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Author Topic:   Negative percentage            Current Date/Time: April 19, 2000 05:58:28
Christo
Settler
From: Seattle, WA
Registered: Apr 2000
posted April 18, 2000 01:40   Click Here to See the Profile for Christo  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I was cruising along in "my best game ever"
not really paying attention to my percentage
score but watching the population creep up
past 150 million and the score go over 3000.
At some point I looked at the percentage
score and it was negative--like minus 256%!
I played the game out and finished with over
200 million pop and 4000 score but I never
got my percentage above minus 100%. Can
anyone explain what happened? Is this a bug
or a feature?
Paul
King
From: Zwolle, The Netherlands
Registered: Mar 99
posted April 18, 2000 03:28   Click Here to See the Profile for PaulClick Here to Email PaulVisit Paul's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


That's a bug in the older versions of Civ2. Download the 2.42 patch that fixes it.
Father Beast
Chieftain
From: American Fork, UT USA
Registered: Feb 2000
posted April 18, 2000 07:31   Click Here to See the Profile for Father BeastClick Here to Email Father Beast Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Is this related to when you sometimes conquer a city and lose gold? I had a treasury of 20,000 gold or so and conquered a nearby city and it said "-32684 gold plundered". I then had -12,000 gold in my treasury! it reset to 0 on the next turn, but I had spent a while building that up and I was ticked.
CYBERAmazon
Chieftain
From: United States of America
Registered: Feb 2000
posted April 18, 2000 20:33   Click Here to See the Profile for CYBERAmazon  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Father Beast:

I believe the bug involving negative treasury numbers happens when one engages an enemy who has more than $29,999 in their treasury at the start of hostilities.

Somehow the computer doesn't like it. Particularly if you, too, have more than $29,999 in the treasury. That's why negative numbers pop up.

Usually I just grimace and go into the cheat menu to lower the treasury amounts of my opponent to $29,900. That fixes the problem. And, IMHO, that "cheat" menu is there because the programmers KNEW it would be necessary, considering the cheats the AI has available (like "finding" newly laid cities).

CYBERAmazon

------------------
Resistance is futile. Lower your shields and disable your weapons. You will be assimilated into the Borg Collective.

William Keenan
SLeague Reviews Editor
From: Garfield, NJ, USA
Registered: Sep 1999
posted April 18, 2000 22:17   Click Here to See the Profile for William KeenanClick Here to Email William KeenanVisit William Keenan's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Actually the truth is that it is not really a bug at all. It is something that happens when computers do math on a 2 byte interger value. When one is added to the value 32767 it becomes -32768. The bug is that they should have used a four byte integer so that the value would not roll over until it reached two-billion.
Earthling7
Chieftain
From: Netherlands (although I am Icelandic)
Registered: Jul 1999
posted April 19, 2000 05:58   Click Here to See the Profile for Earthling7Click Here to Email Earthling7 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


2.000.000 should be enough... but is doesn't explain the purple in the Demographics.

------------------
Greetings,
Earthling7
ICQ: 929768

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