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Topic: REVIVE THE TOURNEMENT GAMES! Current Date/Time:
April 11, 2000 03:22:10
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Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted November 01, 1999 19:42
 
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It may seem ridiculous given the Game League, but they do not have a system similar to this. Multiplayer games take 10x longer than normal do, and so I think a standard civ game would make an excellent challenge, if the map is constructed right, and if it be a scenario, be it a good one.I'd also like to see this revived since it was, originally, an idea Mark picked up from yours truly at Nate Snitzer's old forum. |
Makeo King From: Victoria, Australia Registered: b.02-15-99
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posted November 02, 1999 04:50
 
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I second the motion |
finbar Prince From: Sydney, Australia Registered: Jul 1999
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posted November 02, 1999 10:52

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I third the motion.------------------ finbar Mono Rules! |
Sten Sture King From: San Fran-CISCO Registered: Mar 99
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posted November 02, 1999 13:28
 
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I am getting motion sickness....But I'll add an aye for an aye. |
Hodad King From: Mars Registered: Sep 1999
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posted November 02, 1999 15:53
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TOURNAMENT GAMES? (don't have the faintest idea of what they are)i follow the motion  |
MarkG Administrator From: Greece Registered: b.02-15-99
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posted November 02, 1999 17:50
 
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sure! great idea! who wants to run it  |
Ming ACS CivII & Off-Topic Forum Moderator From: Chicago CST Registered: b.02-15-99
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posted November 02, 1999 18:08

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Good response Mark 
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finbar Prince From: Sydney, Australia Registered: Jul 1999
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posted November 02, 1999 20:40

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Mmmmmmmm. Stick together, don't they? Exactly how difficult would it be? Having myself got no further than designing maps for friends?Australia actually makes for an interesting map. I've done it. Good fun, except for the zillions of grains of sand in the middle of the country. Still, we love it.  ------------------ finbar Mono Rules! |
Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted November 02, 1999 21:07
 
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I will.I'll also draw up the map, or assign the scenario. |
Makeo King From: Victoria, Australia Registered: b.02-15-99
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posted November 02, 1999 21:40
 
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Hurray. When does it start? |
Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted November 07, 1999 22:39
 
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I'll email MarkG and tell him that I will collect the data and start the puppy up. |
benedetti Prince From: Belize City, Belize Registered: b.02-15-99
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posted November 07, 1999 22:47

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Count me in Sarge! |
Hodad King From: Mars Registered: Sep 1999
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posted November 08, 1999 11:21
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More map drawers here!  ------------------ Alien Infiltrate
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DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted November 16, 1999 08:08

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Sarge,Please make any tournament scenarios or save games 2.42 friendly, if possible. I would be interested in participating, but a CiC/FW/MGE/ToT save game or scenario would exclude me. A suggestion: there seems to be a lot of enthusiasm for no-wonders games on the MP topic. How about setting up a no-wonders single-player scenario so people could try out their favorite strategies? I'm no scenario expert, but it seems to me that you could build a city that contained all the wonders, then destroy it. |
DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted February 08, 2000 14:51

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Sarge? Are you still out there? I've sent an Email to Dan & Mark volunteering to run a tournament game. |
Graag ACS html editor From: London Registered: Nov 1999
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posted February 08, 2000 15:46
 
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Yeah tournaments are fun. I remember running a couple a while back.I dont see why they need to be 'interesting map' or scenarios, the way we used to run tournaments is if anyone played a game (randomly generated) that happened to be good/unusual it would become a tournament game. Designed maps or scenarios could never compete with the interesting games the computer throws up from time to time. Graag |
DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted February 08, 2000 16:09

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Graag - the big advantage of a scenario is that it allows people to play at any level of difficulty. I think this would widen the audience, since not everyone here is a Deity player. If someone has an "interesting" map, it's easy enough to convert it to a scenario. |
MarkG Administrator From: Greece Registered: b.02-15-99
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posted February 08, 2000 16:35
 
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Dave, I was going to reply to your mail, but since you posted here, I might as well reply:sounds good, what about the game to be used? anyone got a suggestion?? |
DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted February 08, 2000 16:51

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I'll repeat my suggestion of several months ago: a game in which no wonders can be built (except for Apollo). |
Scouse Gits Prince From: Liverpool, United Kingdom Registered: Nov 1999
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posted February 09, 2000 04:45
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Time constraints (like earning a living) allowing it sounds fun - for the benefit of myself and the other relative newbies - what are the rules?------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |
DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted February 09, 2000 07:38

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SG1 - what I am planning on doing is something like the One City Challenge comparison games. A game is made available for download. People play it and compare results. No restrictions on rules - you can play OCC, conquest, or multi-city spaceship win. |
Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted February 10, 2000 20:06
 
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Whoa...I think I lost track of something along the way...  If someone else has taken the reins from incompitent ol' me, then great, but I'd like to run it, if I haven't blown my chance. PS I think I tried to email Mark and my email wouldn't let me do, so I got pissed and never got around to sending the actual email. Sorry... |
Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted February 10, 2000 20:11
 
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Sounds equitable, Dave.The original tournement game on the Civ 2 Universe was a random map with a favorable starting possition for everyone and the object was to see how well you did by 1000 A.D. My idea was basicly tweek this with more interesting planets and set the beginning at different eras. See, what happened is I wrote all this up, a nice two page email document, which I did not bother to save. I emailed MarkG, and then the email told me I couldn't send the letter, and furthermore, everything crashed and I lost my document. I got so pissed I simply forgot to do it. |
DaveV Prince From: USA - EDT Registered: b.02-15-99
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posted February 11, 2000 07:51

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Sergeant Sheets - I'm certainly not trying to usurp your position. I'm no scenario guru, nor a masochist who wants to volunteer for a lot of work. If you want to run the tournament, that's fine with me - I just didn't want the idea to fade away. |
MarkG Administrator From: Greece Registered: b.02-15-99
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posted February 11, 2000 18:43
 
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well, I'll leave it to the people of this forum to come up with a game. mail me when you're set to go. |
Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted February 11, 2000 20:44
 
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I'll throw something together. I'll be a scenario, but I think it'll be some made up thing set on a computer made planet. I got write down my ideas and so forth so the scenario doesn't come out like crap. |
Graag ACS html editor From: London Registered: Nov 1999
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posted February 12, 2000 03:44
 
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Since you seem intent on doctoring a map, may I make two suggestions:A long thin map (20*250 or whatever), goal is conquest. Earliest conquest wins. A large map, with the player starting on a small island (big enough for 3-5 cities), far away from all the other, larger islands with an AI civ each. Colonisation of any form is banned (including tribes), the only way to get cities is through conquest or bribery. Goal is world conquest, earliest wins. Graag ------------------ You should never smoke in pyjamas, you could start a fire and burn your face
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Sergeant Sheets King From: Iowa, United States, North America Registered: b.02-15-99
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posted February 12, 2000 17:13
 
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My idea was a medium world with limited resources.The island idea is good, but it seems drawn out. Conquest will be the objective, of course. What I am thinking is this: Seven civs, three which to pick from. The civs you can pick from each must start their civ from stratch, while the AI is given a bit of a head start. |
Scouse Gits Prince From: Liverpool, United Kingdom Registered: Nov 1999
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posted February 14, 2000 06:04
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Lord, you guys are masochists!  ------------------ ____________ Scouse Git[1] "CARTAGO DELENDA EST" - Cato the Censor |