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Topic: Plumbing??? |  |
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colossus Settler Hong Kong Nov 1999
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posted December 10, 2000 01:50
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I saw this advance in the Rules.txt file but it is not available in normal game.Anyone know what it is?
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Ken Hinds Warlord
Mar 99
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posted December 10, 2000 02:45
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It is a placeholder tech that you can use without having to use any of your extra techs at the bottom of the rules text file. You just have to activate it.Ken |
carnide_ Warlord
Aug 1999
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posted December 10, 2000 08:55
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Activate it?? How is that done? |
SandMonkey Prince Yardley, Pennsylvania, US Apr 99
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posted December 10, 2000 08:59
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don't you have to change the prerequisites fomr "no, no" to real tech(s)? I don't have the time to check the rules.txt right now to tell you... |
Prometeus King of italian troublemakers... Jun 2000
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posted December 10, 2000 15:04
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PLU is Plumbing tech. In their creative madness, Civ 2 authors ( and i mean the very first version ) left this tech free in order to personalize other techs. By giving "Plu, nil," as prerequisite, you'll be able to forbid other civilizations to research what i call a "tribal tech"... Maybe this will explain you better... go to my Classic Civilization Home Page , then download Antigonos scenario ( both versions, if you have FW, because graphic files are placed into MGE modpack), then take a look at Rules.txt file. Antigonids and their opponents, thanks to this trick, are able to build a peculiar tribal unit: Antigonids) Flamethrower Seleucids) Elephants Tolemaics) cheapest ships Lisimacids) Thracian light infantry... and so on. Not to be mentioned that, by acting this way, you can create historical figures also ( but i don't want to waste the surprise... ). [This message has been edited by Prometeus (edited December 10, 2000).] |
Mercantile Prince Westcoast of Canada Sep 2000
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posted December 12, 2000 12:32
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Is this how you create the units like the blimp and such or am i off base here? I always thought adding a tech or two would be fun. You can add up to four can't you? |
jcarkey Warlord of mutant turkeys with six legs Aug 2000
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posted December 12, 2000 18:01
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There are three User Defined Techs and if you take out plumbing then there are four. I added a couple for more advanced units. One of my techs is Advanced Rocketry for instance.------------------ What if the Hokey-Pokey is really what its all about? Save the whales, collect the whole set!! If Al Gore invented the Internet, then I invented the spell check- Dan Quayle |
WhiteKnight Prince of something... Feb 2000
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posted December 16, 2000 22:17
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I like to activate Plumbing, then make it a prerequisite for Aquaduct. Some other Techs I added to the user defined: Agriculture Ballooning Biology Cybernetics Diplomacy Hover Technology Hygiene Mythology Solar Power
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