Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site forums as they ran on Ultimate Bulletin Board, 1998–2001. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 2005 site & forums

Thread Closed  Thread Closed
  Apolyton Civilization Site Forums
  Civ2-General/Community
  Had Anyone Played COLONIZATION?

Post New Topic  

This topic has been transferred to this forum: Civ Comparison/Other Games. profile | register | preferences | faq | search

next newest topic | next oldest topic bottom of page
Author Topic:   Had Anyone Played COLONIZATION?            Current Date/Time: April 11, 2000 03:25:24
Sergeant Sheets
King
From: Iowa, United States, North America
Registered: b.02-15-99
posted February 10, 2000 20:23   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant SheetsVisit Sergeant Sheets's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Welp? Has anyone played COLONIZATION, a lost game that was the only strat game produced by Microprose that was superior to the Civ series?

I mean, everyone remembers Dr. No, but no one remembers From Russia with Love, which is superior to Dr. No. So I am not surprised people don't remember Colonization.

For those of you that do not know what it is, it was a game in which you played on of the four major European powers, and you settled the New World. There you'd encounter the three other colonies, which you could make war with if you pleased. There were Indian tribes, some of which were worthless and some of which, if you destroyed their village, you got a nice, tidy sum of gold. And there was the tireless micromanagement, for you'd mine furs or tobacco, then you could sell it as a raw product, or you could improve into something like coats or cigars. Muskets were the hardest, cause you have to upgrade them from tools, which came from ore. Once you had enough Founding Fathers [read: techs], and the populace supported you enough [to do this, you had STATESMEN which worked out of city hall producing LIBERTY BELLS, which counted toward your independance.] you could succeed and become your own country. But beware, for some cities may stay with the king, and soon after you'd have to withstand the European armies attacking you cities. If you produced enough more liberty bells, you could get assistance from a foreign power. When you had destroyed all the King's forces, you had won. After that when you played you were referred to as some nation, and once a nation was created, they treated colonies like dirt. [The USA was the worst, at least in the game.]

------------------
"Beggars should not be choosers."
"Terror is the candy of devils."
"If it was to be, then get over it. If it was not to be, then stop bitching."

Sergeant Sheets: Executive Deputy Administrative Consultant and Vice-Moderator.
My AIM name is sargesheets
My ICQ number is 53791758
My homepage is [URL=http://homes.arealcity.com/centurionamericana/mainpage.html

Free Stewart Spink and YYYH!
WE SHALL NEVER FORGET!


War4ever
King
From: Vancouver, B.C. Canada PST
Registered: Oct 1999
posted February 10, 2000 20:40   Click Here to See the Profile for War4everClick Here to Email War4ever Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


i love colonization sarge.... i just got a copy via email.... and i have installed it on my hard drive.... love the privateers and burninig priests at the stake lol
Scouse Gits
Prince
From: Liverpool, United Kingdom
Registered: Nov 1999
posted February 11, 2000 04:40   Click Here to See the Profile for Scouse Gits  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


War, shouldn't that have been Elol?
Sarge, it's a good game, but better than Civ - I think not - it doesn't have the replayability - and in the latter stages it really drags (IMO of course).

However, as a dedicated gamer - if it works for you, enjoy!

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Michael Daumen
Prince
From: Research Triangle
Registered: b.02-15-99
posted February 11, 2000 07:26   Click Here to See the Profile for Michael DaumenClick Here to Email Michael DaumenVisit Michael Daumen's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Naval combat was certainly more interesting but there was less exciting ground combat. And if Founding Fathers were techs, than there are far less. I would compare them with WoWs. Of course, that means there are NO techs in Colonization.

It was a good game but a with a more limited timescape.

DaveV
Prince
From: USA - EDT
Registered: b.02-15-99
posted February 11, 2000 07:44   Click Here to See the Profile for DaveVClick Here to Email DaveV Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I played it a couple times long ago, and found it lacking somehow. I was really captured by it for a while, then it began to seem like too much work. I think it was the lack of progress - in Civ, I really look forward to developing new techs and being able to build new and better units and improvements.
fish_damage
Settler
From: Nottingham, UK
Registered: Jan 2000
posted February 11, 2000 09:38   Click Here to See the Profile for fish_damageClick Here to Email fish_damage Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I was playing Colonisation at 4 am this morning. Sid's 3rd best game, behind Civ II and Civ.
It's a reat game, but it can become a little dull mid game, but does provide very good micro/macro management (with out traderoutes, it would ba a nightmare)
All in all it has aged very well, and as I'm still playing it now, 6 years after it's launch, it must have something....

------------------
Seagoon: "A navy, milord, is an army, entirely surrounded by water!"
-The Flea- [The Goon Show]

VetLegion
Warlord
From:
Registered: Sep 1999
posted February 11, 2000 16:49   Click Here to See the Profile for VetLegionClick Here to Email VetLegion Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I am getting nostalgic...

If anyone knows where I can get it, I would appreciate it (not to buy it ofcourse ).

And I have Civ1 to share (3mb) so if anyone wants to trade email me.

Steve Clark
Warlord
From: Colorado Springs, CO
Registered: Oct 1999
posted February 11, 2000 17:51   Click Here to See the Profile for Steve Clark  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


IMO, "Conquest of the New World Deluxe" is a far, far superior game than Colonization. In fact, CNW is a close second to CivII for my favorite and best strategy game of all time. Much of what I learned playing CNW I applied to CivII. Why Colonization still gets press and CNW does not, is beyond me.
War4ever
King
From: Vancouver, B.C. Canada PST
Registered: Oct 1999
posted February 11, 2000 20:06   Click Here to See the Profile for War4everClick Here to Email War4ever Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Steve is that game worth picking up??? you know me as a huge civ fan and i love col as well..... how much is it and how old is the game ?
Sergeant Sheets
King
From: Iowa, United States, North America
Registered: b.02-15-99
posted February 11, 2000 20:42   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant SheetsVisit Sergeant Sheets's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Hey War, if the copy you got was free (I'd assume so), would it be too much to ask for you to email me it?

See, when I first bought it, the game didn't work, so I took it back and got my $50 back. But once I had my money, the program worked. I have, since, deleted in and need a copy.

If you can, thanks. If you can't, that's fine.

War4ever
King
From: Vancouver, B.C. Canada PST
Registered: Oct 1999
posted February 11, 2000 21:52   Click Here to See the Profile for War4everClick Here to Email War4ever Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Sarge let me see what i can do......
Scouse Gits
Prince
From: Liverpool, United Kingdom
Registered: Nov 1999
posted February 11, 2000 22:08   Click Here to See the Profile for Scouse Gits  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


VetLegion & Sarge,
Email coming your way - Can be done...

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Derek
King
From: Los Angeles, California, USA
Registered: b.02-15-99
posted February 11, 2000 22:13   Click Here to See the Profile for DerekClick Here to Email DerekVisit Derek's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Colonization was the Bomb! (translation: it was really really good).

My 3 favorite parts were:

1. Getting a "specialist" citizen back in Europe and bringing him to help build the New World.

2. Pirating the ocean and stealing some of my opponent's hard earned goods!

3. Setting up a mission at the native village and getting a convert.

Steve Clark
Warlord
From: Colorado Springs, CO
Registered: Oct 1999
posted February 12, 2000 16:19   Click Here to See the Profile for Steve Clark  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


War: Check out http://www.interplay.com/conquest

The game is only a few years old, so you can find it on-line. It has great 3D graphics, BUT the best part is its combat portion. It is perhaps the most clever combat model ever designed for a turn-based game. It is a great exploration, explotation, resource-building and of course, warfare type game. Plus, I just found out that CNW II is coming soon. Please get it and play it, if you can. And, it has MP

Sergeant Sheets
King
From: Iowa, United States, North America
Registered: b.02-15-99
posted February 12, 2000 17:08   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant SheetsVisit Sergeant Sheets's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Scouse Gits, I tried to email you threw a good service, but that failed so I replied to the message [using the second address] you sent me. Tell me if you got it. I've had problems emailing anything with a .uk on it. Perhaps the email designer was French...
VetLegion
Warlord
From:
Registered: Sep 1999
posted February 12, 2000 17:35   Click Here to See the Profile for VetLegionClick Here to Email VetLegion Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


SG, mail on the way...

Has anyone played 1806? A new game I saw banners about is a few times. What is it like?

War4ever
King
From: Vancouver, B.C. Canada PST
Registered: Oct 1999
posted February 12, 2000 17:55   Click Here to See the Profile for War4everClick Here to Email War4ever Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Hey Steve that game looks really cool..... thanks for the link..... btw does anyone know how i can make civ1 go faster... its real slow on my computer but i can't remember how to speed up the game unless it is naturally just alot slower and i don't remember this part.....
Imran Siddiqui
Emperor
From: New Brunswick, New Jersey, USA
Registered: b.02-15-99
posted February 13, 2000 03:53   Click Here to See the Profile for Imran SiddiquiClick Here to Email Imran SiddiquiVisit Imran Siddiqui's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


What we need is a Colonization with better graphics! Great game, but someone update it!
Sergeant Sheets
King
From: Iowa, United States, North America
Registered: b.02-15-99
posted February 13, 2000 20:08   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant SheetsVisit Sergeant Sheets's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I think we need a game about the spread of religion threw peace and war. I think that would be interesting.

The versions would be:

Christian
Muslim
Jewish [although no one would buy it once they read the history of Jewish militantism to spread judiasm]

Okay, mean joke, but serious the Jews never made war to spread their religion like the Christians and Muslims did.

Emperor10
Chieftain
From:
Registered: Jul 1999
posted February 14, 2000 01:18   Click Here to See the Profile for Emperor10Click Here to Email Emperor10 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I've been trying to get my hands on Civ 1 and Colonization forever. It seems like there are no copies around in the usual computer stores like EB anymore( not surprising, considering how long it has been since they were released)I've heard of sightings at the bargain bin in CompUSA, but not anywhere near me apparently. If anyone can help me get them... by any means, but preferably free of course , it would be much appreciated.
Emperor10
Chieftain
From:
Registered: Jul 1999
posted February 14, 2000 01:19   Click Here to See the Profile for Emperor10Click Here to Email Emperor10 Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


ugh...the dreaded double post, well, I'm editing this so you don't have to suffer my shameless begging twice.
[This message has been edited by Emperor10 (edited February 14, 2000).]
catullus
Warlord
From: Norway
Registered: b.02-15-99
posted February 14, 2000 03:18   Click Here to See the Profile for catullusClick Here to Email catullus Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Col is, just like Civ2, a Brian Reynolds game, not a Sid Meier game. BTW: Brian Reynolds has left Firaxis and is now NOT on the Civ3 project. Check out http://www.firaxis.com/civ3/

Col has some features that makes it unique from other 4x games:
1) A fun trade model
2) Need for specialization of cities
3) Evolution of game challenge (terrain/city improvements -> indian wars -> european wars -> war of independence)

And while the exploration phase is superb, the late-game stinks. Mostly because of the two major bugs: Broken random generator for combat and no automotic unloading of boycotted goods from your internal trade routes.

C.

Scouse Gits
Prince
From: Liverpool, United Kingdom
Registered: Nov 1999
posted February 14, 2000 05:42   Click Here to See the Profile for Scouse Gits  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Sarge, Vet & Emp10

It's in the mail....

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Scouse Gits
Prince
From: Liverpool, United Kingdom
Registered: Nov 1999
posted February 14, 2000 05:43   Click Here to See the Profile for Scouse Gits  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


D*** - double post - sorry
[This message has been edited by Scouse Gits (edited February 14, 2000).]
Tom DeMille
Warlord
From: Kingston, Ontario, Canada
Registered: Jan 2000
posted February 14, 2000 11:46   Click Here to See the Profile for Tom DeMilleClick Here to Email Tom DeMille Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Emperor10, you can check out the thread ../../Forum22/HTML/000439.html
Lazlo
Settler
From: Buenos Aires, Argentina
Registered: Feb 2000
posted February 16, 2000 18:56   Click Here to See the Profile for Lazlo Visit Lazlo's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


I have played Colonization, and I found it fun for the first game.
After that, it is somewhat repetitive and
not very interesting. I would say that it does not excel in replayability. It did have some cool stuff, like the trading which accurately represents more or less a trading economy of those eras.
Sergeant Sheets
King
From: Iowa, United States, North America
Registered: b.02-15-99
posted February 16, 2000 21:09   Click Here to See the Profile for Sergeant SheetsClick Here to Email Sergeant SheetsVisit Sergeant Sheets's Homepage! Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


What is needed is the trade and specialization features of Colonization with the progressive elements of Civ. Scrap the founding fathers idea [this is Col's version of techs, and the Founding fathers include the likes of Chris Columbus and Cortez, so FF is a vague term at best], and make a Civ game with Col micromanagement and city specialization. This'd make enormously long games, but ones very involving, so involving one could tolerate playing against the computer.
Hawkman
Settler
From: Olympia, WA, USA
Registered: Feb 2000
posted February 16, 2000 21:55   Click Here to See the Profile for Hawkman  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Colonization is a great game until the war of independence starts, then the combat system becomes tedious. But I still play it. The early game, when I'm developing, is the best part.

Putting the best features of Civ II with Colonization's best features is a good idea.

Empress
Prince
From: Louisiana, CST
Registered: Feb 2000
posted February 16, 2000 21:59   Click Here to See the Profile for EmpressClick Here to Email Empress Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


hehehehhhehe
I posted the same thing in the OTF a couple days ago! I thought colonization was just "the" game! that is, until civ2 MPG came along!!
WhiteKnight
Warlord
From: Louisiana
Registered: Feb 2000
posted February 17, 2000 14:44   Click Here to See the Profile for WhiteKnightClick Here to Email WhiteKnight Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Remember the music? That was one of my favorite parts of Col.
VetLegion
Warlord
From:
Registered: Sep 1999
posted February 17, 2000 15:41   Click Here to See the Profile for VetLegionClick Here to Email VetLegion Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


SG
Thanks...I got it and it works perfectly
(after I cleaned enough conventional memory for it...ahh dos )

Steve Clark
I downloaded the demo and it is great! Combat is useles, civ model is better, but the 3d terrain! man they should take a look at this in firaxis...

Steve Clark
Warlord
From: Colorado Springs, CO
Registered: Oct 1999
posted February 17, 2000 16:33   Click Here to See the Profile for Steve Clark  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Vet: Glad you liked the demo, but am wondering as to why you said combat was useless and civ2 was better? IMO, the combat in CNW is the best part of the game - civ2 has no combat to play out. Maybe it was just the demo, since I don't do demos, they may have left that part out?
VetLegion
Warlord
From:
Registered: Sep 1999
posted February 18, 2000 16:59   Click Here to See the Profile for VetLegionClick Here to Email VetLegion Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Hmmm...okay "useless" was the wrong word.

The combat exists in demo and I gave it some testing. Problem is AI is very strong , and the rules are somewhat "unclear". For example, they say that flanking attacks and combined forces attacks are more effective then ordinary frontal ones.
But in my short (I played 2 days) expirience, the random element is too high. It is so big that it denies the advantages you get tacticizing.
Sometimes one soldier can miss three or four times in a row, and sometimes he hits two others with one shot! Probably these extremes "even" when you play more.
I didnt think the combat conecept itself was bad,just that it would be useless in a civ game. Especially since civ combat engages great distances (artillery), close combat (warriors vs horses) and arial and naval fight, so this "chess board" system seemes to me isnt enough abstract.
Game has many strongpoints, of which I like graphics best. I am sure we will have 3d terrain in civ3 and I hope it is going to be something like this.

Steve Clark
Warlord
From: Colorado Springs, CO
Registered: Oct 1999
posted February 21, 2000 13:21   Click Here to See the Profile for Steve Clark  Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


Vet: Fair enough. I can tell you that the combat modifiers are not that random. Each units (or combined units) have a rating from 1 to 6 as well as hit points (indicated by the asterisks after a battle round). This is just like CivII with its A/D/Hit/Fire and the green/yellow/red status bars. No difference. I have fought over 1000 battles in CNW and have won about 90% of them. All it takes is very strong units (just like in CivII, I don't fight offensively unless I have superior units). When I fight, I fire from 4-6 units at once, especially from the front and flanks. A typical battle round would be drawn like this:

Cav Cav....X X X
..........Cav Cav

..........Art Art

All firing at the same at enemy units X.

Anyway, I probably bored you and everyone else about this. Let's just say that of TBS games, this is my favorite combat model. And like I mentioned at first, it wouldn't work for CivIII because it would take too long.
[This message has been edited by Steve Clark (edited February 21, 2000).]

Bridgeboy
Settler
From: Al
Registered: Jun 99
posted February 27, 2000 04:09   Click Here to See the Profile for BridgeboyClick Here to Email Bridgeboy Edit/Delete Message Reply To & Quote Message IP: Logged, Admin Access Only


The original comment noted that microprose didnt make a game as fun as civ2, what about masters of orionII, moo2? This game is like civ2 starting in the future, techs are researched, instead of cities, you develop planets. All the combat involves spaceships shooting it out, and you have about 25 different race characteristics to choose from. Any avid game players would love this game, and also it is great to play against a friend on a modem or internet connection(HEAT.net) supports it.
Apolyton Civilization Site Forums
> > > Civ2-General/Community Forum

next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Open Topic | Archive/Move | Delete Topic
Post New Topic   Contact Us
Apolyton Civilization Site
Hop to:

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | Hodadian Award Central | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps