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Topic: Nomads Challenge for Civ 2 Current Date/Time:
May 20, 2000 22:08:55
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Lancer Emperor Oregon Coast Apr 99
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posted March 29, 2000 17:44
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"Nomads Challenge" is a name for this challenge that Theben came up with and I thought it was a good name. Since originally posted in the OT and after some playtesting I've reworked it a bit. Here it is...You may have as many cities as you like but you can't build one w/ your original settlers or any nomad settlers you get from huts. Basicly there are 2 ways to get a city, find one in a hut (I've never had such luck)or get units in huts and take a city from a computer civ. (Tip:wait until it's a size 3 city or you might just kill it off) Once you have a city(s) you may build settlers therein and use those to build other cities. Basicly you may never use a 'none' settler to build a city. You may play the challenge at any level you wish but you should state the level when reporting your results. The more difficult the level the bigger the win of course. Post any results or questions in this thread and good luck!  |
Stefu Emperor Schemperor b.02-15-99
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posted March 30, 2000 04:12
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I have seen challenge like this once before. It, though, containd slight editing of rules; you make 4-2-2 unit called Nomads in place of settlers (it's still a Settle unit, so computer will place it down on first turn.) Settlers, OTOH, are moved to be the last unit. Nomads are unbuildable. Now, you have a good unit you can use to explore with and pop huts and so on. I had couple of quick fun games that way  |
Lancer Emperor Oregon Coast Apr 99
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posted March 30, 2000 23:11
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That does sound like fun. Thanks Stefu, I hadn't realized it had been done. |
ColdWizard Warlord over here Feb 2000
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posted April 01, 2000 04:08
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I've been doing it wrong... I thought you said not to build any cities...Anyway, I'm up to about 1800ad, leading in tech, wonders, and population (chieftain but I haven't built any cities) |
Lancer Emperor Oregon Coast Apr 99
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posted April 02, 2000 04:08
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CW, I changed it and made an announcement thread in the OT. Sorry you missed it but good going w/ your game!  |
ColdWizard Warlord over here Feb 2000
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posted May 12, 2000 20:16
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bah, i only just now saw your reply Lancer guess i have to pay more attention  anybody else tried this yet? ------------------ Wizard of the Sayen Tribe Join GAMELEAGUE today! My Website |
Lancer Emperor Oregon Coast Apr 99
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posted May 13, 2000 01:47
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CW, thanks for giving this a go btw, nobody else is trying. I tried for a while but maaaan...it's tough! Did you see Stfu's post? There is another, earlier challenge of the same type, but not w/ the original units. Good luck, you're going to need it!  |
ColdWizard Warlord over here Feb 2000
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posted May 13, 2000 02:16
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In the beginning its rough, but it gets easier laterI've gotten KhanMan to try it, he's going to put up some tips (they sound pretty good from what he's told me already) ------------------ Wizard of the Sayen Tribe Join GAMELEAGUE today! My Website |
KhanMan Prince Santa Fe, New Mexico, USA b.02-15-99
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posted May 13, 2000 02:20
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After CW told me about his version of Nomads (ie. you can never build a city), I tried some tactics out. Here's the preliminary results:1. It's best played on a VERY large map, continents, or a premade map. If you start on an island you are screwed. 2. The ai is, of course, extremely dumb. If you spot a size-2 ai city that is defended, you can fortify a few units around the city, and, about 80% of the time, the ai will attack, even if it's a lone warrior. Attack fails, unit captures city intact. 3. Demand tribute tends to work very well when you have a horde of non-units sitting around polishing their swords. 4. Warmongering and reputation-destroying tactis work well too...Sun Tzu's and chivalry and you have the game 5. Cold, hard Diplomat city-bribing is also fun, if you can take their capital, it's easy to get the rest... 6. Wonder-wizards never had it so good: by the time you get a city, you'll probably have enough money to outright buy a wonder or two... 7. Finally, it is "first pillage, then burn" (don't be an idiot and switch those!  -KhanMan, nomadic lord of the Greco-German Sayen Mountaineers |
ColdWizard Warlord over here Feb 2000
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posted May 13, 2000 02:25
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good tips, Khannow can anyone spot the not-so-subtle insult directed at me  anyhow, more ppl should try this, it can be very challenging, especially on the higher difficulty levels, and without reloading huts |
KhanMan Prince Santa Fe, New Mexico, USA b.02-15-99
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posted May 13, 2000 02:36
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Here's some more:8. when you're units are exploring, try to spread them out as evenly as possible, so that you can cover as much ground without overlapping. 9. despite the first view, settlers are not useless in Nomads: you can use them to connect your cities with roads, which is vitally important, since they tend to be spread very widely, as you take cities from different civs. This will allow your horde of elephants/knights speedy movement. 10. on a similar note, as soon as your have a spare archer or legion, have it guard your starting settler: if you lose this settler before you gain a city, all your units won't matter, and you face the losing credits. 11. Avoid Republic/Demo at all costs. Even though most of your units will be "non", the senate's interference, as well as the inability to demand tribute, makes it worthless to warmongering Nomads. 12. About the beseiging tip earlier: if the computer refuses to throw away the last defender, and the city is pop-4 or higher, make one attack. It won't matter whether or not this succeeds, since it almost always get's the ai to wake up again and charge out to attack your units, leaving the city undefended. 13. The Nomads' Best Wonders of the World: 1. Sun Tzu's 2. Pyramids 3. Collosus/Copernicus' (yes, Virginia, those raving Mongol Huns have passed us in science) Worst: Lighthouse/Magellan's 14. Build courthouses in every city when it passes size-3, and you will soon have a healthy economy. 15. The words that shall guide ye in your search for true Nomadic Mastery be: "Oldcay Izardway Isway Away Ayensay!" -KM |
Lancer Emperor Oregon Coast Apr 99
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posted May 14, 2000 21:18
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Hi KM, great ideas, what's the highest level you've tried this at ? |
ColdWizard Warlord over here Feb 2000
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posted May 15, 2000 02:10
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so far i've only had time to try it on chieftain.... but here's the powergraph anyway
------------------ Wizard of the Sayen Tribe Join GAMELEAGUE today! My Website |
Lancer Emperor Oregon Coast Apr 99
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posted May 19, 2000 20:37
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CW, are you the Sioux? If so, very nice... |
ColdWizard Warlord over here Feb 2000
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posted May 20, 2000 00:45
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yup, i am/was the sioux, i've started a new one on prince. i'm not going to post the powergraph as i'm only second  |
Lancer Emperor Oregon Coast Apr 99
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posted May 20, 2000 12:02
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"Only" second...Geeez I never did so well... |
ColdWizard Warlord over here Feb 2000
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posted May 20, 2000 14:09
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fine, fine here it is: i'm the zulus this time. i've not found the persians yet, that's why they're still first |
Lancer Emperor Oregon Coast Apr 99
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posted May 20, 2000 19:54
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I see you've found the Mongols and the Germans.  |
ColdWizard Warlord over here Feb 2000
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posted May 20, 2000 22:08
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Actually i'd found the french and the mongols, my allies, the egyptians, have been beating up the germans . i've also been harassing the greeks and have the celts penned in  |