|
Author
|
|
Topic: Who's captaining my ships?????? |  |
|
watman54 Settler Detroit MI USA Aug 1999
|
 |
posted February 17, 2001 02:12
  |
 |
 |  |
Anyone out there know why out of the blue......well actually when I'm starting to do something important... my ships decide to take a cruise around the world... Is this normal?????? Is it a bug???? Is it the captain and Gilligan????? LOLOLOLOLOLOL I sure would like to overcome this thorn in my side....Thanks......... |
Smash King Vancouver Canada pacific time Jul 1999
|
 |
posted February 17, 2001 04:00
 |
 |
 |  |
let me guess...you're using the "go to" command? |
watman54 Settler Detroit MI USA Aug 1999
|
 |
posted February 17, 2001 13:13
  |
 |
 |  |
quote:
 Originally posted by Smash on 02-17-2001 04:00 AM let me guess...you're using the "go to" command?
 |
Actually.......no.....I saw that happen before....but I'm just clicking 3 or 4 squares ahead and my boats take off like bats outa hell into the opposite direction
|
zyxpsilon Warlord Laval,Quebec,Canada Sep 2000
|
 |
posted February 17, 2001 13:44
 |
 |
 |  |
Happened to me, too!!!  I suspect a mouse click... or a teletransporter that appears out of a Star-Trek show! All of a sudden, selecting a Caravel and it goes back to it's home city. Here's how it "CAN" happen; A menu "keyboard shorcut" orders the unit to >GO-TO< without you actually touching anything else but the mouse buttons. I beleived it's CRTL-G? (or somethin')  |
cpoulos Prince NY NY USA Jan 2001
|
 |
posted February 17, 2001 14:15
 |
 |
 |  |
What is going on is the AI refuses to cross the 0 grid on your world map. The AI becomes confused, and sends the ships along the shortest path IT can calculate. This bug was explained by someone else(and in a lot more detail,as well). Right click on the ocean squares where you observe this, and you can read the grid co-ordances.------------------ All knowledge begins with the phrase: I don't know. |
watman54 Settler Detroit MI USA Aug 1999
|
 |
posted February 17, 2001 16:27
  |
 |
 |  |
Well....tyvm......that does explain it.......So from now on...I'm locating the 0 grid and going around the other way......that'll save me a little time from trying to gain cotrol of my ships again :-) |
Smash King Vancouver Canada pacific time Jul 1999
|
 |
posted February 17, 2001 16:45
 |
 |
 |  |
I would say never use the "go to" for anything critical.As shown here,it is unreliable even over short distances. It isn't always the 0 meridian although that is a big problem.I've had freights and what not decide my RR is no good and it would be better to go over some swamp and mountains for the next 500 years.Nowhere near 0 meridian.I did a fair bit of "go to" in OCC 23 and it was interesting to watch the routes that were taken.Not exactly as the crow flies thats for sure. |
Hueij King Arnhem, The Netherlands May 99
|
 |
posted February 17, 2001 17:41
  |
 |
 |  |
Listen to the Smash  Always move your units with your arrow keys. It may be more trouble but at least you are sure your units go where you want them to go... |
jcarkey Warlord Apolyton's Lazy Great Library Librarian Aug 2000
|
 |
posted February 18, 2001 00:15
 |
 |
 |  |
If you clicked and accidentally held it to long then it will automatically trigger the goto command. Always use arow buttons!!!------------------ If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail How many boards could the Mongols horde, if the Mongol hordes got bored?- jcarkey |