Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Clash of Civilizations
  Graphics for discoveries?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Graphics for discoveries? Format for Better Printing
Hrafnkell
Clash of Civilizations
Government Model

Reykjavik, Iceland
May 99
posted May 20, 1999 13:06   Click Here to See the Profile for HrafnkellClick Here to Email Hrafnkell  send a private message to Hrafnkell
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
This is a question for all ya graphic artists out there. What graphics should we have for the technological advancements, i.e. the one the player sees when he discovers something new? I have no specific ideas myself on the matter, but feel that this is one of the more important areas for good graphics.
Dominique
Warlord
Bonn, Germany
May 99
posted May 20, 1999 14:39   Click Here to See the Profile for DominiqueClick Here to Email Dominique  send a private message to Dominique Visit Dominique's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
As for the atmosphere, you are certainly right if you say those graphics are important - but I think, RIGHT NOW they are utterly unimportant simply for the reason (correct me if I'm wrong) that these will be images only, with no complex relation to the actual gameplay, i.e. you discover an advance and, hey, you get an illustration - but that's more or less it and can be done when there's nothing else to do.

Right now, IMHO deciding on terrain and unit graphics takes precedence because this is an issue the coders must consider, as well.

I feel that everything "interdisciplinary" (gameplay / coding / graphics) should be discussed and solved first, so we get the first set of definite rules and design guideline pretty soon.

Btw. "you graphics artists out there" - who ARE the "graphics artists"? I have absolutely no clue...

------------------
If somebody asks you "Art thou a god?", you tell him "YES!"

Apolyton Civilization Site Forums
> > > Clash of Civilizations Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site