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Topic:   No Limits Format for Better Printing
Lefty Scaevola
Prince
San Antonio TX USA
Oct 2000
posted January 17, 2001 09:55   Click Here to See the Profile for Lefty ScaevolaClick Here to Email Lefty Scaevola  send a private message to Lefty Scaevola
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I know that the no limits patch removes ceilings on: gold in treasury; automatic sum of population; and map size.
Does it also fix the 255 limits on future tech?
Does it allow mor than 255 cities?

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Gaius Mucius Scaevola Sinistra
Pontificator Pendanticus
older richer & wiser than you

Julius Brenzaida
Prince
Switzerland
Aug 2000
posted January 17, 2001 12:24   Click Here to See the Profile for Julius BrenzaidaClick Here to Email Julius Brenzaida  send a private message to Julius Brenzaida
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quote:

Originally posted by Lefty Scaevola on 01-17-2001 09:55 AM
Does it also fix the 255 limits on future tech?
Does it allow mor than 255 cities?

No, it does not.
I'm trying to break the 255 cities, but is tough. Looking around in the Civ2 creation forum you should find more informations.

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Oh Man, when will you understand that your greatness lies in your failure - Goethe

Lefty Scaevola
Prince
San Antonio TX USA
Oct 2000
posted January 17, 2001 13:43   Click Here to See the Profile for Lefty ScaevolaClick Here to Email Lefty Scaevola  send a private message to Lefty Scaevola
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Thank you.


One of the problems with increasing the 255 city limit would be play speed on less capable computors.
This would also apply to the AI movement on the giga maps.
smax has a big speed problem when you get above 400 bases.

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Gaius Mucius Scaevola Sinistra
Pontificator Pendanticus
older richer & wiser than you
[This message has been edited by Lefty Scaevola (edited January 17, 2001).]

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