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Topic: Help - no limits |  |
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Roman Warlord Bratislava, Slovakia Sep 2000
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posted February 07, 2001 17:58
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In a normal civ game there is a limit of 255 cities. Does anyone know whether Julius Brezaida's "No Limits" mod eliminates this ceiling? This would help me complete my Current World scenario. |
Lefty Scaevola King San Antonio TX USA Oct 2000
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posted February 07, 2001 18:17
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No it alliviates the population counter stopping at 320,000; the treasury fliping out around 32,000, and allows for larger map sizes.I does NOT change the 255 city limit (which apparently is wire isto multiple different registers keeping track of city functions) nor does it stop the rollover of future tech at 256. It may also have the effect of disabling the scenario editor. ------------------ Gaius Mucius Scaevola Sinistra Pontificator Pendanticus older richer & wiser than you Did I mention that I like spellcheckers? [This message has been edited by Lefty Scaevola (edited February 07, 2001).] |
jcarkey Warlord Apolyton's Great Library Librarian Aug 2000
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posted February 07, 2001 18:21
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Julius tried but was unseccesful.------------------ If Al Gore invented the Internet, then I invented the spell check- Dan Quayle If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail |
Roman Warlord Bratislava, Slovakia Sep 2000
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posted February 08, 2001 05:33
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A pity, it seems it's hardwired into the game - maybe Civ 3 will do better. Thanks anyway. |
Julius Brenzaida Prince Switzerland Aug 2000
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posted February 08, 2001 06:53
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Yes, I tried and failed with MGE. I made a patch, but the game crashes after 272 cities and the new cities produces units supported by older cities.I'm going during my next holidays to try for ToT. I don't promise anything, but as so many people are asking for it, I feel compelled to try. BTW, Roman, I'm a fan of the slovakian hockey team. I hope they win it all this year in the world championship ! ------------------ Oh Man, when will you understand that your greatness lies in your failure - Goethe |
Chaos Warrior Emperor of the German Reich =) Mar 2000
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posted February 12, 2001 17:42
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I'm sure Civ3 will provide 'better' limits than Civ2 does. And I hope we won't ever again be confronted with limit problems, in any computer game... I think those limits are antiquated. OK, low system demands are cool, but limits just suck, so they should try to find a good compromise. |
Roman Warlord Bratislava, Slovakia Sep 2000
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posted February 14, 2001 18:49
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Julius you have done an excellent job with the no limits patch already. I doubt removing the city limits will work, though if you managed to bypass the limit partially already, who knows.BTW: We will win the W. Championship.  |
Roman Warlord Bratislava, Slovakia Sep 2000
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posted February 14, 2001 18:51
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PS. Julius, you seem to be an expert in hexediting. How does it actually work? |
Ade Chieftain Kuorevesi, Finland Jan 2001
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posted February 15, 2001 12:53
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Julius: Any change of getting the thing to work with normal, plain Civ2? Without any ToT's or MGE's? |