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Topic:   zero science game report Format for Better Printing
geofelt
Prince
Neptune Beach,Florida,USA
b.02-15-99
posted February 03, 2001 01:15   Click Here to See the Profile for geofeltClick Here to Email geofelt  send a private message to geofelt
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In a thread which has disappeared, I proposed a challenge to get to AC by 2020 with a setting of zero% for science for the whole game. I completed such a game, arriving in 1967. The science came from exchange, the great library, caravans, a super science city, and science specialists. The early part was exciting and interesting, and also a bit frustrating. As the game evolved, it turned out easiest to conquer most of the world, and just build up some big cities with scientists. The latter part was tedious, once the issue was in doubt. At the end, I was getting a new tech every two turns, even with zero science. This might still be a good challenge on a small world with more difficult terrain.
winston
King
- known in the past millennium as Legman
Mar 99
posted February 04, 2001 08:04   Click Here to See the Profile for winstonClick Here to Email winston  send a private message to winston
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Well, it still sounds like quite an achievement geofelt! Sounds interesting and challenging, I might have a go at it one of these days (haven't played in a while now). I'll let you know how it went.
Ribannah
Princess
Castle Gobs, Enroth
Aug 2000
posted February 05, 2001 17:15   Click Here to See the Profile for RibannahClick Here to Email Ribannah  send a private message to Ribannah Visit Ribannah's Homepage!
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Geofelt, now try this in OCC

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If you have no feet, don't walk on fire

Chaos Warrior
King
Arcanus
Mar 2000
posted February 10, 2001 17:07   Click Here to See the Profile for Chaos WarriorClick Here to Email Chaos Warrior  send a private message to Chaos WarriorSend a Message to UIN: 77849402
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now why not trying to play WITHOUT ANY technological advance? What about finishing a game in AD 2020 with warriors and size 3 cities?
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