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Topic:   Map draw Format for Better Printing
F_Smith
Prince
Austin, Tx 78728
May 99
posted May 05, 1999 12:41   Click Here to See the Profile for F_Smith   send a private message to F_Smith
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Just a thought --

I've come to think that there's a better way than tiles to draw a map to the screen. I am going to test it for my RTS anyway, so I thought I'd mention it:

We could draw a series of filled rectangles of various colors to the screen that were, say, 5 pixels in width/height, and draw a map, 'Monet' style, as a collection of colored points. It would likely be much faster and use far less memory than importing tiles, and give the game a distinctive look/feel.

Just a thought, anyway.

Mark_Everson
Clash of Civilizations
Project Lead

Canton, MI, USA
b.02-15-99
posted May 05, 1999 14:09   Click Here to See the Profile for Mark_EversonClick Here to Email Mark_Everson  send a private message to Mark_EversonSend a Message to UIN: 30578681 Visit Mark_Everson's Homepage!
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Cute Idea, Lets see what it looks like...
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