Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Clash of Civilizations
  Endgame options (Page 2)

Post New Topic  Post A ReplyPost A Reply In A New Window

This topic is 2 pages long:   1  2  profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Endgame options Format for Better Printing
Twinge
Chieftain

Dec 2000
posted December 16, 2000 16:27   Click Here to See the Profile for TwingeClick Here to Email Twinge  send a private message to TwingeSend a Message to UIN: 7777579
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Ah, I see. While that sounds like a good idea, I think whatever you choose should be default (Will include global conquest, for sure, not sure what else), but some of the other seperate scenarios shouldnt be as seperate as you imply. A lot of these possible endings were good ideas, and more than just the defualt should be implemented in the basic game (For a simple, not so good comparison-In Civ, you could start a random world, do earth, or customize the world, which were all different ways to play)

quote:

But to multiplay those new scenarios, you will have to get others to download them. The basic multiplayer game cannot be too varied and customizable, or people could get their strategy messed up when playing. Too much variation in the default multiplayer would eliminate the possibly of a fair ladder or ranking system.

The default doesnt exactly need to be varied so much, but as I said earlier there should be other "already included" kinds of scenarios. That way, the players would decide before the game begins what kind of game they would play, what map, etc.
This could also go back to my suggestion of a few basic "sets" of winning conditions, where each set contains, say, 1-4 different ways to win, and theres a total of maybe 5 sets. If you wanted ladder games, you could have a ladder devoted to each set.

quote:

Why must Saturday come so many times a week??
Richard Bruns
Prince
NC, USA
Nov 1999
posted December 16, 2000 18:12   Click Here to See the Profile for Richard BrunsClick Here to Email Richard Bruns  send a private message to Richard Bruns
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've bumped up a recent thread about game options. It was designed more for the startup than the ending, but it lets you see the kinds of things we were planning on. There will be selectable variation in a lot of things built in.
Twinge
Chieftain

Dec 2000
posted December 16, 2000 20:53   Click Here to See the Profile for TwingeClick Here to Email Twinge  send a private message to TwingeSend a Message to UIN: 7777579
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
In short: That's my kind of game!
I've always found most commercial games lacked customization. Goldeneye for N64 was a great game, but not enough customization IN what weapons for multiplayer, time/etc limits. Perfect Dark is pretty much the same but with a lot of great customization and other features. The only real thing I'd add would be (more customization) a level editor & weapon editor =)
Same for most commercial games, just not enough you can change to make the game more tailored and fun for the user. Hope it comes out good.
Apolyton Civilization Site Forums
> > > Clash of Civilizations Forum

This topic is 2 pages long:   1  2 
next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site