Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

  Apolyton Civilization Site Forums
  Civ2-General/Community
  What is the Unit Limit in Civ 2?

Post New Topic  Post A ReplyPost A Reply In A New Window

profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   What is the Unit Limit in Civ 2? Format for Better Printing
Comrade Dan
King
All hail Comrade Dan, King of Post Reductions!!!!
Nov 1999
posted July 15, 2000 10:51   Click Here to See the Profile for Comrade Dan   send a private message to Comrade DanSend a Message to UIN: 66881409 Visit Comrade Dan's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
What is the unit limit in Civ 2? Because there is nothing more ****ing annoying than hitting that limit, especially if you're just building an offensive force.

I've been able to reach that limit in 300 turns if I add one extra shield to all terrain. Not very good at all!

I know the city limit is 256 cities, but what is the unit limit!

Mercator
Warlord
Apolyton's Unofficial Cartographer
b.02-15-99
posted July 15, 2000 13:53   Click Here to See the Profile for MercatorClick Here to Email Mercator  send a private message to Mercator Visit Mercator's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The unit limit is 2048 units. Th city limit is 255, by the way, not 256... But that doesn't make much difference.
Comrade Dan
King
All hail Comrade Dan, King of Post Reductions!!!!
Nov 1999
posted July 15, 2000 21:52   Click Here to See the Profile for Comrade Dan   send a private message to Comrade DanSend a Message to UIN: 66881409 Visit Comrade Dan's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I captured every city I could find, and maxed out until the notice appeared - the total was 256. It fits more nicely with the other 256-paradoxes, especially concerning the unit's screen (F2 normally)...

With the Casualties, it won't record anymore casualties after the 255 unit of that type killed. And the counter resets to 0 if you have build the 256th unit of tht type...

Mao
Emperor
Apolyton
Jun 99
posted July 24, 2000 23:25   Click Here to See the Profile for MaoClick Here to Email Mao  send a private message to MaoSend a Message to UIN: 37860136
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
OK, if you've lost over 255 of one kind of unit in a normal game, you're either a war-monger or just going really slow...
Comrade Dan
King
All hail Comrade Dan, King of Post Reductions!!!!
Nov 1999
posted July 25, 2000 02:29   Click Here to See the Profile for Comrade Dan   send a private message to Comrade DanSend a Message to UIN: 66881409 Visit Comrade Dan's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
nah - this was a huge 50-turn long war between Nazi Germany and Soviet Russia...huge air forces of Stealth Bombers that would make the USA seem like it owns nothing but flies getting shot down every turn. The war continued until a corridor of my cities made it impossible for the germans and the Russians to attack each other...
Alexander's Horse
Emperor
of speeding horse float streaming shit and piss.
May 99
posted July 25, 2000 23:26   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's Horse  send a private message to Alexander's HorseSend a Message to UIN: 60999310 Visit Alexander's Horse's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Dan, have you tried multiplayer?
Apolyton Civilization Site Forums
> > > Civ2-General/Community Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps