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Topic: what is ICS? |  |
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Naj Warlord
May 2000
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posted June 26, 2000 13:27
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well? |
Andz83 Prince Cottbus, Brandenburg, Germany Mar 2000
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posted June 26, 2000 13:34
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It means Infinite City Strategy. You build as many cities as possible on your land. So close that they overlap each other. They have very little production but you can build up a huge army though. This needs much time but can be effective.Uneffective for game finishing via Alpha Centauri I think... |
Geography Dan King of Central California Apr 2000
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posted June 26, 2000 14:08
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I thought it was Infinite City Sleaze.
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Bohlen Warlord Columbus, Ohio, USA EST Nov 1999
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posted June 26, 2000 14:10
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It stands for Infinite City Sleaze and is quite effective for any type of game you are playing. The idea behind it is that by expanding as quickly as possible, you are able to work more city squares, thus giving you the opportunity for more trade arrows.------------------ Proud Warrior of the O.W.L. Alliance |
SCG Chieftain
Jun 2000
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posted June 26, 2000 14:16
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quote:

Uneffective for game finishing via Alpha Centauri I think...
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used correctly, you can build your entire spaceship in one turn though - seems like that would be pretty effective (every city builds a couple caravans and sends them to their designated construction site - poof! instant spaceship ) And in any case, on larger worlds, you don't even have to cram them so close together (some true ICSers will fit 4 cities in a 3x3 square) I personally take more of a perfectionist ICS stratagy with no overlap - there's room on large worlds to build 200+ cities with virtually no overlap, and when 200+ cities are all well developed, well, the production potential is impressive Of course you might want to set aside several months if you want to micromanage each and every city not to mention the game is usually well in hand at that point as well.  |
DaveV Prince USA - EDT b.02-15-99
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posted June 26, 2000 14:17
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Here's how: build only settlers, diplomats, ground units, and the bare minimum number of ships. Keep building cities, and take away the other players' cities. Use Hanging Gardens to keep order in the early game, then use Statue of Liberty to switch to Communism or Fundamentalism. |
Scouse Gits Prince Liverpool, United Kingdom Nov 1999
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posted June 26, 2000 18:27
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ICS is a powerful strategy, with many variants. It is good for early landings on AC, as well as conquest. Dave V has landed in the Sixteenth Century using the philosophy he describes. Follow his advice!  ----------- SG (2) |
Alexander's Horse Emperor of speeding horse float streaming shit and piss. May 99
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posted June 26, 2000 18:48
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ICS players can be VERY ANNOYING in multiplayer games, particularly if they overlap cities. The overlap strategy requires a LOT of micro management, which means very long turns. Consult our playing partners before embarking on the overlap variant.
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finbar King Sydney, Australia Jul 1999
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posted June 26, 2000 19:13
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Well said, Horse. I think ICS started out life as an acronym for Infinite City Strategy, but the S came to stand for Sleaze, as various people decided it was a less than ... um, worthy strategy. It's a hard strategy to combat unless you find the player early and strike hard. Early on, the ICS civ will have very little defence as the player concentrates on building settlers. Another tactic is to build the Happy Wonders before the ICSer can, for without the Happys, the ICSer runs into obvious trouble. ------------------ finbar Mono Rules! #33984591 |
MacUser ACS Civ2 Mac Webmaster Olathe, KS, USA Jul 1999
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posted June 26, 2000 22:06
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I STILL like "Insane Civ Strategy" for ICS! As Ming said (paraphased or butchered ) awhile back: "when I find an ICS player, I call it TOAST!" ------------------ Different is GOOD! AOL IM--JacSamDad |
finbar King Sydney, Australia Jul 1999
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posted June 26, 2000 23:25
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Yeah, but first you've got to find the little buggers.------------------ finbar Mono Rules! #33984591 |
Naj Warlord
May 2000
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posted June 28, 2000 12:52
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hehe, i get it know. thanks all  |
LightEning King The conquered Oct 1999
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posted June 28, 2000 19:00
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For me, ICS has meant Infinite City Sprawl.Loved children has many names, or something... |
Ming ACS CivII & Off-Topic Forum Moderator Mingapulco (CST) b.02-15-99
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posted June 29, 2000 14:14
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finbar... so true, so true! If you don't find an ICSer early, you will understand why the S stands for sleaze when you see how many cities he has.Raging hordes or early detection is the only real way to combat an ICSer in an MP game. Oh, and getting all the Happiness wonders can also slow them down some  Nothing better than listening to an ICSer complain about all the barbs they have crawling over them  And yes MacUser, you got the quote right! |
St Leo King Toronto, Ontario, Canada b.02-15-99
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posted June 30, 2000 10:05
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what is ICS?The reason I do not play random map games.  ------------------ St. Leo http://ziggurat.sidgames.com/ http://www.sidgames.com/forums/ |
CapTVK Prince Voorburg, the Netherlands, Europe b.02-15-99
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posted June 30, 2000 18:01
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The problem with ICS is that there's no way to counter it. Once it starts moving you can't stop it. Apart from an early discovery, isolation and barbs there's no effective strategy available. An ICS'er will always win in the end if he has enough land and keeps micromanaging his cities and gets his units moving.  For details: (How to beat ICS) ../../Forum2/HTML/001161.html Another good link (the MP FAQ) ../../Forum2/HTML/001270.html I really have to do an update. Plenty of good threads in the past few months!  |