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Topic:   what is ICS? Format for Better Printing
Naj
Warlord

May 2000
posted June 26, 2000 13:27   Click Here to See the Profile for NajClick Here to Email Naj
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well?
Andz83
Prince
Cottbus, Brandenburg, Germany
Mar 2000
posted June 26, 2000 13:34   Click Here to See the Profile for Andz83Click Here to Email Andz83 Send a Message to UIN: 77849402
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It means Infinite City Strategy. You build as many cities as possible on your land. So close that they overlap each other. They have very little production but you can build up a huge army though. This needs much time but can be effective.

Uneffective for game finishing via Alpha Centauri I think...

Geography Dan
King
of Central California
Apr 2000
posted June 26, 2000 14:08   Click Here to See the Profile for Geography Dan 
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I thought it was Infinite City Sleaze.


Bohlen
Warlord
Columbus, Ohio, USA EST
Nov 1999
posted June 26, 2000 14:10   Click Here to See the Profile for BohlenClick Here to Email Bohlen Send a Message to UIN: 59878887
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It stands for Infinite City Sleaze and is quite effective for any type of game you are playing. The idea behind it is that by expanding as quickly as possible, you are able to work more city squares, thus giving you the opportunity for more trade arrows.

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Proud Warrior of the O.W.L. Alliance

SCG
Chieftain

Jun 2000
posted June 26, 2000 14:16   Click Here to See the Profile for SCG 
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quote:


Uneffective for game finishing via Alpha Centauri I think...

used correctly, you can build your entire spaceship in one turn though - seems like that would be pretty effective (every city builds a couple caravans and sends them to their designated construction site - poof! instant spaceship ) And in any case, on larger worlds, you don't even have to cram them so close together (some true ICSers will fit 4 cities in a 3x3 square) I personally take more of a perfectionist ICS stratagy with no overlap - there's room on large worlds to build 200+ cities with virtually no overlap, and when 200+ cities are all well developed, well, the production potential is impressive Of course you might want to set aside several months if you want to micromanage each and every city not to mention the game is usually well in hand at that point as well.

DaveV
Prince
USA - EDT
b.02-15-99
posted June 26, 2000 14:17   Click Here to See the Profile for DaveVClick Here to Email DaveV Send a Message to UIN: 57491035
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Here's how: build only settlers, diplomats, ground units, and the bare minimum number of ships. Keep building cities, and take away the other players' cities. Use Hanging Gardens to keep order in the early game, then use Statue of Liberty to switch to Communism or Fundamentalism.
Scouse Gits
Prince
Liverpool, United Kingdom
Nov 1999
posted June 26, 2000 18:27   Click Here to See the Profile for Scouse Gits Visit Scouse Gits's Homepage!
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ICS is a powerful strategy, with many variants. It is good for early landings on AC, as well as conquest. Dave V has landed in the Sixteenth Century using the philosophy he describes. Follow his advice!
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SG (2)
Alexander's Horse
Emperor
of speeding horse float streaming shit and piss.
May 99
posted June 26, 2000 18:48   Click Here to See the Profile for Alexander's HorseClick Here to Email Alexander's HorseVisit Alexander's Horse's Homepage! Send a Message to UIN: 60999310
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ICS players can be VERY ANNOYING in multiplayer games, particularly if they overlap cities. The overlap strategy requires a LOT of micro management, which means very long turns. Consult our playing partners before embarking on the overlap variant.
finbar
King
Sydney, Australia
Jul 1999
posted June 26, 2000 19:13   Click Here to See the Profile for finbarClick Here to Email finbar Send a Message to UIN: 33984591
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Well said, Horse. I think ICS started out life as an acronym for Infinite City Strategy, but the S came to stand for Sleaze, as various people decided it was a less than ... um, worthy strategy.

It's a hard strategy to combat unless you find the player early and strike hard. Early on, the ICS civ will have very little defence as the player concentrates on building settlers. Another tactic is to build the Happy Wonders before the ICSer can, for without the Happys, the ICSer runs into obvious trouble.

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finbar
Mono Rules!
#33984591

MacUser
ACS Civ2 Mac Webmaster
Olathe, KS, USA
Jul 1999
posted June 26, 2000 22:06   Click Here to See the Profile for MacUserClick Here to Email MacUser Send a Message to UIN: 48395064
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I STILL like "Insane Civ Strategy" for ICS! As Ming said (paraphased or butchered ) awhile back: "when I find an ICS player, I call it TOAST!"

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Different is GOOD!

AOL IM--JacSamDad

finbar
King
Sydney, Australia
Jul 1999
posted June 26, 2000 23:25   Click Here to See the Profile for finbarClick Here to Email finbar Send a Message to UIN: 33984591
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Yeah, but first you've got to find the little buggers.

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finbar
Mono Rules!
#33984591

Naj
Warlord

May 2000
posted June 28, 2000 12:52   Click Here to See the Profile for NajClick Here to Email Naj
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hehe, i get it know. thanks all
LightEning
King
The conquered
Oct 1999
posted June 28, 2000 19:00   Click Here to See the Profile for LightEningClick Here to Email LightEningVisit LightEning's Homepage! Send a Message to UIN: 72512646
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For me, ICS has meant Infinite City Sprawl.

Loved children has many names, or something...

Ming
ACS CivII & Off-Topic Forum Moderator
Mingapulco (CST)
b.02-15-99
posted June 29, 2000 14:14   Click Here to See the Profile for MingClick Here to Email Ming
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finbar... so true, so true! If you don't find an ICSer early, you will understand why the S stands for sleaze when you see how many cities he has.

Raging hordes or early detection is the only real way to combat an ICSer in an MP game.
Oh, and getting all the Happiness wonders can also slow them down some

Nothing better than listening to an ICSer complain about all the barbs they have crawling over them

And yes MacUser, you got the quote right!

St Leo
King
Toronto, Ontario, Canada
b.02-15-99
posted June 30, 2000 10:05   Click Here to See the Profile for St LeoClick Here to Email St LeoVisit St Leo's Homepage! Send a Message to UIN: 15805683
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what is ICS?

The reason I do not play random map games.

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St. Leo
http://ziggurat.sidgames.com/
http://www.sidgames.com/forums/

CapTVK
Prince
Voorburg, the Netherlands, Europe
b.02-15-99
posted June 30, 2000 18:01   Click Here to See the Profile for CapTVKClick Here to Email CapTVKVisit CapTVK's Homepage! Send a Message to UIN: 6858967
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The problem with ICS is that there's no way to counter it. Once it starts moving you can't stop it. Apart from an early discovery, isolation and barbs there's no effective strategy available.
An ICS'er will always win in the end if he has enough land and keeps micromanaging his cities and gets his units moving.

For details: (How to beat ICS) ../../Forum2/HTML/001161.html

Another good link (the MP FAQ) ../../Forum2/HTML/001270.html

I really have to do an update. Plenty of good threads in the past few months!

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