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Author Topic:   Wlt*d            Current Date/Time: April 11, 2000 03:26:20
Visaggio
Settler
From: U.S.
Registered: Mar 2000
posted March 10, 2000 07:16   Click Here to See the Profile for VisaggioClick Here to Email VisaggioVisit Visaggio's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


In game mechanics, what are the benifits of We Love The * Day?
Cam
Scenario League
From: Australia
Registered: b.02-15-99
posted March 10, 2000 07:46   Click Here to See the Profile for CamClick Here to Email Cam Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


This one's asked quite frequently. There are several threads such as;
apolyton.net/forums/Archives/Archive-000005/HTML/19991216-3-000049.html that will give you some tips on what it is and how to use it.
[This message has been edited by Cam (edited March 10, 2000).]
Tom DeMille
Warlord
From: Kingston, Ontario, Canada
Registered: Jan 2000
posted March 10, 2000 07:47   Click Here to See the Profile for Tom DeMilleClick Here to Email Tom DeMille Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Depends on which form of government you are in. In Monarchy/ Communism/ Fundametalism your trade increases to the level of a Republic/Democracy (meaning an extra trade arrow per worker). For midsized cities, the trade that you put towards luxuries to get a WLT*D can often be recouped by the resutling increase in trade.

In Republic/Democracy, your population will increase 1 per turn as long as you have extra food available. This is a powerful tool for growing your population, a must for doing OCC.

edit: I thought someone would beat me to the punch. Oh well
[This message has been edited by Tom DeMille (edited March 10, 2000).]

Cam
Scenario League
From: Australia
Registered: b.02-15-99
posted March 10, 2000 08:00   Click Here to See the Profile for CamClick Here to Email Cam Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


lol Tom!
Visaggio
Settler
From: U.S.
Registered: Mar 2000
posted March 15, 2000 18:24   Click Here to See the Profile for VisaggioClick Here to Email VisaggioVisit Visaggio's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


OK, that helps. What are the peramiters for achieving WLT*D. Or what do i need to get it?
Tom DeMille
Warlord
From: Kingston, Ontario, Canada
Registered: Jan 2000
posted March 15, 2000 19:02   Click Here to See the Profile for Tom DeMilleClick Here to Email Tom DeMille Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


You need at least half the citizens in a city to be Happy, without any Unhappy citizens. It takes two luxuries to turn an unhappy citizen to content, and two luxuries to turn a content citizen to happy.
Sten Sture
King
From: San Fran-CISCO
Registered: Mar 99
posted March 16, 2000 12:15   Click Here to See the Profile for Sten StureClick Here to Email Sten StureVisit Sten Sture's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Visaggio - Welcome! You might want to post questions like this in the strategy forum; there are regular discussions of the nuances of WLT*D. There are also a ton of old threads in the archives that deal with just about every topic; when I first found Apolyton, I think I spent the first couple of weeks just reading old threads! (but never feel like you can't ask a question that may have been asked before)

Ming might be able to move this thread over to that forum as well...

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