Twinge Chieftain
Dec 2000
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posted December 16, 2000 16:27
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Ah, I see. While that sounds like a good idea, I think whatever you choose should be default (Will include global conquest, for sure, not sure what else), but some of the other seperate scenarios shouldnt be as seperate as you imply. A lot of these possible endings were good ideas, and more than just the defualt should be implemented in the basic game (For a simple, not so good comparison-In Civ, you could start a random world, do earth, or customize the world, which were all different ways to play) quote:
 But to multiplay those new scenarios, you will have to get others to download them. The basic multiplayer game cannot be too varied and customizable, or people could get their strategy messed up when playing. Too much variation in the default multiplayer would eliminate the possibly of a fair ladder or ranking system.
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The default doesnt exactly need to be varied so much, but as I said earlier there should be other "already included" kinds of scenarios. That way, the players would decide before the game begins what kind of game they would play, what map, etc. This could also go back to my suggestion of a few basic "sets" of winning conditions, where each set contains, say, 1-4 different ways to win, and theres a total of maybe 5 sets. If you wanted ladder games, you could have a ladder devoted to each set. quote:
 Why must Saturday come so many times a week??
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