easier on posters. Version 1.0 of the threads were in the other forum.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 18:14     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Octopus,

Sure.

Might I add, Ted (everybody), that I can now change titles and so forth after they are created anyway, so all I need is feedback from you guys on how you want things. So, Thread Masters should still do all the hard work here! That's why I hired you.

------------------
CIV3 DEVELOPMENT LIST COORDINATOR

**(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**

[This message has been edited by yin26 (edited May 20, 1999).]

JT
Civer

IP: IP: Logged

posted May 20, 1999 18:22     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
Yin: Could you close Sing's units thread? I already made one with a summary of the last three threads.

DONE! *Yin*

[This message has been edited by yin26 (edited May 20, 1999).]

tfs99
Civer

IP: IP: Logged

posted May 20, 1999 18:30     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
>>>>> Octopus

Re: who creates the new topic

Of course none of things I mention, require that one person create it.

However, one person is in a much better position to enforce standards without requiring that everyone know and get the UBB or HTML code "just right." And as you pointed out, no use in having standards if they are not kept, well, standard.

And since the moderator is the one responsible for locking the old thread, and the one who edits the topic subjects to be standard, it made sense for him to be the one to create a standard new topic "header".

If everyone is left to their own devices to implement the standard, Yin is still left in the position of doing all the cleanup work to bring topics up to par.

Re: having seperate summary areas

I was only thinking long term. If this project is going to go on for months, there are going to be quite a few summaries as time goes by. Seperate summary topics could easily accumulate fifty summaries each. (UNITS is on it's 4th topic already!)

Civ3 n ... Ted S.

the Octopus
Civer

IP: IP: Logged

posted May 20, 1999 18:43     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
"However, one person is in a much better position to enforce standards without requiring that everyone know and get the UBB or HTML code "just right.""

Post a template for people to cut and paste.

"And since the moderator is the one responsible for locking the old thread, and the one who edits the topic subjects to be standard, it made sense for him to be the one to create a standard new topic "header"."

No, it makes sense for us all to know what the right standards are, and just do it. There is unlikely to be a lot of "cleanup work". How many times do you think Yin will need to correct somebody before they get the drift?

"If everyone is left to their own devices to implement the standard, Yin is still left in the position of doing all the cleanup work to bring topics up to par."

If we can't trust the thread masters to implement even the most basic things like posting appropriate headers, then we have a bigger problem.

Yin has a big enough job. I, for one, do not want to have a thread started and "get off on the wrong foot" before I am ready for it. I see many drawbacks and almost no advantages to your proposal.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 18:45     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Ted,

My main reason for not wanted to start the titles myself is that I want your names, not mine to be the designated originator. Imagine a board filled with 'yin26'--creepy. You guys are doing the work. Your names should appear.

But the idea of a better place for summaries is appealing. Can everybody give me some feedback on how this can or should be done? Thanks Ted for the ideas.

------------------
CIV3 DEVELOPMENT LIST COORDINATOR

**(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**

Trachmyr
Civer

IP: IP: Logged

posted May 20, 1999 18:55     Click Here to See the Profile for Trachmyr   Click Here to Email Trachmyr      Edit/Delete Message  Reply To & Quote Message
I just want to commend you guys... you're doing a great job from keeping this from turning into anarchy. Thanks.
JT
Civer

IP: IP: Logged

posted May 20, 1999 19:00     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
Someone start a thread for summaries. Everyone posts their latest summary, then when you do the next one, edit your post to fit it. We can bump it to the top every hour or so. This way, it won't be cluttered with posts. I can be the official bumper if you need me to.
EnochF
Civer

IP: IP: Logged

posted May 20, 1999 19:01     Click Here to See the Profile for EnochF   Click Here to Email EnochF      Edit/Delete Message  Reply To & Quote Message
Yin? Er, hello. Enoch here. I've noticed there's a Technology topic, which is progressing nicely, but not a Future Technology topic. I get the sense that most of the people here would rather not have any future tech, but I'd like to get them talking about it. So I'd like official permission (or at least as official as things get around here) to start that topic. Yesno?
JT
Civer

IP: IP: Logged

posted May 20, 1999 19:10     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
I'd like some future tech. I want the game to go to at least 2500 AD, so we need some future tech.
yin26
Moderator

IP: IP: Logged

posted May 20, 1999 19:15     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
EnochF,

If you don't mind, I'd like to first invite Octopus do run that thread, since he is already doing the Tech thread. If he's too busy, though, you're the man! Thanks.

------------------
CIV3 DEVELOPMENT LIST COORDINATOR

**(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**

[This message has been edited by yin26 (edited May 20, 1999).]

tfs99
Civer

IP: IP: Logged

posted May 20, 1999 19:19     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
>>>>> Yin26

I hear you. Folks here at Apolyton got their fill of seeing your name on topics weeks ago.

>>>>> Octopus

Easy there big fella. You've got eight arms. I've only got two.

Re: Standard Topic Headers

Cutting and pasting an HTML and/or UBB template is a great idea. I considered that myself, but could not figure a way to post the code here without trashing the HTML tags and UBB codes. Perhaps a template could be e-mailed. Or maybe there's a simple way to post that kinda stuff here.

I'm still not confident that all of us are gonna get it right. But trying it is an easy way to convince me I'm wrong!

Re: Topic Summaries

Basically there are four ways to go:

1) Post summaries when warranted in the "body" of a MASTER LIST topic

2) Post summaries (partial or comprehensive) whenever a "fresh" MASTER LIST topic is created

3) Post all summaries in a separate, but all encompassing, MASTER LIST SUMMARIES topic

4) Post summaries in summary topics each specifically devoted to different MASTER LIST topics

My opinion is #4 is the way to go. People could get to the specific summary topics through the standard header or the launch pad.

Civ3 n ... Ted S.

yin26
Moderator

IP: IP: Logged

posted May 20, 1999 19:23     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
O.K. We have some good ideas here on summaries. What do you guys think?
JT
Civer

IP: IP: Logged

posted May 20, 1999 19:36     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
I think we should summarize what's happened so far at the begginning of each new thread, but we should also do what I said before about a seperate thread. That way, if you want to see what people have said so far without wading through 50 posts, you can!

------------------
-Civ3 Thread Master of OTHER and UNITS.
"We get the paperwork, you get the game!"

EnochF
Civer

IP: IP: Logged

posted May 20, 1999 19:46     Click Here to See the Profile for EnochF   Click Here to Email EnochF      Edit/Delete Message  Reply To & Quote Message
Tell you what. When I check the board tomorrow morning, if Octopus hasn't started a Future Tech topic, I'll start one on my own. For now, I've gotta scram for the night...
the Octopus
Civer

IP: IP: Logged

posted May 20, 1999 20:30     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
I don't think that a separate "Future Technology" thread is a good idea. There are already enough cross-connections between various threads without making distinctions like this. If you want to ask the question "what time period should Civ III span" that sounds like an "Other" question, if you want to propose that a specific technology be included in the game, that is a "Technology" question. If there is a second "Future Technology" thread, there will be confusion, and countless "I just posted this in the other thread, but it applies here, too..." (even more than there are now, with our relatively distinct topics).

tfs99: Liberal use of < (less than) and > (greater than) can make what you are trying to do easier. For example:

<a href=../../Forum28/HTML/000014.html>Wow, a link!</a>

ought to look like this

Wow, a link

If that wasn't clear:

When you type &lt; it looks like this: <
When you type &gt; it looks like this: >

Speaking of standard headers, People should look at what I have at the beginning of Technology 1.1 (which I will repost when I summarize for Technology 1.2). I think we can use that as a starting point for our discussion of the standard opening (e.g. "you shouldn't have said that! That's horrible! You totally forgot about _____!" ). Either that, or make a proposal of your own.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

Shining1
Civer

IP: IP: Logged

posted May 20, 1999 20:51     Click Here to See the Profile for Shining1   Click Here to Email Shining1      Edit/Delete Message  Reply To & Quote Message
Re: future tech thread.

I don't think this is necessary. Remember, CivIII is the first stroke of the broom of time - the game probably won't go past 2100 before it breaks into either SMAC(II) or Sid Meier's Expansion Game (SMEG for short). So future tech is pretty much going to be the stuff that's in SMAC.

BTW, someone slap Brian and tell him that sentient econometrics is impossible. It violates the 'lack of imformation' principle - to get a coherent future prediction, you need an infinite amount of data recorded to an infinite precision.

the Octopus
Civer

IP: IP: Logged

posted May 20, 1999 21:34     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
Yin, do you want us to alert you when you need to close a thread because we've moved to a new one, or are you just going to watch?

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

yin26
Moderator

IP: IP: Logged

posted May 21, 1999 01:03     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Octopus, if the thread hits 60, please tell me--but chances are it's because I'm away from the computer anyway and will catch it ASAP.

All Thread Masters:

Please click here to jump to THE SUMMARY THREAD. The paperwork continues!

[This message has been edited by yin26 (edited May 21, 1999).]

Bell
Civer

IP: IP: Logged

posted May 21, 1999 15:38     Click Here to See the Profile for Bell   Click Here to Email Bell      Edit/Delete Message  Reply To & Quote Message
Yin, could you clear out some of the non-list topics in here before you go? They're starting to clutter up the place . . .
the Octopus
Civer

IP: IP: Logged

posted May 21, 1999 22:09     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
Unless we need to keep track of who posted which idea, we do not need to tell people to manually keep track of who posted what in a thread. I've already said I will develop a perl script to do that for us. It will be easy. Yin, stop telling people to do it. It's pointless work.

If anybody is still doing that "first time posted in this thread" stuff, cut it out. Completely unnecessary.

Summary Comments: I think I have some comments about some of the styles used for the various summaries, but I don't want to "pollute" the summary thread with them. Where should we do that?

STANDARDS

Please, people, can we start working on some standards?

I think every thread should have a header that explains the basic purpose of the list, what a thread master is, etc. Please look at the beginning of my Technology thread to see what I am talking about. A header post like that sets the groundwork for a thread, and properly orients somebody who has just arrived on these forums. I think every thread should have one. Once we establish what sort of content is appropriate, we can post a template which you can just cut-and-paste into the beginning of your thread.

Thread names: I think each thread should have a major name in all caps (like TECHNOLOGY or UNITS), a revision number (like 1.2 or 3.7), and a "hosted by ______" (this is probably superfluous, but it makes the threads stand out a bit).

For the numbering scheme, use numbers to the left of the decimal point for major revision and numbers to the right of the decimal point for minor revisions. (I leave undecided at this point the question of whether 1.11 is greater than 1.9).

I welcome anybody else's suggestions for standardization, but please, let's at least start thinking about it. This forum is going to be confusing enough for people coming in for the first time without every thread master doing everything in a different way.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

JT
Civer

IP: IP: Logged

posted May 21, 1999 22:18     Click Here to See the Profile for JT   Visit JT's Homepage!   Edit/Delete Message  Reply To & Quote Message
Dang it, Octo! I've done all the paperwork of getting the names and now you say it's unnessacary!

------------------
-Civ3 Thread Master of OTHER and UNITS.
"We get the paperwork, you get the game!"

yin26
Moderator

IP: IP: Logged

posted May 21, 1999 22:19     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
quote:
I've already said I will develop a perl script to do that for us. It will be easy. Yin, stop telling people to do it. It's pointless work.

O.K., O.K., Don't yell at me! If you can do this for us, that's really going to save us a lot of time. MUCH appreciated.

As you all know, I'll be out of town soon, so I might not be able to help set these standards over the next few days. But if you guys agree to Octopus' system, I'll update all the thread titles ASAP.

Do you like his system, everybody?

------------------
CIV3 DEVELOPMENT LIST COORDINATOR

**(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**

tfs99
Civer

IP: IP: Logged

posted May 21, 1999 22:26     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
I think it would be simpler to just number then 1, 2, 3 ... Roman numerals are confusing and the 1.x approach runs out of x's.

Civ3 n ... Ted S.

the Octopus
Civer

IP: IP: Logged

posted May 21, 1999 22:40     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
"Dang it, Octo! I've done all the paperwork"

I said at the time it was unnecessary. If you didn't listen it's your own fault .

tfs99: The "running out of numbers" problem can be solved by either starting more conservatively at 1.00 and moving to 1.01, or by declaring that it isn't really a decimal number, and that 1.10 is greater than 1.9, not equal to 1.1 (with that system, you can continue down the path to 1.10.2.17 if you were some sort of masochist and branched off...). I think we lose a sense of continuity with either arabic or roman numeral naming systems. It is a lot clearer that "Technology 1.3" is related to "Technology 1.2" than it is that "Technology 3" is related to "Technology 2". At least, the way I look at things it is clearer that way...

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

the Octopus
Civer

IP: IP: Logged

posted May 21, 1999 22:45     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
Yin: I noticed you closed Rong's thread before he was able to start a new one. Do you really think that's wise? People who might want to post in that topic are sort of left in the lurch until Rong shows up, and posts whatever he wants to post at the beginning (hopefully a summary), etc. I think our system should be that the Thread Master should post a "this thread closed" message directing people to the new thread, and then you can lock it down. Anybody agree/disagree?

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

yin26
Moderator

IP: IP: Logged

posted May 21, 1999 22:45     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
O.K. I like Octo's system. Can I just stick with 1.1, 1.2--2.0, or should I go down to 1.01? Let me know what you think.
Lancer
Civer

IP: IP: Logged

posted May 21, 1999 23:26     Click Here to See the Profile for Lancer   Click Here to Email Lancer      Edit/Delete Message  Reply To & Quote Message
Hi All,
OK,I have a clue.I'll just start a borders thread,make the title look kinda like the others.I put my opinions in on how it might be done in a perfect world.If it isn't right Yin you fix it please.
Once I have 60 people put in suggestions I bring them down into a reasonable size and then I post em all again.Then umm,umm,well that's enough for now.I'll get started.
yin26
Moderator

IP: IP: Logged

posted May 21, 1999 23:41     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
Lancer,

FYI: I'll be closing your thread at around 50 posts. At that point, you'll carry a clean summary to your new thread. The numbering system for the thread titles will be fixed soon.

By the way, everybody:

If I don't get any further feedback by later tonight, I'm switching all titles to the 1.0, 1.1, system. Thanks.

Lancer
Civer

IP: IP: Logged

posted May 22, 1999 01:10     Click Here to See the Profile for Lancer   Click Here to Email Lancer      Edit/Delete Message  Reply To & Quote Message
Yin,I see constant references to "cut and paste"
but am an old fart and don't know much about computers.
Also I saw a reference to UBB and HTML.No clue.
Does this lack of knowledge effect my eligability to be a threadmaster?

Absolutely not! Take a look at my UBB code thread. Find a post with some formatting trick in it you like. Then click the "edit message" button. You'll see all the codes in the message. Now all you have to do is use those codes in your own stuff if you want. Easy. In fact, if you click "edit message" on this post, you'll see how I did italics. Here's bold. Piece of cake! If you need more tricks, just ask. *Yin*

[This message has been edited by yin26 (edited May 22, 1999).]

tfs99
Civer

IP: IP: Logged

posted May 22, 1999 02:08     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
Certainly the numbers 1.0, 1.1, 1.2 look similar. But I fail to see how prefixing a "1." on 0, 1, 2, 3 makes it better than a 1, 2, 3 by itself. Maybe it's an inclination towards computer revision numbers.

Any "decimal" numbering system will have an intuitive discontinuity at either the transition from 1.9 to 2.0 or at 1.9 to 1.10. It introduces needless complexity. A simple numbering system suffers from no such discontinuity. Remember the KISS principle.

There is another possibility: 1st, 2nd, 3rd, etc.

Civ3 n ... Ted S.

yin26
Moderator

IP: IP: Logged

posted May 22, 1999 04:29     Click Here to See the Profile for yin26   Click Here to Email yin26      Edit/Delete Message  Reply To & Quote Message
I went with the easier method:

TOPIC (ver1): Hosted by Thread Master

Thanks for the ideas on this, guys. I think it looks better now.

the Octopus
Civer

IP: IP: Logged

posted May 22, 1999 13:50     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
I still think Yin and tfs99 are wrong about the numbering system. Now you can't have a discontinuity if you want one. I guess I'm stuck with your system now, but I think it is the wrong decision. "Maybe it's an inclination towards computer revision numbers." Well, duh. Maybe because they've got a good system?

Yin, you seem to be a tad quick about declared consensus reached. There seemed to be only one objection to the decimal system, and no other posts on it. I remember that evil_conquerer voiced support for the decimal system on the SMAC forums. If we decide that a particular decision is going to be reached by consensus we ought to reach it. If you're going to make a decision unilaterally, you shouldn't imply that you won't.

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

tfs99
Civer

IP: IP: Logged

posted May 22, 1999 14:34     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
I am not speaking for JT. However, I'd like to point out that he was already using a I, II, III type of numbering system for his MLs. So there is another person who declined to use a "decimal" numbering system.

Those who were inclined to look in the War Room and comment did so. I suspect that the specifics of a numbering scheme is probably a non-issue for most TMs.

And if it works out that Yin's (verNN) system is burdensome or unworkable, it can always be changed later.

Civ3 n ... Ted S.

the Octopus
Civer

IP: IP: Logged

posted May 22, 1999 14:41     Click Here to See the Profile for the Octopus   Click Here to Email the Octopus      Edit/Delete Message  Reply To & Quote Message
Ted, my point is that virtually nobody discussed it, and there were only a few hours between when the issue really presented itself and when Yin made a unilateral decision. Evil_conqueror made his comments in the SMAC version of the war room. I will live with a system, even though I disagree with it, but I do not like the process that was used to arrive at it. I personally am not crazy about the idea that yin can just make arbitrary decisions. This one is not very consequential, but what about the next one?

------------------
CIV3-THE MASTER LIST-TECHNOLOGY "THREAD MASTER"

tfs99
Civer

IP: IP: Logged

posted May 22, 1999 15:03     Click Here to See the Profile for tfs99   Click Here to Email tfs99   Visit tfs99's Homepage!   Edit/Delete Message  Reply To & Quote Message
>>>> Octo

You have a valid point. I suspect that Yin made the decision quickly due to his imminent road trip.

Also, it seems like Yin, you and I (as well as the occasional passerby, that rhymes!) are the only ones who pay attention and post in the War Room. Maybe Yin concluded that there wouldn't be any more comments.

I agree numbering is not a biggy. Recognizing that it's not, perhaps Yin figured a lot more discussion was not needed. I don't know. As far as future decisions, we'll just have to wait and see.

Civ3 n ... Ted S.

Apolyton Civilization Site Forums
> > > Civ3-The List of Ideas for Firaxis Forum

This topic is 2 pages long:   1  2 
next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Open Topic | Archive/Move | Delete Topic
Post New Topic   Contact Us
Apolyton Civilization Site
Hop to:

Powered by: Ultimate Bulletin Board, Version 5.39c
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 1999.

Civilization III | Civilization II | Civilization:CTP | Alpha Centauri | Alternative Civs | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site