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Topic: Do You Have a Code of Honor? |  |
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Everyman Settler Honolulu, HI USA Oct 2000
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posted November 08, 2000 16:08
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This refers to a personal set of rules you abide by when playing against the computer. Here are a few examples from my own "code of honor."(1) I don't draw first blood. I like to think of my civ as a peace-loving civ that resorts to warfare only when attacked. (2) I try not to break treaties. (However, there are times when I provoke the AI into breaking them.) (3) I don't build the Manhattan Project. For philosophical reasons. Also, I don't enjoy nukefests. (4) I try to win before howitzers are available. IMO, howitzers are too powerful, so I try to win the old-fashioned way of bribery or destroying city walls and then killing off the defenders. Of course, all items in my code of honor are negotiable. Do you have your own code of honor? [This message has been edited by Everyman (edited November 08, 2000).] |
Bohlen Warlord Columbus, Ohio, USA EST Nov 1999
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posted November 08, 2000 17:23
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1) Only barb unit/city bribing allowed. 2) Honor an AI alliance until the AI breaks it and stabs me in the back. 3) No city poisoning. 4) Don’t drop nukes first.Of course, any and/or all of these rules are thrown out the window mid-game depending on my mood at the time and how badly the AI is pissing me off.  |
finbar King Sydney, Australia Jul 1999
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posted November 08, 2000 17:51
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I have to admit that I treat the AI in exactly the same way I know they will treat me - with contempt. An AI alliance, playing with MGE, isn't worth the software code it's written in. Which means, basically, I never enter into AI alliances.------------------ Founder, ACS Pedantry Institute Founder, ACS Gourmet Recipe Exchange Troll & Hydey Wrangler Mono Rules! #33984591 |
SilverDragon Warlord Bethesda, Maryland Apr 2000
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posted November 08, 2000 18:07
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I always keep a spotless reputation |
Mercantile Warlord Westcoast of Canada Sep 2000
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posted November 08, 2000 18:37
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I am with bohlen on this one  |
ColdWizard Prince [this space for rent] Feb 2000
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posted November 08, 2000 19:22
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1. I won't nuke them into submission. 2. Signing a peace treaty buys the AI at least 2 turns of peace. 3. I'll not break an alliance edit: i forgot to mention this is less a "code of honor" and more a general tendency  [This message has been edited by ColdWizard (edited November 10, 2000).]
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paiktis22 Chieftain Athens Greece Oct 2000
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posted November 08, 2000 19:31
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No water poisoning No nuclear missiles untill I get them in the head first (or untill it's evident that if I don't use them I lose  Never break an alliance first |
Dissident Aggressor King of the Mojave Desert Feb 2000
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posted November 09, 2000 02:59
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well I almost always have spotless reputation. Unless I am real behind in size and need a sneak attack to win. Winning is most important after all!  I never use spies. I just never liked spy units. I never considered their actions very realistic. I prefer conventional warfare. Also why I never build manhattan project and never build nukes. I also never build cruise missles but that's mainly because I see them as a waste. |
East Street Trader Warlord United Kingdom Jun 2000
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posted November 09, 2000 06:42
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I don't pay tribute. |
Ming Deity ACS CivII & Off-Topic Forum Moderator Mingapulco b.02-15-99
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posted November 09, 2000 08:25
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Since the AI shows no honor, I don't either  (especially since your reputation has nothing to do with the scoring system)I never poison cities, and usually don't nuke. But only because it's really not needed. However, in MP... I don't break alliances, and any peace treaty I make is usually broken by the other player first. If I make a deal, I stand by it! |
kcbob Prince Kansas City, MO USA Dec 1999
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posted November 09, 2000 08:38
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Folks, the AI is trying to kill you. It is trying to beat you to AC. finbar said it best... treat the AI with contempt. I'm also reminded of my days playing Risk. I would look at one of the other players and offer a treaty. Something along the lines of "If you don't attack me in Brazil for three moves, I won't attack you in North Africa for three moves." Then, one move later, I'd attack. Hey, all's fair in love and war, n'est-ce pas? Now poisoning cities and building the Manhattan Project, I'd have to agree with you all on those. Bad move. Bad. Bad move. ------------------ Frodo lives! |
Dr_Strangelove Warlord m_carreras@hotmail.com (yes, it's my e-mail) Oct 2000
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posted November 09, 2000 08:38
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NO. |
HsFB Prince Phobos, Martian System Jan 2000
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posted November 09, 2000 08:49
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1- Don't use nukes, don't build mahattan proj. (i do not like nukes, and i ensure i've built a SDI defense on all my cities before it is built)2- I don't break alliances, but this is kept only due to chance. that's about it, i guess... I've never poisoned water, but it's only due to better oportunities. |
Pol Pot Settler Germany Oct 2000
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posted November 09, 2000 09:17
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I never pay tribute to the AI!I never start a nuclear war, if the enemy does not have nuclear weapons. I never give my allied any techs if they demand so. I always occupy all of the citys from a enemy, if he's a agressive guy and dangers the wealth and the freedom ( :-) ) of my civ! |
DaveV Prince USA - EDT b.02-15-99
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posted November 09, 2000 09:45
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I'm with Ming on single-player ethics: whatever it takes to win. I usually keep a spotless rep for most of the game, but as soon as it becomes inconvenient I discard it like yesterday's socks.I remember fondly our neighborhood Risk games from my youth. Like kcbob, we would declare very specific treaties: cease-fire between Alaska and Kamchatka for 5 turns. Unlike kcbob, I always felt obligated to abide by those treaties, both from the moral standpoint of keeping my word, and from the practical view of not establishing a reputation of being untrustworthy. Most of my MP experience has been in duels, with no quarter asked nor given, but I think a true MP game should be like those old Risk games: you keep your word and expect the other guy to keep his. If he doesn't, well, an elephant never forgets . |
skrobism Chieftain MKE,WI,USA Oct 2000
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posted November 09, 2000 11:50
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I only play SP against the AI. So,I treat the different civs the way they treat me. Hostile Aggressive civs are treated with hostility, deceit, and - hopefully - total annilation and assimilation. I have no problem setting up Peace Treaties with these hostile to gain an advantage the attempt to crush them. My reputation be damned! I'm ridding the world of a menace. Peaceful nations are allowed to live in peace with me. If I'm playing bloodlust I find it hard to wipe out a 4,000 year old ally. I usually retire at that point. I hate peace treaties. I'd rather have a cease fire or war if I can't get a civ to agree to an alliance. I don't attack when an ally requests it. I might say yes but rarely do. The AI never really helps me attack. I never give away the gunpowder tech or other weapon related techs. Even peaceful allies can't be trusted with this too early. The AI tends to give it away to others too easily. |
kcbob Prince Kansas City, MO USA Dec 1999
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posted November 09, 2000 12:40
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quote:
 Originally posted by DaveV on 11-09-2000 09:45 AMI think a true MP game should be like those old Risk games: you keep your word and expect the other guy to keep his. If he doesn't, well, an elephant never forgets .
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Believe me, Dave, I always knew full well that I was running the risk of damaging my reputation during the games. Perhaps it was because we were all a bunch of cutthroats in my circle of Risk players. Part of the thrill was making the agreement and seeing how long it would be before somebody broke it. What I couldn't understand was the sometimes reaction from players who would say "But you promised!!!" Sorry. C'est la vie. Having never played an MP game of Civ2, I would like to think that if I made a treaty in that arena, I would keep it to the end.  ------------------ Frodo lives! [This message has been edited by kcbob (edited November 09, 2000).] |
skrobism Chieftain MKE,WI,USA Oct 2000
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posted November 09, 2000 13:03
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kcbob, The problem that you had there was that the other players could not seperate the 'game' from life. When I'm playing a competitive game, it is my goal to win. If the theme of the game is world domination and conquest, then breaking a treaty is just part of the game. Especially if the treaty is for just 5 turns. Why should I wait for the enemy to get into position to attack when I can hurt them now?If someone doesn't expect that type of game play, you do run the risk of never getting that person to play with you again. I guess it depends who you play with, and what their expectations of gaming are. I play games with people who are willing to get into heated yelling matches about game play - style and rules interpretation - but then walk into the kitchen for more beer, joke about this and that, then as soon as we return to the game table the 'fight' starts again. I see that 'fight' as part of the game. 'I can't believe you did that! You idiot!'
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kcbob Prince Kansas City, MO USA Dec 1999
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posted November 09, 2000 13:12
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quote:
 Originally posted by skrobism on 11-09-2000 01:03 PM I play games with people who are willing to get into heated yelling matches about game play - style and rules interpretation - but then walk into the kitchen for more beer, joke about this and that, then as soon as we return to the game table the 'fight' starts again. I see that 'fight' as part of the game. 'I can't believe you did that! You idiot!'
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Exactly!!!  BTW. I'm attacking you in Eastern Australia.  ------------------ Frodo lives! |
HsFB Prince Phobos, Martian System Jan 2000
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posted November 09, 2000 13:16
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quote:
 Originally posted by skrobism on 11-09-2000 11:50 AM I don't attack when an ally requests it. I might say yes but rarely do. The AI never really helps me attack.
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The only time i do this is when i talk to them with this purpose. I'm sure that this lowers your reputation less than if you just snak attack. |
skrobism Chieftain MKE,WI,USA Oct 2000
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posted November 09, 2000 13:26
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We agreed that Australia was to be a combat free zone! You backstabber! What about the environmental effects? Think of the koalas - the kangaroos! You monster! |
Dr_Strangelove Warlord m_carreras@hotmail.com (yes, it's my e-mail) Oct 2000
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posted November 09, 2000 13:41
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quote:
 Originally posted by HsFB on 11-09-2000 01:16 PM snak attack.
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What is this? Cannibalism? Eat your enemies? |
Paulypav Chieftain Rocky Point, NY, USA Oct 2000
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posted November 09, 2000 13:46
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Don't break treaties, but I may encourage the AI to break the treaty for meGenerally don't build the manhattan project. Don't start a nuclear war, but more than willing to retaliate. Never poison cities.  Never give military advances unless I am well ahead on the tech tree. howitzers and tanks against legions and catapults gets boring pretty quickly. Never pay tribute ------------------ “The American people have now spoken, but it’s going to take a little while to determine exactly what they said.” — President Clinton |
kcbob Prince Kansas City, MO USA Dec 1999
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posted November 09, 2000 13:48
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quote:
 Originally posted by skrobism on 11-09-2000 01:26 PM We agreed that Australia was to be a combat free zone! You backstabber! What about the environmental effects? Think of the koalas - the kangaroos! You monster!
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Waaahhh!!!  What do you expect??? After the way you attacked me in Brazil with two moves left in our prior treaty!! Me a backstabber??? Et tu, skrobism?  ------------------ Frodo lives! |
skrobism Chieftain MKE,WI,USA Oct 2000
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posted November 09, 2000 13:48
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mmm snak attack"Try handy Civ2 SnakPaks in Celtic, French, and now Russian-Berry Swirl. Get some today!"  |
HsFB Prince Phobos, Martian System Jan 2000
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posted November 09, 2000 14:27
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note to self: sleep more than 5 hours a night |
Bohlen Warlord Columbus, Ohio, USA EST Nov 1999
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posted November 09, 2000 15:02
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Address that note to me! Thanks to Civ, that's what I'm running on this week.  [This message has been edited by Bohlen (edited November 09, 2000).] |
Bohlen Warlord Columbus, Ohio, USA EST Nov 1999
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posted November 09, 2000 15:08
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quote:
 Originally posted by DaveV on 11-09-2000 09:45 AM I'm with Ming on single-player ethics: whatever it takes to win. I usually keep a spotless rep for most of the game, but as soon as it becomes inconvenient I discard it like yesterday's socks.
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This is, of course, true. However, doing whatever it takes to win makes a win TOO easy. My code of honor is more of an action limitation list in order to make the game more competitive.And it has worked so far. Just when I thought I couldn't have any more fun playing SP, here come these artificial playing rules that I have to abide by. My code of honor has made the SP game exciting again. [This message has been edited by Bohlen (edited November 09, 2000).]
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Sieve Too Prince New Hampshire, USA b.02-15-99
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posted November 09, 2000 18:02
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I only play SP. Code of Honor depends on whether I'm playing perfectionist/space or a military/conquest game. My first rule is I don't allow myself to switch what type of game I'm playing.For military games: 1) No "cheats" (Bomber over stacks, airbase, etc) 2) No nukes. 3) No Republic or Democracy. For perferctionist games: 1) All the military rules (except #3). 2) No more than 15 cities. 3) Must stay in Democracy. 4) Can't take over AI cities (bribery or force). 5) Can't start/declare war. 6) Accept all peace treaties/cease fires (even if I have UN). Unlike many of the other posters here, I do allow Spies to poison the water. As a perfectionist, it's how I get rid of AI cities since I forbid conquest. Also, I sabotage and pillage AI civs mercilessly if they declare war on me. Oddly enough, since I don't ever take over their cities, the AI almost never sues for peace. |
paiktis22 Chieftain Athens Greece Oct 2000
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posted November 09, 2000 18:59
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I have to agree with Ming. I don't poison cities because really in my way of playing that has little use most of the times. I don't use nukes 'cause I know thigs can get messy But I snak attack |
Mercantile Warlord Westcoast of Canada Sep 2000
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posted November 09, 2000 20:04
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I like to bully civs and i believe that periodically my relatively calm and peacefull nation has lapses of leadership, in which the odd terrorist act occurs. The finger is always pointed in the Mercantilian direction, but as usual we have "no comment"------------------ Do you shovel snow in your birkenstocks? |
Jim W Warlord Saskatoon, Saskatchewan, Canada Sep 1999
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posted November 09, 2000 21:56
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My ethical rules tend to be a bit vague. However, the first given is that I am not a warmonger, and my aim is to win by being first to Alpha Centauri.I try hard not be the first to attack, but sometimes, if an AI has established a city inside my territory, I will try to knock them off before they can get too big. Also, if I've made a treaty with someone and then his troops start tracking up my nice lean irrigated fields, I will break the treaty within a turn or two, sometimes less if I'm feeling nasty. I don't go for the Manhattan Project, and won't use nukes. So far I haven't run into a situation where the AI has gotten nukes, so this one might be amenable to the "toss if necessary" rule. Every so often, once I've gotten my ship built, or so near built as don't matter, I might get sick and tired of some AI city being so close to my territory and being a threat just bey existing, and will go after them. This usually happens, as I say, near the end of the game when I'm starting to get tired of this map and all its wierdnesses. And every map has its wierdnesses. Mostly I try to be a noble and non-aggressive enemy, but on occasion I will demand tribute from an enemy just to get a war going so I can chop down some of those guys who are starting to crowd me. Jim W |
Civfan Prince Toronto, Canada Sep 1999
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posted November 10, 2000 01:40
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Code of Honor.Dont bribe AI cities. I prefer not to fight with Nukes. "gets really ugly" I prefer to ally with a small AI civ and have them love me through out the game... I donate gold and soldiers for their cause, until they stab me in the back, buts thats another story. I honor all my treaties, until it becomes profitable to break them "MPG games included" I always notify ya when I'm breaking a treaty. I prefer no bribing at all in MPG games..Its to much of a problem. |
Julius Brenzaida Warlord Switzerland Aug 2000
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posted November 10, 2000 04:34
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Well, I appreciate the discussion and agree with most of it, but I would prefer the term "role playing". Sometimes I try to play as honestly as possible, to win without even engaging a single war, with OCC for example, with a strong "code of honor". But it also happens that sometimes, I try to be as barbarian as one could imagine, ravaging, pillaging, and poisoning every other civ. An intersting challenge is to destroy all ennemy cities without ever capturing one. I've done it on OCC at Prince Level, with many spies, it is possible. My next idea is "the free the world challenge" : all cities captured (with my help) by the barbarians. I should post it in the strategy forum with a few more precisions. It sounds quite hard !------------------ Oh Man, when will you understand that your greatness lies in your failure - Goethe |
Julius Brenzaida Warlord Switzerland Aug 2000
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posted November 10, 2000 04:43
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quote:
 Originally posted by kcbob on 11-09-2000 08:38 AM I'm also reminded of my days playing Risk. I would look at one of the other players and offer a treaty. Something along the lines of "If you don't attack me in Brazil for three moves, I won't attack you in North Africa for three moves." Then, one move later, I'd attack. Hey, all's fair in love and war, n'est-ce pas?
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Damn ! Kcbob, you were worse than my little brother ! We had some real little fight about Risk. And I was in a family where to play Monopoly you needed to bring paper and pens to write all the secret contracts. Fortunately, they were also games like chess where all was nice, clean and honest. But of course, it was then so hard to lose and to have nobody but oneself to blame for the defeat. ------------------ Oh Man, when will you understand that your greatness lies in your failure - Goethe |
Fiji Chieftain Antwerp,Belgium Dec 1999
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posted November 10, 2000 06:39
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I have one rule that hasn't been mentioned yet (unless i missed it)I don't kill settlers (unless they're stacked with combat units) I do, however, kill engineers. But only when they're being used to ingnore ZOC. |
RNF Settler Wilton, NH USA Nov 2000
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posted November 10, 2000 13:00
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quote:
 Originally posted by Jim W on 11-09-2000 09:56 PM I try hard not be the first to attack, but sometimes, if an AI has established a city inside my territory, I will try to knock them off before they can get too big. Jim W
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Ha! As far as I'm concerned, establishing a city inside my territory, or on my continent, is an act of war. (Of course, I still like to keep my reputation clean -- isn't it convenient that the purchase price of those new little cities far from home is usually so cheap? :-) |
kcbob Prince Kansas City, MO USA Dec 1999
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posted November 10, 2000 13:52
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quote:
 Originally posted by Julius Brenzaida on 11-10-2000 04:43 AM Damn ! Kcbob, you were worse than my little brother ! We had some real little fight about Risk. And I was in a family where to play Monopoly you needed to bring paper and pens to write all the secret contracts. Fortunately, they were also games like chess where all was nice, clean and honest. But of course, it was then so hard to lose and to have nobody but oneself to blame for the defeat.
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Hey, Julius. How about a game of full contact chess?? Actually, it looks like you're about to get a challenger from the other games forum, don't you think? ------------------ Frodo lives! |
paiktis22 Chieftain Athens Greece Oct 2000
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posted November 10, 2000 14:33
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After some thought I have concluded that I do not have a Code of Honor  I just have a favorite strategy, a preffered way of playing that I know how to conduct to near perfection. This is the creation of a perfectionist empire that is completly unified (no enemy cities inside my territory and if an ally decides he doesn't care about the alliance any more I bribe the cities that he has built inside my territory). Main goal is to be always ahead in technology (democratic governement - I built all the modern happy wonders I can so I can have bombers and some mobility of troops just for defencive purposed) In this contex I always try to have spotless rep, Rarely use nukes, or poison city. Never pay tribute unless I aboslutely have to keep a city alive. Always play hardcore civ. No reloads. Of course all this can change if the circumsances demand it and that's it when the game becomes a lot more interesting. This need to change strategies according to enemies one of the things that make CIV a great game I think. Propably the best game. Definitely the best game. |
Julius Brenzaida Warlord Switzerland Aug 2000
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posted November 11, 2000 07:42
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------------------ Oh Man, when will you understand that your greatness lies in your failure - Goethe |
Julius Brenzaida Warlord Switzerland Aug 2000
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posted November 11, 2000 07:47
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Damn, my computer wanted to answer all by itself ! (Stupid machine indeed). I'm sure going to get a chess challenge soon. But I ought to be (as for now) the challenger and not the challenged. Yes it looks that Smash-Carolus is near its conclusion and I should soon defy the Apolyton Chess Club World Champion. ------------------ Oh Man, when will you understand that your greatness lies in your failure - Goethe |
Smokey tha nuke man Chieftain da dawg house Oct 2000
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posted November 11, 2000 13:27
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1>if it moves, and it ain't yours, nuke it 2>poison water supplies, but only plant nuke devices if the city has sdis 3>2 war max, and 5 turns before treaty break (unless its forced by the un, cause i hate the un) 4>the ai's IS out to KILL YOU, NOT BE FREINDS. never forget that, and live by it. 5> the ai civs are talking goody huts waiting for you to claim.da smokes doesn't really like the ai, can ya tell? |
cavebear Prince Maryland, USA (Eastern Time) Oct 1999
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posted November 11, 2000 15:46
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Interesting question. I'm not sure mine is so formal as to be called a "Code of Honor", but I do have habits that reflect my personality. Perhaps that is the same thing...1. Break no treaties or cease-fires. 2. Alliances are permanent. 3. What my Ally has is mine; and mine, my Ally's. 4. Not winning is better than breaking an Alliance. 5. I will not nuke first. 6. I will take care of my environment even if my enemies do not. 7. I will not destroy an enemy's Capital to destroy a Spaceship. 8. I will play the game I see, not the game that can be discovered through bugs. 9. "Legal" does not mean the same as "fair". |
Christantine The Great Warlord Future Moderator of SMAC 2 Forums, Christantinopl Jun 2000
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posted November 12, 2000 03:16
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Code of Honor1) Never use Nuclear Missles (Includes not building MP) 2) Never Poison. 3) Never bribe (Unless bribed by same civ). 4) Never break treaties or alliances (Includes annoying until the other civ breaks.) 5) Never use Fundy. 6) Never use Communism. 7) Never use Monarchy. 8) When possible lux rate must be at 30%. 9) Must have good defending units in all cities. 10) Must have happy improvements before industry. 11) Never kill settlers unless blocking territory owned by me. 12) Never kill caravans unless blocking territory owned by me. 13) Never kill explorers unless invading privacy. 14) Never capture enemy cities (Unless forced). ------------------ "Freedom, Trade, Christantine!" The Official Webpage of the Chrisonian Republic The Viking Archives The MGE Succession Game Team. Sign Up Today! |