Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ2-General/Help
  Game settings: How do you get good terrain on a small map?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Game settings: How do you get good terrain on a small map? Format for Better Printing
Alexander's Horse
Apolyton Troll
What are you lookin at? GRRRR!!!
May 99
posted March 22, 2001 18:55   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's Horse  send a private message to Alexander's HorseSend a Message to UIN: 60999310 Visit Alexander's Horse's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I multiplay and we tend to avoid small maps because its so difficult to get good terrain. Usually you get lots of mountains and deserts and ice. We play the default settings except for archipelago for land mass, nothing worse than one big lump of land because we usually play 6 or 7 civs.

Anyone know good settings for small maps? What we want is lots of rivers and grasslands and preferably a few land masses large enough to set up decent size civs. A big ask perhaps.

------------------
Chaos, panic and disorder - My work here is done.

Exile
Prince
of the Benighted Realms
Sep 2000
posted March 22, 2001 20:24   Click Here to See the Profile for ExileClick Here to Email Exile  send a private message to ExileSend a Message to UIN: 91892274
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Horse, whenever I play the default game, I never allow the game to make maps. They always come out looking like you're on some sort of patchwork-quilt world. Deserts right next to swamps, right next to tundra, etc.

There are plenty of maps pre-made by others available if you look around a bit on the civ sites. If you like, I'll be glad to email you some maps that actually look like real plantary surfaces instead of randomly-generated disasters. Some of the better ones even have cute names.

Salutations,
Exile

------------------
Lost in America
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu

Smash
King
Vancouver Canada pacific time
Jul 1999
posted March 22, 2001 21:23   Click Here to See the Profile for Smash   send a private message to SmashSend a Message to UIN: 43016264
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
you can try normal/cool/3 billion years.50/50
finbar
Emperor
Sydney, Australia
Jul 1999
posted March 22, 2001 23:48   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to finbarSend a Message to UIN: 33984591
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've experimented with all of the variables on a generated small map setting. You simply can't get the sort of terrain you're talking about, Horse. One civ might get some reasonable land, but the others will suffer mostly mountains, desert and plains.

I was very lucky in the game we started last night. I began with three intersecting rivers in a relatively open area. And suffered plagues of barbs because of it.

------------------
Founder, ACS Pedantry Institute
Founder, ACS Gourmet Recipe Exchange
Troll & Hydey Wrangler
Mono Rules!
#33984591
[This message has been edited by finbar (edited March 22, 2001).]

Hydey
King
Troll of Carrum Downs, Victoria, Australia,Earth
Mar 2000
posted March 23, 2001 05:09   Click Here to See the Profile for HydeyClick Here to Email Hydey  send a private message to HydeySend a Message to UIN: 68161100
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
finbar and horse started on rivers, Hydey started on the north pole
Hydey loses second settler to barbs , builds new settler , builds second city loses that to barbs as well Hydey still has not seen green land or rivers
I think horses random map hates Hydey

------------------
I am the real Troll
A.H. is a nice guy
Sooky Sooky La La

finbar
Emperor
Sydney, Australia
Jul 1999
posted March 23, 2001 05:35   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to finbarSend a Message to UIN: 33984591
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
There's no green land, Hydey.

------------------
Founder, ACS Pedantry Institute
Founder, ACS Gourmet Recipe Exchange
Troll & Hydey Wrangler
Mono Rules!
#33984591

airdrik
Warlord
Boise, ID, USA
Oct 2000
posted March 23, 2001 11:49   Click Here to See the Profile for airdrikClick Here to Email airdrik  send a private message to airdrik
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've played around with that a little bit and found that the percents of good vs. bad terrain / mountain/hill vs. forest/swamp/jungle vs. flat doesn't really change all that much as you change the settings. The age affects it (generally) in that younger maps have like terrains clumped together (and I think less mountains, but I am not totally sure on this), while older maps turn into the patchwork quilt sort of thing.
finbar
Emperor
Sydney, Australia
Jul 1999
posted March 23, 2001 21:28   Click Here to See the Profile for finbarClick Here to Email finbar  send a private message to finbarSend a Message to UIN: 33984591
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by airdrik on 03-23-2001 11:49 AM
The age affects it (generally) in that younger maps have like terrains clumped together (and I think less mountains, but I am not totally sure on this), while older maps turn into the patchwork quilt sort of thing.

Yes, the juxtaposition of the various terrains is the major difference between the "ages" of the planet. On a small map, though, I've even found those differences to be insignificant.

------------------
Founder, ACS Pedantry Institute
Founder, ACS Gourmet Recipe Exchange
Troll & Hydey Wrangler
Mono Rules!
#33984591

Apolyton Civilization Site Forums
> > > Civ2-General/Help Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site