Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ2-General/Help/Community
  Leo's Workshop Q...

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Leo's Workshop Q... Format for Better Printing
fluxcapacitor
Settler
Orange CA USA
Sep 2000
posted January 03, 2001 12:54   Click Here to See the Profile for fluxcapacitor   send a private message to fluxcapacitorSend a Message to UIN: 101573806
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I always build Leo's Workshop as quick as possible. But after conscription [i.e. riflemen units], it DOESN'T upgrade any more units. I know automobile cancels it, but I've gotten marines, alpines troops, and others before discovering automobile, and these units are far better than riflemen, so why is it not upgrading? No other Civs have automobile either, so anyone know what's up???

P.S. Is there an MP patch for v. 2.42? Or do I have to buy MP Gold?

DaveV
Prince
USA - EDT (GMT-5)
b.02-15-99
posted January 03, 2001 13:29   Click Here to See the Profile for DaveVClick Here to Email DaveV  send a private message to DaveVSend a Message to UIN: 57491035
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Leo's will upgrade a unit to a corresponding unit enabled by the tech that obsoletes it. Since riflemen never become obsolete, they never upgrade. If you really want them to upgrade to alpines, change your rules.txt so riflemen become obsolete with tactics (I think this will work, but no guarantee).

There is a PBEM hack for 2.42, but you'll have a very hard time finding anyone to play it with you. MGE is cheap and works a lot better for MP.

Sieve Too
Prince
New Hampshire, USA
b.02-15-99
posted January 03, 2001 17:48   Click Here to See the Profile for Sieve TooClick Here to Email Sieve Too  send a private message to Sieve Too
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Besides a unit becoming obsolete, I believe a unit will only upgrade to a new unit if the two units are of the same type. By type I mean same role and same attributes. Thus, a Galleon will upgrade to a Transport and an Ironclad will upgrade to a Destroyer but a Frigate won't upgrade to anything even after it goes obsolete since there are no modern units with the Sea-superiority role that also have the Can-carry-units flag set. That being said, there might be some special cases like the Pikeman upgrades.

I'm pretty sure there are other restrictions too based on movement, hitpoints and A/D strength but I am not sure.

suas333
Prince
Brooklyn, NY, U.S
Feb 2000
posted January 04, 2001 00:18   Click Here to See the Profile for suas333   send a private message to suas333
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
yes all correct in that it only replaces obsolete units. Leo's is especially useful at sea where your trimenes will eventually become galleons and i believe transports. Ironclads can become Destoyers with leo's as well. You already probably realized that settlers are upgraded into engineers. Of course knights and Dragoons will upgrade to calvary enentually.

So in order for Leo's to be useless you would already have to have exposives, electricy, tactics.. etc. fairly modern technologies.

Rufus T. Firefly
Chieftain
Freedonia
Sep 2000
posted January 04, 2001 03:55   Click Here to See the Profile for Rufus T. Firefly   send a private message to Rufus T. Firefly
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
So, in other words, there are five or six "terminal" technologies, technologies beyond which Leo's is useless: conscription (for riflemen), tactics (for cavalry), industrialization (for transports), machine tools (for artillery), explosives (for engineers), and whatever gives you destroyers (I don't have the tech tree in front of me). Once you have those, you can make a beeline for the automobile yourself; Leo's is the only expiring wonder that I tend to build and then cancel myself, before the AI does.

------------------
Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
[This message has been edited by Rufus T. Firefly (edited January 04, 2001).]

Ken Hinds
Prince
USA
Mar 99
posted January 04, 2001 05:10   Click Here to See the Profile for Ken HindsClick Here to Email Ken Hinds  send a private message to Ken Hinds
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Don't forget that you want espionage before you get automobile so that dips become spies.

Ken

Fergus Horkan
Warlord
UK
Jul 2000
posted January 04, 2001 05:13   Click Here to See the Profile for Fergus HorkanClick Here to Email Fergus Horkan  send a private message to Fergus Horkan
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I seem to remember diplos getting upgraded with espionage, and cannons getting upgraded with machine tools, on occasions when I deliberately got Automobile late. I cold be wrong, but I think it worked for me.
Sieve Too
Prince
New Hampshire, USA
b.02-15-99
posted January 04, 2001 11:59   Click Here to See the Profile for Sieve TooClick Here to Email Sieve Too  send a private message to Sieve Too
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
One reason to keep Leo around after it has already upgraded all your units is for upgrading AI units that you bribe at a later time.

Another reason not to head to Automobile fast is that it is one of those techs that increases pollution in every city. Once I do get Automobile, I make a quick dash to Mass Transit.

suas333
Prince
Brooklyn, NY, U.S
Feb 2000
posted January 07, 2001 18:27   Click Here to See the Profile for suas333   send a private message to suas333
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I don't think that bribed units are upgraded by Leo's. Are you sure?
Jim W
Warlord
Saskatoon, Saskatchewan, Canada
Sep 1999
posted January 07, 2001 19:16   Click Here to See the Profile for Jim WClick Here to Email Jim W  send a private message to Jim W
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by suas333 on 01-07-2001 06:27 PM
I don't think that bribed units are upgraded by Leo's. Are you sure?

They are, but it doesn't happen immediately. I'm not certain, but I think it happens as soon as you develop whatever technology you're presently researching, whether or not that technology has anything to do with the capability of the unit.

For instance, if you're researching sanitation, and all your Infantry units are musketeers, a bribed legion will become a musketeer as soon as you've discovered sanitation.

Jim W

Scouse Gits
King
Liverpool, United Kingdom
Nov 1999
posted January 07, 2001 20:19   Click Here to See the Profile for Scouse Gits   send a private message to Scouse Gits Visit Scouse Gits's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Bribed units (like others) are upgraded by LW when you gain your next tech advance. However, the upgrade does go in stages. If you bribe a city with a horseman it goes as follows:
1st Horse to Knight
2nd Knight to Dragoon
3rd Dragoon to Cavalry - assuming you have researched Tactics!

---------

SG (2)

Exile
Prince
of the Benighted Realms
Sep 2000
posted January 08, 2001 03:57   Click Here to See the Profile for ExileClick Here to Email Exile  send a private message to ExileSend a Message to UIN: 91892274
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yes, catapults will upgrade to cannons, which will upgrade to artillery. Done it many times.

Exile

------------------
Lost in America
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu

niteowl
Chieftain
of a small village in Upstate S.C., USA
Jan 2001
posted January 17, 2001 18:03   Click Here to See the Profile for niteowl   send a private message to niteowl
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I too always make a beeline for Invention to get Leo's and I do everything in my power to slow down development of Automobile (which to be quite honest isn't much unless I am way ahead in the tech race and I simply don't research it myself).

I may have to look into changing the rules.txt to allow upgrade of Riflemen. (The are kinda useless when compared to marines or alpine troops.)

------------------
"My dear girl don't flatter yourself. What I did this evening was for king and country. You don't think it gave me any pleasure do you?

--- James Bond
<><><><><><><><>
Feel free to contact me via email:
niteowlsc@netscape.net
[This message has been edited by niteowl (edited January 17, 2001).]

SandMonkey
Prince
Yardley, Pennsylvania, US
Apr 99
posted January 17, 2001 21:32   Click Here to See the Profile for SandMonkeyClick Here to Email SandMonkey  send a private message to SandMonkeySend a Message to UIN: 64612144
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I don't know it getting Auto. quickly is such a bad thing... as long as you had your whole army built, and you get it upgraded with the necessary techs, then thereis no reason to hold off too long. I persoanlly like getting Auto for the superhighways.
Six Thousand Year Old Man
Settler
Toronto, Canada
Aug 2000
posted January 17, 2001 22:39   Click Here to See the Profile for Six Thousand Year Old ManClick Here to Email Six Thousand Year Old Man  send a private message to Six Thousand Year Old Man
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Like everyone else says, Leos will upgrade everything you have, but I think it only upgrades all the way (for example, warriors right up to musketeers) in one turn when you first build it. After that, I find that it will only upgrade when you discover a new tech (not necessarily the tech that allows the unit upgraded to), and then, sometimes (I'm not sure when), it will only upgrade one step at a time. For example, pikemen to muskeeteer and only on the next advance do the new musketeers become riflemen.

I used to swear by Leos and I still like to get it, but you do wind up losing vet status in an upgrade... sucks when you have vet knights or crusaders and they become non-vet dragoons. The big reason I still build it is the settler to engineer upgrade

And I'm not sure about anyone else, but I find getting Automobile can sometimes let me delay getting Flight for a few turns (keeping the Colossus going). Great to have the Colossus *and* Research Lab going in the SSC.

STYOM

JimH
Settler
Over there!
Nov 1999
posted January 18, 2001 16:17   Click Here to See the Profile for JimH   send a private message to JimH
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by SandMonkey on 01-17-2001 09:32 PM
I don't know it getting Auto. quickly is such a bad thing... as long as you had your whole army built, and you get it upgraded with the necessary techs, then thereis no reason to hold off too long. I persoanlly like getting Auto for the superhighways.

One word: Battleship

Scouse Gits
King
Liverpool, United Kingdom
Nov 1999
posted January 18, 2001 16:55   Click Here to See the Profile for Scouse Gits   send a private message to Scouse Gits Visit Scouse Gits's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Two words: Vet Battleship.
-----------
SG(2)
Julius Brenzaida
Prince
Switzerland
Aug 2000
posted January 19, 2001 07:31   Click Here to See the Profile for Julius BrenzaidaClick Here to Email Julius Brenzaida  send a private message to Julius Brenzaida
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Three words : Vet Battleship, foreign coastal cities.
(oups, it makes 5 and now 9, no 12, no ...)

------------------
Oh Man, when will you understand that your greatness lies in your failure - Goethe

ChrisShaffer
Chieftain
Chicago, IL, USA
Aug 1999
posted January 20, 2001 21:47   Click Here to See the Profile for ChrisShafferClick Here to Email ChrisShaffer  send a private message to ChrisShaffer Visit ChrisShaffer's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I hardly ever build Leo's. It's usually just as easy to build new veteran units and disband the old units. I *hate* having my units lose veteran status when Leo's upgrades them.
Marko_Polo
Settler
Finland
Dec 2000
posted January 22, 2001 05:03   Click Here to See the Profile for Marko_PoloClick Here to Email Marko_Polo  send a private message to Marko_Polo
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
quote:

Originally posted by ChrisShaffer on 01-20-2001 09:47 PM
I hardly ever build Leo's. It's usually just as easy to build new veteran units and disband the old units. I *hate* having my units lose veteran status when Leo's upgrades them.

Well, if I'm playing world conquest I love to build both Leo's and Sun's . Then I train my new Leo upgraded troops by attacking an enemy settler/dip/horse/catapult/cannon etc. low-defence units to get it vet immediately. I also attack a city with strong vet units and then finish off the rest defenders with my unvet troops


[This message has been edited by Marko_Polo (edited January 22, 2001).]

Caesar the Glutton
Settler
Vienna, Virginia, USA
Nov 2000
posted January 24, 2001 11:53   Click Here to See the Profile for Caesar the GluttonClick Here to Email Caesar the Glutton  send a private message to Caesar the Glutton Visit Caesar the Glutton's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I always try to get to Invention ASAP. Losing veteran status b/c of LW sucks, but as Caesar, Comrade of the Roman Empire, I'm willing to send wave after wave of my men to their death to achieve my ultimate goal…..World Domination.

------------------
Nam si violandum est ius, regnandi gratia violandum est: aliis rebus pietatem colas

Apolyton Civilization Site Forums
> > > Civ2-General/Help/Community Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site